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Avulsed Avulsed is offline

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  • Join Date: 04/23/2010
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09/10/2016
22:43 - xCPx quoted Avulsed in post Char sperren
Das kann man mit einem Trigger lösen. So zum Beispiel: create trigger block_race before insert on player for each row begin if MOD(new.job,4) IN(0,1,2,3) or new.job = 8 then SI...
03/21/2016
15:18 - .SliceR quoted Avulsed in post [QUEST] Anzeigebug: Item in Quest (say_item_vnum)
Schau mal ob die Funktion bei dir so aussieht (questlib.lua), weil eigentlich muss man, wenn man auf neuere Files umsteigt nur die Funktion ändern. function say_item(name, vn...
03/07/2016
08:22 - Yiv quoted Avulsed in post [ Bonis ] Doppelt Switchen
#removed - Nicht zuende gedacht.
03/02/2016
20:18 - .T4Ump quoted Avulsed in post [C++] Increased gold
Well, yours is also "bugged" as far as i can tell. Take a closer look at "common/building.h" and the "do_build" command. Could backfire pretty bad otherwise. :D Omg, check core how...

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