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[Guide] Elf Lag Fix Mod
Discussion on [Guide] Elf Lag Fix Mod within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.
02/20/2010, 19:11
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#16
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I still can't see why need modify so much jump....
When u do the first jump at 100DD206,it will not move on and return false(al=0)~~
Means even you are an elf,you won't be able to aim while moving any more~~
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02/20/2010, 21:48
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#17
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Quote:
Originally Posted by Roderna
I still can't see why need modify so much jump....
When u do the first jump at 100DD206,it will not move on and return false(al=0)~~
Means even you are an elf,you won't be able to aim while moving any more~~
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Wrong. If you JMP em all, the aim comes back while you're moving.
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02/20/2010, 22:07
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#18
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Aldeel. I have question about the Ranged Edit. I'm not releasing it if I do find it, btw. Uh. I'm comparing the old Standard.dlls from the last generation and I see. 2-3 Difference. Would those differences be what makes the Ranged 100%?
~Logic
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02/20/2010, 23:13
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#19
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Not to be a burden or anything, but I'm stuck at:
"5. Double Click 100DD256 74 09 JE SHORT Standard.100DD261 to open it in the CPU Dump"
I found and highlighted and pressed Ctrl+R, then this other window popped up and I'm stuck. X:
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02/21/2010, 00:40
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#20
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Quote:
Originally Posted by tinnarcan
Not to be a burden or anything, but I'm stuck at:
"5. Double Click 100DD256 74 09 JE SHORT Standard.100DD261 to open it in the CPU Dump"
I found and highlighted and pressed Ctrl+R, then this other window popped up and I'm stuck. X:
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You might not have highlighted enough gibberish ;D
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02/21/2010, 15:34
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#21
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Quote:
Originally Posted by Aldeel
There is a reason for all of em, trust me.
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Doesn't make a difference, you just tried to spam JMPs to see if it'd work with no understanding of it.
LOL
If you trace back to any jumps that could **** up ur top jump, u'll see there's nothing.
And if you just make it jump to the end of the code, there is nothing else that can jump back : P
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02/22/2010, 02:15
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#22
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umm sorry to be so noob but i dont understand the first part..(1. Open Standard.dll in Ollydbg) whats Ollydbg?
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02/22/2010, 02:57
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#23
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One problem:
I can't figure out how to save it when finished.
There is no "save" function anywhere in the menu.
Edit: Haha, I feel newb now, figured it out.
To save,
Right-click, "Copy to exectuable", "All modifications"
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02/22/2010, 05:41
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#24
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Quote:
Originally Posted by xlogic
We won't. The people posted in this thread so far aren't total scumbags like most of this community.
You have to press the EMPTY box in the bottom left corner, than Press CTRL + G to search for the address. It will be the first address on the list. I made you a pic. (:
~Logic
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Bumping my post b/c people don't read the whole thread.
~Logic
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02/22/2010, 08:13
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#25
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This should be stickied :O!
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02/22/2010, 15:23
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#26
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Quote:
Originally Posted by megamur
umm sorry to be so noob but i dont understand the first part..(1. Open Standard.dll in Ollydbg) whats Ollydbg?
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02/22/2010, 23:30
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#27
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umm, i cant find the empy box, is it me or do i not have one?
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02/22/2010, 23:34
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#28
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Quote:
Originally Posted by megamur
umm, i cant find the empy box, is it me or do i not have one?
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where olly says ASCII is the "blank" box. right beneath the executable modifications
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02/23/2010, 00:35
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#29
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Quote:
Originally Posted by tbstewa
where olly says ASCII is the "blank" box. right beneath the executable modifications
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well, i think i didnt type it correctly, heres a more detailed explanation: when i do the ctr +g thing it doesnt find it. then i saw that i was supposed to use the EMPTY BOX but it said "no memory on the specified address".  sorry for all the trouble  .
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02/23/2010, 02:07
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#30
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Is it just me or did Nexon patch this already....
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