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New Ideas For Mods.
Discussion on New Ideas For Mods. within the Mabinogi forum part of the MMORPGs category.
05/30/2010, 20:29
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#286
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Quote:
Originally Posted by Gems
yes i actually had ideas
-adv heavy stander mod Impossible
-pet using party heal Impossible
-pets using adv magic Impossible
those r the mods, i just went into detail that is all or gave ideas/infomation
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I put my answers next to your ideas.
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05/30/2010, 21:46
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#287
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Let me second Windsword's motion. You spam, double post like a dumbass when there is clearly an edit button. You also post totally useless ideas or ideas already repeated. Do research before you post. And don't come back until you do gain some common sense on modding. Your ideas weren't listed because every moron with some knowledge knows it's freaking impossible. (Unless you went to NA HQ and actually alter it there).
tl:dr?
GTFO
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05/30/2010, 21:48
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#288
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Please keep this out of this thread lol, up until this point its been generally on topic.
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05/30/2010, 22:34
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#289
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I see it is impossible then,
Like i said i know nothing about modding and i would like to learn, but oh well then i guess not. When i do find out how i will try it myself to start a base for the pets using adv magic and then request help when i need it. The Korean pets already have it, but oh well. Thanks to those who politely told me it was not possible or said for me to stay on topic.
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05/30/2010, 22:55
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#290
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Ok, i will try one last time. I hope i don't get aggroed by you all. And i really hope it hasn't been mentioned, yet. Well i better ask it as a question. OK, for the whole fireball with unlimited range/distance can that be applied if you were using a cylinder?
-Unlimited range for FB with Cyinder
*crosses fingers and prays* (T_T)
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05/31/2010, 03:31
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#291
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Quote:
Originally Posted by Gems
Ok, i will try one last time. I hope i don't get aggroed by you all. And i really hope it hasn't been mentioned, yet. Well i better ask it as a question. OK, for the whole fireball with unlimited range/distance can that be applied if you were using a cylinder?
-Unlimited range for FB with Cyinder
*crosses fingers and prays* (T_T)
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Unless I'm really out of it, you go to the MagicStoneFireball skill in skillinfo.xml and change the distance to 9999999999, it will not work for normal Fireball but I believe it works for Alchemy Fireball.
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05/31/2010, 05:25
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#292
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Thank You!!!
[x] Was not a complete fail.
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05/31/2010, 16:42
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#293
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Quote:
Originally Posted by windsworddd
Unless I'm really out of it, you go to the MagicStoneFireball skill inf skillinfo.xml and change the distance to 9999999999, it will not work for normal Fireball but I believe it works for Alchemy Fireball.
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They separated them? /Always thought normal fireball and Alchemy Fireball referred to the same skillid.... (Back when OCFB was running amok...)
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06/02/2010, 01:00
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#294
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Quote:
Originally Posted by windsworddd
Unless I'm really out of it, you go to the MagicStoneFireball skill in skillinfo.xml and change the distance to 9999999999, it will not work for normal Fireball but I believe it works for Alchemy Fireball.
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Ok, Lost. Um So that is not the Skill.DLL file now is it? Where is the location of this file?
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06/02/2010, 01:14
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#295
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Quote:
Originally Posted by Gems
Ok, Lost. Um So that is not the Skill.DLL file now is it? Where is the location of this file?
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C:\Nexon\Mabinogi\data\db\skill\skillinfo.xml
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06/02/2010, 01:49
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#296
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Quote:
Originally Posted by windsworddd
C:\Nexon\Mabinogi\data\db\skill\skillinfo.xml
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o0o0o thx
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06/02/2010, 02:17
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#297
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Quote:
Originally Posted by Gems
o0o0o thx
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Please press the "Thanks" button then  ?
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06/02/2010, 02:52
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#298
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.....hmmm...
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06/02/2010, 08:19
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#299
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What about allowing shop viewing while mounted? It always bugs me that you have to get off your horse to shop...
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06/03/2010, 10:56
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#300
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what about making non-tradable event items pettable.
i just realised i have old event things like my devcat earmuffs, a dyed leprechaun hat, and swimsuits all in my mules bank, but i gave up service cause i'm tired of the lack of advanced play and the crappy service last week. :\
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