[RELEASE] GM-HIDE/Invisibe Packet (op-code 526) 01/22/2012 - Mabinogi Hacks, Bots, Cheats & Exploits - 26 Replies I hope Nexon patches this stupid mod by it becoming widespread like the last duping incident. I had already posted a ticket for this several weeks ago and did not get answered. I hope Sabina forwards this to the Mabinogi staff and something is done.
This mod makes your character permanently invisible and invincible. Mobs do not aggro you, no one can see you, you don't get hit, etc... Its very game breaking and enables the player to kill anything in the game with ease.
The op-code is 526....
[RELEASE] GM-HIDE/Invisibe Packet (op-code 526) 12/18/2011 - Mabinogi - 6 Replies I hope Nexon patches this stupid mod by it becoming widespread like the last duping incident. I had already posted a ticket for this several weeks ago and did not get answered. I hope Sabina forwards this to the Mabinogi staff and something is done.
This mod makes your character permanently invisible and invincible. Mobs do not aggro you, no one can see you, you don't get hit, etc... Its very game breaking and enables the player to kill anything in the game with ease.
The op-code is 526....
Special Code Packet 10/01/2011 - WarRock Trading - 1 Replies No permission
Info: 1xXM8 und 1x Cx4 enthalten:)
[B] Packet Filter C++ Source Code 07/25/2010 - Flyff Trading - 5 Replies Hey Leute,
ich habe vor ein paar Tagen die Basis eines Packet-Filters in C++ gecodet.
Das Ganze ist API-Only geschrieben, also .NET Framework wird nicht benötigt.
Der Source ist recht sauber und simpel geschrieben, aber dennoch sehr effektiv. Beim Test lief alles ohne Lags ab und das Programm(Konsole), verbrauchte bei 2 Aktiven Verbindungen(Clients) nur 444kb RAM.
Die Funktion zum parsen der Packets ist schon vorhanden. Es müssen nurnoch If Abfragen, etc hinzugefügt werden, um die...