KingGannon
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Last Activity: 10/03/2025 04:20
Quotes
| 08/15/2023 |
| 06:49 - Spirited quoted KingGannon in post Redux 5065 How to properly create a .tinymap ? I have tried changing ExtractDMaps to False.
There were no changes the tinymap folder still remains empty.
As much as it makes sense to blame Cookie for being the author. I don't ... |
| 04:56 - Spirited quoted KingGannon in post Redux 5065 How to properly create a .tinymap ? I will attach a screenshot of the ConquerDirectory I have set.
I'm trying to add the Desert Arena and the Water Arena into the source.
These are the fully custom maps I found released ... |
| 01:58 - Spirited quoted KingGannon in post Redux 5065 How to properly create a .tinymap ? I tried looking around but I don't think that is the cause of the issue.
I did find the TinyMap.dll built in Redux have the ConquerDirectory set to C:/Program Files (x86)/Conquer 2.0 .
... |
| 06/01/2023 |
| 02:22 - Spirited quoted KingGannon in post Moving an NPC to a different map All right then keeping it simple
I do the same thing as I did to move the dynamic location NPC around. The only difference this time is in order to spawn the NPC to the new map I can e... |
| 11/09/2022 |
| 08:10 - Spirited quoted KingGannon in post Make A NPC That Moves Around The Map I will have to agree with Spirited and post the solutions here for everybody to see and contribute towards. So if anyone who wants to work on the Redux source come across a similar issu... |
| 11/08/2022 |
| 18:19 - Spirited quoted KingGannon in post Make A NPC That Moves Around The Map contact me via Discord will help you dont worry
Please don't take people off-site. It's better to post solutions here for everyone to see and contribute towards.
This is for the Redux ... |
| 06/20/2022 |
| 16:18 - Deleted Posts |
| 16:18 - Energetic(H) quoted KingGannon in post [FAQ] Zath Conquer Don't worry about it too much, King. He's welcome to ignore my advice and report my posts. Since my integrity is on the line, though: I'm not friends or even acquaintances with Ultimatio... |
| 09:52 - Spirited quoted KingGannon in post [FAQ] Zath Conquer iam agree with you but i type in post what players tested in 4 months and what they saw he can tets freely and i will pay if he find something its ok so what in that? iam not aganist his... |
| 06/19/2022 |
| 15:58 - Energetic(H) quoted KingGannon in post [FAQ] Zath Conquer I'm going to be sharing my opinion of what Spirited is trying to tell you. This is just my opinion you are welcome to ignore it as well.
The problem is using the word "99.9% bugless"... |
| 08:39 - Spirited quoted KingGannon in post How to properly fix or implement monsters using magic/skill? Spirited to the rescue again
Thank you Boss, for taking the time and looking into it
I don't know what I'd do without you pointing that out I probably be frantically searching all ove... |
| 12/20/2019 |
| 18:14 - Spirited quoted KingGannon in post [Release] Map Portal Editor I thank you for clarifying the invalid argument and I fixed it so that I can make a new dmap.
New problem might not be a Map Portal Editor but might as well try it here.
I added ... |
| 12/08/2019 |
| 18:38 - Spirited quoted KingGannon in post [Release] Map Portal Editor If you are talking about putting both the files portals.go and main.go into their directories I already done so. There won't be such a line error goroutine 1 and all that below.
I st... |
| 05:53 - Spirited quoted KingGannon in post [Release] Map Portal Editor I had downloaded the Golang and installed it then open command prompt
typed in
portals canyon-fairy.DMap > Canyon2.txt
I got an error and an empty txt file
Well, thank god that e... |
| 11/22/2019 |
| 18:02 - pintinho12 quoted KingGannon in post Give NPCs a New Appearance I been trying this for the last few days but I still can't figure it out. How do you change a NPC to give a totally new appearance?
For sake of this exercise I will pick ArcherGod
... |
| 11/14/2019 |
| 02:52 - tiokill quoted KingGannon in post if (location == 5) At the Characters SQL Database for creating a new character:
under the column Lookface
2xxy00z <-
xx = Face portrait (not going to list the many different face ids)
y = 1 Male Fa... |





