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[Guide] Basic DLL Editing 1: One Charge Fireball
Discussion on [Guide] Basic DLL Editing 1: One Charge Fireball within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.
02/22/2010, 20:27
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#211
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there's an edit button for a reason...
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02/23/2010, 00:38
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#212
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Double-clicking the JNB SHORT Skill.xxxxxx is not doing anything for me.
Is there a solution to that ._.?
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02/24/2010, 05:47
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#213
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Quote:
Originally Posted by tbstewa
Kev rarely comes here anymore, however there is no way to make mods IMPOSSIBLE. There are some skills that call to check standard.dll and then the function it calls in standard calls a function in mint.dll and mint calls ESL.dll
long story short you could trace the calls to the last call altar the result to always return an Ok to go message or in the originating code change jumps or pushes to achieve your desired result ideally it will work. hope i helped O_O
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<3 for ur effort o3o;; no te comprendo k? lul;; ill sweat over it for a coup of min to figure it out then try to retrace the commanding sequence o3o;;
oh btw did this weblaunch patch returned dll to pre-g8 dll versions? o3o
Oh and Morally, try right-click and modification or something?
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02/24/2010, 06:50
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#214
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Quote:
Originally Posted by Seddieface
<3 for ur effort o3o;; no te comprendo k? lul;; ill sweat over it for a coup of min to figure it out then try to retrace the commanding sequence o3o;;
oh btw did this weblaunch patch returned dll to pre-g8 dll versions? o3o
Oh and Morally, try right-click and modification or something? 
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like i said you should be able to altar the end result. also all g8 mods won't work unless you find the address in the new ones.
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02/26/2010, 01:57
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#215
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Has anyone got 1 Charge Fireball to work w/ the recent update?
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02/26/2010, 03:19
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#216
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Quote:
Originally Posted by Jiangshi
Has anyone got 1 Charge Fireball to work w/ the recent update?
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yes, check out tbnogi
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02/26/2010, 06:30
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#217
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tbs is there any easy skill to start modding with? that doesn't call out external dlls? D:
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02/26/2010, 14:17
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#218
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fireball.... making it one shot doesn't deal with other dlls. all you do is :
A: change the jump
B change CMP AL,5 to CMP AL,1
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02/28/2010, 02:42
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#219
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thanks..
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03/08/2010, 05:16
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#220
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Well like... I dont has a fireball yet ;-; i get how it works and all, but it is kinda hard to apply this to other skills :U thanks tho xD
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03/09/2010, 08:40
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#221
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not hard to apply to other skills.. it was actually how the target anyone fireball was discovered
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03/09/2010, 12:15
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#222
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got any ideas about why "File Skill.dll is a Dynamic Link Library. Windows can't execute DLLs directly. Launch LOADDLL.exe"for me?
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03/09/2010, 14:28
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#223
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This will soon be corrected.
The cmp al,5 will be removed in later updates
Thats what happened in taiwan....................................
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03/09/2010, 15:30
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#224
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Quote:
Originally Posted by newstarmoon
got any ideas about why "File Skill.dll is a Dynamic Link Library. Windows can't execute DLLs directly. Launch LOADDLL.exe"for me?
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click yes............ olly alone doesn't have compatibility to launch and debug dlls but the plugin loaddll.exe does and therefore is needed to debug .dll files..
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03/09/2010, 16:14
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#225
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Quote:
Originally Posted by tbstewa
click yes............ olly alone doesn't have compatibility to launch and debug dlls but the plugin loaddll.exe does and therefore is needed to debug .dll files..
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My English is not good
how to plugin loaddll.exe or give debug .dll
can you teaching me particular
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