ich wollte ein neues rüstung´s shining erstellen und hab das jetzt in der playersetting reingetan:
PHP Code:
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+34, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-7.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+35, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-7.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+36, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-7.mse")
und hier noch die mse die ich gemacht hab (eig nur copy paste von einer anderen die schon drin war und halt bilder angepasst usw.)
PHP Code:
BoundingSphereRadius 150.000000
BoundingSpherePosition 0.000000 0.000000 130.000000
Group Particle
{
StartTime 0.000000
List TimeEventPosition
{
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 -20.000000
}
Group EmitterProperty
{
MaxEmissionCount 12
CycleLength 0.500000
CycleLoopEnable 1
LoopCount 0
EmitterShape 3
EmitterAdvancedType 0
EmittingRadius 23.000000
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.000000 0.000000 0.001000
List TimeEventEmittingSize
{
0.000000 0.000000
}
List TimeEventEmittingAngularVelocity
{
}
List TimeEventEmittingDirectionX
{
}
List TimeEventEmittingDirectionY
{
}
List TimeEventEmittingDirectionZ
{
0.000000 2.000000
}
List TimeEventEmittingVelocity
{
0.000000 2.000000
}
List TimeEventEmissionCountPerSecond
{
0.000000 20.000000
}
List TimeEventLifeTime
{
0.000000 0.800000
}
List TimeEventSizeX
{
0.008571 60.000000
}
List TimeEventSizeY
{
0.000000 100.000000
}
}
Group ParticleProperty
{
SrcBlendType 5
DestBlendType 2
ColorOperationType 4
BillboardType 2
RotationType 0
RotationSpeed 0.000000
RotationRandomStartingBegin 90
RotationRandomStartingEnd 90
AttachEnable 0
StretchEnable 0
TexAniType 0
TexAniDelay 0.000000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
0.400000 0.800000
1.000000 0.600000
}
List TimeEventScaleY
{
0.000000 0.700000
1.000000 1.400000
}
List TimeEventColorRed
{
0.000000 0.835294
}
List TimeEventColorGreen
{
0.000000 0.835294
}
List TimeEventColorBlue
{
0.000000 0.835294
}
List TimeEventAlpha
{
0.000000 0.200000
0.300000 0.700000
1.000000 0.000000
}
List TimeEventRotation
{
}
List TextureFiles
{
"aura2.dds"
}
}
}
BoundingSphereRadius 200.000000
BoundingSpherePosition 0.000000 0.000000 180.000000
Group Particle
{
StartTime 0.000000
List TimeEventPosition
{
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 -40.000000
}
Group EmitterProperty
{
MaxEmissionCount 6
CycleLength 0.500000
CycleLoopEnable 1
LoopCount 0
EmitterShape 3
EmitterAdvancedType 0
EmittingRadius 60.000000
EmitterEmitFromEdgeFlag 1
EmittingDirection 0.000000 0.000000 0.000000
List TimeEventEmittingSize
{
}
List TimeEventEmittingAngularVelocity
{
0.000000 2.500000
}
List TimeEventEmittingDirectionX
{
}
List TimeEventEmittingDirectionY
{
}
List TimeEventEmittingDirectionZ
{
0.000000 2.500000
0.500000 7.500000
}
List TimeEventEmittingVelocity
{
0.000000 2.000000
0.400000 9.000000
}
List TimeEventEmissionCountPerSecond
{
0.000000 6.000000
}
List TimeEventLifeTime
{
0.000000 1.500000
}
List TimeEventSizeX
{
0.000000 30.000000
0.500000 15.000000
}
List TimeEventSizeY
{
0.000000 30.000000
0.500000 15.000000
}
}
Group ParticleProperty
{
SrcBlendType 5
DestBlendType 2
ColorOperationType 4
BillboardType 1
RotationType 0
RotationSpeed 0.000000
RotationRandomStartingBegin 0
RotationRandomStartingEnd 0
AttachEnable 0
StretchEnable 0
TexAniType 0
TexAniDelay 0.000000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
0.000000 0.200000
1.000000 0.100000
}
List TimeEventScaleY
{
0.000000 0.200000
1.000000 0.100000
}
List TimeEventColorRed
{
0.000000 0.600000
0.300000 0.200000
1.000000 0.100000
}
List TimeEventColorGreen
{
0.000000 1.000000
0.500000 0.500000
1.500000 0.300000
}
List TimeEventColorBlue
{
0.000000 0.500000
0.500000 1.000000
}
List TimeEventAlpha
{
0.000000 1.000000
0.900000 0.900000
1.500000 0.000000
}
List TimeEventRotation
{
}
List TextureFiles
{
"fire1.dds"
}
}
}
was muss ich jetzt als socket reinmachen? bzw muss ich was ändern dass es geht?!
danke schonmal für die antworten






