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JaniQ JaniQ is offline

Senior Member

Visitor Messages

Showing Visitor Messages 1 to 10 of 10
  1. starrboy
    03/24/2019 19:38 - permalink
    Hey man check ur inbox
  2. rodelyn
    07/05/2018 11:32 - permalink
    Hi there I send message on discord
  3. bobbymore
    09/14/2017 17:47 - permalink
    Hit me up mate. I'm interested.
  4. ahmedblizzard
    08/14/2017 20:10 - permalink
    JaniQ ur so nice person :P
  5. motoraktor
    03/18/2017 08:17 - permalink
    hi i need ur help about conquer proxy bot
    i want to ask about connections direct
    send packets (client connect to proxy server then proxy server connect to bot then bot conect proxy server again to send packets to game server)
    receiving the packets(game server send packets to proxy server then send it to bot then bot send it to proxy again then proxy server send it to client)
    plz i need help
  6. lolwhat007
    09/21/2016 22:24 - permalink
    Hi JaniQ

    I`ve got excited about ur CB-Manger Thread and i was wondering it is working on client version 9270 ? or not
    and i`ll be so greatful if you help me thank u so m
  7. mohmmeuud
    09/16/2016 01:08 - permalink
    Can u give me the link of angleuis tutorial ???
  8. SuperDaft
    08/15/2016 07:19 - permalink
    It's very fun. I employ that you give it a chance.
  9. jemy73
    04/08/2016 15:21 - permalink
    I assume that u r a brilliant program from the bot u make for conquer online ,then I suggest a new project for u a "follow me" project a program that make a noob player follow the leader of the team by jumping . it will be a helpful tool for us . there is a "finding path" command in the game if we could use the coordinates of a place and turn it into variables (x, y) which refer to the leader of the team then we will got it.
    I hope u look at this suggestion , Accept or refusal its all up to u.
  10. gosthazem
    04/07/2016 06:10 - permalink


Total Posts
Visitor Messages
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General Information
  • Last Activity: Today 20:26
  • Join Date: 04/15/2014


No results to display...


03:37 - Spirited quoted JaniQ in post Diffrences?
I am not talking about him, I am talking about those who you call "Attention whores". Oh, yeah. Sorry, probably a bit inconsiderate of me. Thanks for catching me on that.
05:22 - forgefor quoted JaniQ in post FullScrenn 5017 Help
That's because it's hard coded in the executable , you will have to find where it's being moved and modify the memory to move to the appropriate position. Hint : look for 141. ...
04:49 - Spirited quoted JaniQ in post Diffrences?
Well that's not nice, Any help is still better than doing nothing no matter the motive. His motive is anti-community... Lol
03:37 - Deleted Posts
18:23 - Deleted Posts
18:21 - Deleted Posts
18:21 - Deleted Posts
18:39 - denominator quoted JaniQ in post ProjectX V5 (Aka. Codename CandyConquer) - 5517 Source
I don't like MSSql that's all Or maybe he has no clue what he is talking about. Guess you missed the "I figured it out part"
18:39 - Deleted Posts
19:08 - 7oda00 quoted JaniQ in post [Aimbot] ImmortalsCo Aimbot
I have no idea what you just said, but yeah I am making a retail one. Yes although it might work on united generals as well , I remember they shared the same client. what ...
08:12 - Ahmed El5WaGa quoted JaniQ in post looking for a bot
I assume it's because he doesn't have the actual crypto of the authentication packet to retrieve the server address so he is detouring all of the connections to one address. Also...
18:29 - ms4eng quoted JaniQ in post Epoch Conquer 2.0
However we noticed that the US community outgrew the EU community by far, we decided to merge the EU into the US server and shutdown the Cross server. Once the community grows eno...
14:43 - ms4eng quoted JaniQ in post Epoch Conquer 2.0
Oh so you mean it's not like every other egy server there out there? how nice. I am not aware of any rule stating that a 6100 version has to be easy or a 5065 has to be hard. ...
23:57 - Spirited quoted JaniQ in post Screen Resolution
A lot of the UI is hard coded and if I recall correctly you are missing a few addresses which will cause a few maps to not draw properly. Exactly this.
02:54 - thisisjustforfun quoted JaniQ in post Hopefully this is the right place for this...
find the conductress code, change the teleportation position to the right position. You are basically teleporting to an invalid location. Thanks. Really appreciate the quick ans...
15:22 - mineqoh quoted JaniQ in post Basic Aimbot for "ImmortalsCo"
I created this aimbot a while back for a client but never got paid for my work so I decided to release it here. Instructions: Start up Immortal Conquer and use a "Injector" to i...
11:00 - Deleted Posts
00:50 - iBotx quoted JaniQ in post HP bar problem
it's hard coded like many other things tq choose to hard code in the client instead of making it modifiable through the configuration files, you will also have to hook the function ...
23:14 - abdeen quoted JaniQ in post 5017 - Monsters Die sequence & Flags
Are you removing the monsters correctly using the remove entity action? Yes but in this pic it`s before i send remove entity action
22:49 - abdeen quoted JaniQ in post 5017 - Monsters Die sequence & Flags
Monsters don't have a ghost state they die and then they fade/disappear. Dead = 1UL << 5, Disappear = 1UL << 11, they die but not fade just stay like in this pic http://i.e...

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