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[Guide] Elf Lag Fix Mod
Discussion on [Guide] Elf Lag Fix Mod within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.
02/23/2010, 03:11
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#31
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Is it supposed to make people look like they charging lightning when you log in and run while on the floor >.>?
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02/23/2010, 05:20
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#32
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not patched. however in the r57 there were some reference changes it appears..
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02/23/2010, 16:23
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#33
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Well, that was quick. :P
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02/23/2010, 19:24
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#34
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it still works with r56 dll. i tested it. and added to my mod pack
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02/23/2010, 20:05
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#35
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Quote:
Originally Posted by tbstewa
it still works with r56 dll. i tested it. and added to my mod pack
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r56 dll?
Could you please elaborate a bit more?
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02/23/2010, 20:35
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#36
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you know from the previous update. but i was wrong apparently there are major (not really) address changes. I will update it when i can
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02/23/2010, 20:48
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#37
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Stupid address changes :<
Edit: Funny think about this, I might have found this the same way Adleel did,trying to get range dll to work. Lol~
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02/23/2010, 23:22
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#38
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new address location: 100DD2E8
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02/24/2010, 04:20
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#39
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I already updated it
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02/24/2010, 06:09
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#40
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Here's mine if the tutorial one doesn't work for you.
100DD2E8 EB 38 JMP SHORT Standard.100DD322
100DD2EA 8B7C24 0C MOV EDI,DWORD PTR SS:[ESP+C]
100DD2EE 0FB7C7 MOVZX EAX,DI
100DD2F1 2D 09520000 SUB EAX,5209
100DD2F6 EB 31 JMP SHORT Standard.100DD329
100DD2F8 83E8 05 SUB EAX,5
100DD2FB EB 2C JMP SHORT Standard.100DD329
100DD2FD 2D E8070000 SUB EAX,7E8
100DD302 75 1E JNZ SHORT Standard.100DD322
100DD304 6A 01 PUSH 1
100DD306 8BCE MOV ECX,ESI
100DD308 E8 D7D2FFFF CALL Standard.?GetCurrentSkill@ISkillMgr>
100DD30D 0FB7F8 MOVZX EDI,AX
100DD310 8B06 MOV EAX,DWORD PTR DS:[ESI]
100DD312 8BCE MOV ECX,ESI
100DD314 FF50 04 CALL DWORD PTR DS:[EAX+4]
100DD317 8BC8 MOV ECX,EAX
100DD319 E8 F547FEFF CALL Standard.?IsElf@ICharacter@core@@QB>
100DD31E 84C0 TEST AL,AL
100DD320 ^75 CC JNZ SHORT Standard.100DD2EE
100DD322 32C0 XOR AL,AL
100DD324 5F POP EDI
100DD325 5E POP ESI
100DD326 C2 0400 RETN 4
100DD329 B0 01 MOV AL,1
100DD32B ^EB F7 JMP SHORT Standard.100DD324
basically almost the same except I leave the JNZ ones alone
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02/24/2010, 06:13
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#41
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BTW, tested with 2 Imps, and one bear.
Also tested when transformed with final shot.
Client didn't crash.
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02/24/2010, 06:54
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#42
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mine didn't either
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02/25/2010, 00:16
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#43
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thanks aldeel its a good thing that section of code was there because my addresses were off from urs by about 40 lines down and i found each jmp edit by comparing
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02/25/2010, 07:15
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#44
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Wont do anything due to movement while aiming being a server sided thing, have fun with a mod that does nothing. Try some connection improvements instead.
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02/25/2010, 13:53
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#45
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1. a better connection could not be possible in some cases some of which being
A: Person is playing overseas using AOL thus no matter how good the connection there is still going to be lag
B: The person is a minor and is therefore unable to purchase an independent internet connection.
2. You cannot solve a lag that is programmed into the game without modifying said game in some way
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