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Minotaurr Minotaurr is offline

Learning Flyff Code


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  • Join Date: 11/20/2010


09:53 - babyminion mentioned Minotaurr in post Legit ? sir if you just want to know how to set it up. and if you are looking for files theres a lot of free v15-v19 files here sir. just explore our flyff release section. and Minotaurr says is right if you have to pay $79 for basic video tutorials you're pretty scammed


12:17 - alfredico quoted Minotaurr in post [Release] Fast Mail delete
Hello there, i've added it to my server and i found one bug. When i send only an item to a character, i got the message that i have too many penya, although that char was fresh created...
23:23 - nicksss03 quoted Minotaurr in post New Skill Tree
Arenít you missing skill icons? What is your client log saying? I mean there is seriously no errors even in client. It just when you press K (skill window) and tried to level up your...
21:58 - nicksss03 quoted Minotaurr in post New Skill Tree
What is the problem exactly? Do you mean the pink border of the image? The main problem is that you cannot level your skills because it wonít let you click it. And I am not sure any...
02:09 - khemomo quoted Minotaurr in post Bunch of Question
About the white font in Partyfinder & Controltab, compare your source to a v15/16/17/18 source, most of these sources are made with Black color codes (0xff000000) instead of white (0xff...
11:52 - MPZooey quoted Minotaurr in post Model Change
Can we see your logs, database error? i dont have error logs on client side but when i up the server i got this 2018/ 5/31 17:48:41 Error LoadDefOfWorld i = 256 Max값&#483...
13:46 - comcem quoted Minotaurr in post Can someone help me solve it?
For shops yeahh, for private shop you have to edit the shop in Resdata files, you can use ATools to Edit the GUI. I'm lost in that part now, I do not know literally how it does it :l...
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00:31 - comcem quoted Minotaurr in post Can someone help me solve it?
Hmm, you could compare the extended currency piece of your source to another v19 source with WinMerge. Maybe youíll find differences in case I have to add the __EXTENDED_CURRENCY i...
00:23 - comcem quoted Minotaurr in post Can someone help me solve it?
You might forgot something to add while adding extended currency, try to add all required pieces of source [emoji4] I used the source of Totemia Flyff v19 that they passed me in my o...
01:35 - igorgv quoted Minotaurr in post questions
Edit your private shop in the following files in your source: \_Common\Item.cpp \_Common\Mover.h \_Common\MoverItem.cpp \_Interface\WndRegVend.h \_Interface\WndVendor.cpp ...
17:29 - Dr. Peacock quoted Minotaurr in post About NPC
You've made screenshot of 2x the same place.. ? Can you be more specific? More specific? First Screenshot: No NPCs spawned... Secound Screenshot: Some NPCs spawned... topic You...
03:11 - aoyamananami quoted Minotaurr in post [Help] Dragging items
Maybe search on the "please unequip the item first" and then see in your source what you've added wrong? thanks! :handsdown: ill check it. Im not sure but i think its the Fashio...
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21:49 - MPZooey quoted Minotaurr in post Removing Some Access
DPSrvr.cpp -> void CDPSrvr::OnQueryEquip On CUser* pUsertmp = prj.GetUser( objid ); if( IsValidObj( pUsertmp ) ) { if( pUsertmp->IsMode( EQUIP_DENIAL_MODE ) && pUse...
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05:56 - xToffer quoted Minotaurr in post [Request] Vending Blocker in all worlds
I used this code, and it works with the message. But, when I'm in WI_WORLD_MARKET. I get the same message. I can't open shops anywhere right now :P How did I do this lol try...
19:15 - ZeroTwo02 quoted Minotaurr in post [Request] Vending Blocker in all worlds
I've tried to add this code to my DPSrvr.cpp #ifdef __SHOP_BLOCK if (pWorld && pWorld->GetID() != WI_WORLD_MARKET); { pUser->AddText("Travel to the Market to open a shop !"); ...
15:50 - babyminion quoted Minotaurr in post About Boss Notice
Thatís exactly what this code does i thought SendCaption is only for Event Greetings like xToffer ask btw thanks for the info :D
10:24 - babyminion quoted Minotaurr in post About Boss Notice
Send your code here Seems good to me, have you done VersionCommon? #define __MONSTER_NOTICE \\ yes i am and i define TID_BOSS_DIE on definetext nothing appears when i kill Boss ...

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