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Last Activity: 01/09/2023 18:23
Quotes
| 04/30/2021 |
| 20:48 - You send a packet that says "move to pos x,y" and then the server responds with "character moving to x,y". If you have packet loss then I guess you'll just need to detect a timeout for t... |
| 05:10 - bimbum* quoted You send a packet that says "move to pos x,y" and then the server responds with "character moving to x,y". If you have packet loss then I guess you'll just need to detect a timeout for t... |
| 03:45 - JellyBitz quoted I send the move request. Once the server responds that movement has begun, I calculate the time required to reach the destination.
Wouldn't it fail to reach its destination if you had p... |
| 04/23/2021 |
| 20:10 - bimbum* quoted After a ton of work and an incredible amount of help from DaxterSoul, I was able to get a first version of autowalk working in my bot! It is worth mentioning that my solution finds the g... |
| 08/04/2019 |
| 11:40 - |
| 07/26/2019 |
| 09:09 - b0ykoe quoted You never warned me. Stalling isnt illegal. Talking shit isnt illegal. Nobody wants to play in a server with an ***hole for a GM, which you are.
Also, GM's playing in the same server ... |
| 07/23/2019 |
| 11:17 - b0ykoe quoted Donators bought all moon drops for silks lmao. So yea thats Pay2Win. Nobody farmed their famous AP , it was useless. 2 GMs was playing with the strongest guild with free silks, fair enou... |
| 06/12/2019 |
| 13:53 - DaxterSoul quoted The client and the server both do the math to keep track of a character's location? Then that means for any actor, I need to know his speed to calculate where he's at?
Yes, the spee... |
| 01:06 - DaxterSoul quoted What is the translation between the X,Y shown on the minimap and the regionIds/offsets?
The region id consists of a dungeon flag, x and y in the map grid.
The coordinates shown above ... |
| 01/11/2019 |
| 07:37 - DaxterSoul quoted That wasnt too bad. Is this still the proper approach with vsro? I imagine not for isro.
Imagine all the legitimate traffic flowing horizontally and injected traffic flowing verticall... |
| 01/10/2019 |
| 22:55 - florian0 quoted Ok cool, thanks. For something like clientless then, you open a TCP(?) connection to the gatewayserver, send login info and version, receive agentserver address, close gatewayserver conn... |
| 20:14 - florian0 quoted What is the difference between the gateway server and the login server? What are each used for?
The GatewayServer is for patches and performing the login and selecting the gameserve... |
| 18:08 - $WeGs quoted So then zbot was based on phconnector? Why aren't many of them based on pushedx's code?
Well..
1st : zbot has it's own loader (dll file) it's not using phconnector.
2nd : you ha... |
| 01/09/2019 |
| 16:10 - florian0 quoted Right. I know this isn't specifically clientless.
Ok. Are most of these tools just copying code from there?
Many tools are just copypasted or "heavily inspired" by zBot. I can't recomm... |





