Try VMware. It will emulate an OS for you. Semi hard to use, and you'll need some files to sift with. But in return you can run XP and any programs you manage to get on it. Not a pro at using it, but I know a few that are awesome with it. =X
Great job on the guide Kev, you structured it easily enough so that someone with a minimal skill and DR's classic Brain.exe can follow it and do it, while those underpowered few will be left confused and lost when it gets patched and changed slightly. Great job.
I'm sorry for being dumb...but I can't figure out Step 7:
Step 7: Editing. This is the easy part. Just double click the code in Olly (where it says "JNB SHORT Skill.xxxxxx") and change the JNB to JMP. As explained above, this will make it always jump to the code saying you can fire. Olly makes the code you changed appear red, so you can keep track of your changes.
Double clicking the code in Olly only causes the code to expand into a bunch of hex codes, I wish I could take a screenshot but....I really can't.
1 charge fireball traceable? 02/05/2010 - Mabinogi - 22 Replies Let's say I'm training solo in a dungeon using this and continually spamming it to monsters left and right? Is this easily detected or is it on the same league with long range fb and long distance phoenix feather?
Fireball 1 charge? 01/17/2010 - Mabinogi - 7 Replies Fireball 1 Charge isn't working anymore? I tried today and it seem like it still requires 5 charge even after the tut that was given.
http://img705.imageshack.us/img705/3832/bleekp.jp g
Help With Fireball with one charge. 12/05/2009 - Mabinogi - 12 Replies Hi, I was playing around with the skill.dll in mabinogi and i think i found something related to fireball without the 5 charges, i know there's a version released already but i like to figure how things work out by myself. :)
So... anyways i don't understand this part
i know its somehow testing/comparing something. can i just change test to NOP or JMP. I'm new to this so sorry if it doesn't make much sense.
and...