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Meutledaron Meutledaron is offline

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  • Last Activity: 02/26/2023 20:03
  • Join Date: 04/27/2010

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05/24/2018
20:48 -
05/15/2018
05:46 - nicksss03 quoted Meutledaron in post Neuz background
Theme/Default/screen.bmp Thank you!!
05/02/2018
18:56 - Minotaurr quoted Meutledaron in post [Request] Vending Blocker in all worlds
c/p complete function please What do you mean?? try this all can block vending except areas you want to allow DPSrvr.cpp LOOK FOR #ifdef __RULE_0615 if( prj.IsInvalidName( s...
11/11/2017
00:20 - adarelk2 quoted Meutledaron in post Problem with update database
CacheServer.exe what to do with him? Please help i dont know what to do The command /level work but why if i change in the sql Its not updated i need to close the server...
10/10/2017
17:03 - elitemember21 quoted Meutledaron in post How to set max quest level in the source?
There are 4 lines to change in Project.h m_nBeginCondLevelMin m_nBeginCondLevelMax m_nEndCondLevelMin m_nEndCondLevelMax There is nothing specific about the level in "SetEndRew...
08:37 - elitemember21 quoted Meutledaron in post How to set max quest level in the source?
Project.h BYTE m_nEndCondLevelMin; to int m_nEndCondLevelMin; and BYTE m_nEndCondLevelMax; to int m_nEndCondLevelMax; Thanks for the reply. That's what i did. It seem...
10/09/2017
17:31 - Deleted Posts
14:23 - elitemember21 quoted Meutledaron in post How to set max quest level in the source?
Project.h -> struct QuestProp -> m_nBeginCondLevelMax and m_nBeginCondLevelMin change BYTE to int Thank you very much for this. I will try this. Project.h -> struct QuestProp -> m_nBegi...
07/08/2017
21:03 - macboyem07 quoted Meutledaron in post MountSystem error
En dessous de : #if __VER >= 14 // __WING_ITEM m_eWingStateFlag = FLOATING; m_fOldLengthSq = 0.0f; #endif // __WING_ITEM ajoute : #ifdef __SYS_MOUNT m_eMountState = GROUND_WALK; #...
06/26/2017
08:18 - Yolo143 quoted Meutledaron in post Mount System
Can you show example for : IK3_MOUNT ? Thank's Why not try this? go to your Spec_Item search for II_RID_RID_STI_WOODHORSE then change IK3_STICK to IK3_MOUNT im not sure if this ...
01/21/2017
02:23 - RonnyZijler1 quoted Meutledaron in post Ocean Flyff
https://translate.google.com/ ? I'm not gonna use Google Translate in order to play an game, and literally translate every single item. Or what so ever.
01:09 - /SALOUPIO\ quoted Meutledaron in post Ocean Flyff
https://translate.google.com/ ? He'll translate every time we'll say something ? English is the international language, I don't see why people should come on a French server and trans...
08/29/2016
16:50 - マリブ quoted Meutledaron in post Floral Flyff - Custom Models 2000+ [Release]
Have you resfile ? SpecItem, propItem, mdlDyna etc ? File-Upload.net - Decrypt.rar Hf.
08/25/2016
09:20 - NickHough quoted Meutledaron in post [Collection] Models/Animations
I have add Scylla, but ingame the mob haven't hitbox :/ i can't select this, you have an idea ?+ https://gyazo.com/70a4a14e21ecc2cec165d4941794c142 Try selecting the name of the mob...
08/06/2016
02:40 - sebariio quoted Meutledaron in post Weapon level command
Possible crash : CItemElem* pItemElem = pUser->m_Inventory.GetAt(0); ItemProp* pProp = pItemElem->GetProp(); pItemElem n'est pas vérifier avant de l'appeler dans pItemElem->GetProp(...

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