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[Guide] Basic DLL Editing 1: One Charge Fireball
Discussion on [Guide] Basic DLL Editing 1: One Charge Fireball within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.
12/06/2009, 15:44
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#61
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Quote:
Originally Posted by AKB990
It does.
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no it dosnt, unless eu servers working somehow different, but that makes no sense, they should be same, anyway, i did everything ecxactly how it was described, and it dosnt work.
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12/06/2009, 18:33
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#62
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Just a bit below the charge count, I found something about IsUsingWand. There are 3 conditionals that jump to the same destination. Can someone with fireball try changing those into JMP's and test if you can fireball without wand?
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12/06/2009, 18:40
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#63
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I experimented around with that and couldn't get it, but experimentation is always fun, go ahead, maybe you'll get it
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12/06/2009, 18:59
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#64
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yeah it dosent work.. i already saw that quite a long time ago.. and theres more than just 1 place for that, theres like 2 places above it too.
on that topic however i did manage to get it to say "a fire wand is required" when i was already using a fire wand, and auto D/C you when your not.. xD
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12/06/2009, 19:40
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#65
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Quote:
Originally Posted by jets2fly2
yeah it dosent work.. i already saw that quite a long time ago.. and theres more than just 1 place for that, theres like 2 places above it too.
on that topic however i did manage to get it to say "a fire wand is required" when i was already using a fire wand, and auto D/C you when your not.. xD
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That there is progress, my friend.
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12/07/2009, 01:12
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#66
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Quote:
Originally Posted by Tessla
no it dosnt, unless eu servers working somehow different, but that makes no sense, they should be same, anyway, i did everything ecxactly how it was described, and it dosnt work.
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Wow, hacking the EU version already? NA Kay?
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12/07/2009, 05:29
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#67
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You know as soon as there's an update to skill.dll you're going to have people in here bawwing at you as to WHY it stopped working.
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12/07/2009, 05:52
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#68
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^Exactly. Only the people who understand the concept will be able to repeat it.
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12/07/2009, 06:51
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#69
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Thanks for the guide, it was really easy to edit. Took me forever to get fireball though. Hope this 13 hour maintenance isn't going to patch this.
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12/07/2009, 19:29
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#70
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Quote:
Originally Posted by jets2fly2
got any ideas about why LOADDLL.exe fails for me? >>
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umm im not sure if someones helped you yet, but loaddll doesn't work on 64 bit systems... not sure if that helps at all
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12/07/2009, 19:31
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#71
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It's an .exe, can't you tell it to run in comparability mode? o-o (I don't have 64 bit so just throwing out ideas :x )
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12/07/2009, 20:43
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#72
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Thank You
Thank You for this. I am trying to edit other stuff like unlimited(or just alot more) WM range, FH range, Charge etc....
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12/08/2009, 01:24
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#73
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Error
When I load Olly I always get this error.
Log data, item 31
Address=77B12E1D
Message=Single step event at ntdll.77B12E1D
Asks me to press Shift+F7/F8/F9
to run the single step event..
I do that and then it says this error.
Log data, item 0
Address=7C816D4F
Message=Access violation when executing [7C816D4F]
Asks me to press Shift+F7/F8/F9 and then it repeats the error..
Edit:
Figured I would just go ahead and say Yes it has Admin Privileges both set under preferences and on right click.
On Vista.. x64..
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12/08/2009, 03:01
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#74
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I also have a question, I go up to the jnp, look at the number besides .text, paste it into Olly, and it gives me the no memory error. What did I do wrong?
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12/08/2009, 03:03
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#75
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Quote:
Originally Posted by theonlylok1
On Vista.. x64..
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Olly usually doesn't work on x64's
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