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[Release] Sendhook Pake and Exploit List and Tutorials: March 8, 2013

Discussion on [Release] Sendhook Pake and Exploit List and Tutorials: March 8, 2013 within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.

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Old 03/08/2013, 19:59   #121
 
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Quote:
Originally Posted by yuzone View Post
So, if I log into my alt (A) with my cellphone's 4G LTE network (IP Add:1) and use the "elf no-saved" method to dupe a set of reforge tools and then give them to alt B connecting with Verizon ADSL (IP Add:2).
So alt A will be auto-banned, but alt B will be safe, unless Nexon tracked down the item. To make the track harder, I use normal trade with a small check (100k) from alt B to alt A.
Then I turn off / on my cellphone's cell data to get a new IP address (IP Add:3), same for Verizon ADSL (IP Add:4). Then I use another Alt (C) to dupe a set of reforge tool with IP Add 3 and trade them to Alt (D) connecting with Verizon ADSL (IP Add:4).

But finally I need a way to either trans these reforge tool into clean money, or use them on an item, or trade them to my main.

All in all, there is only one question about the Duping:
is Nexon able to track down the duped items?

f yes, then don't waste time to create alts for duping.

If No, I can foresee the end of MabinogiNA is coming.
Yes, every item has it's own ID, it wouldn't take them long to find every character that even looked at said item, and it could even be automated.

You'd ban loads of innocents with that, but when has Nexon given any ***** about that?
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Old 03/08/2013, 19:59   #122
 
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Originally Posted by adam_j View Post
Oh you, no-one's going to take anything you say seriously, especially after your varying reasons not to download it.
(Except the guy immediately above this post, who apparently will.)

I think you tried everything except account info stealing, which would be the most likely with a pake module, and the most RELEVANT: Who doesn't have their account any more? Oh, right, the person who posted it all.

You remind me of the old school power rangers villains, always picking their monsters through some kind of half assed randomisation, instead of immediately picking the most godlike one.
OR A ******* SNIPER RIFLE. Why did it NEVER occur to them..?




Indeed, I wrote an MP3 playing module that works by reading your location packets, and comparing them to a configuration file, so you can set custom music for any area, in any region, anywhere.

I was considering expanding it to dungeon rooms/corridors, so you had "travel music" in corridors, and more combative music in the actual rooms, or perhaps putting a LoZ:OoT "when you move closer to the enemies, the battle music fades in" effect, or even a musical crescendo when you performed a smash/crit/assault slash.

I'd planned to write some other purely client sided functions, but anyway, no more silent Iria for me!
Duuude, that would be an epic mod. Hahaha.

The file isn't "mine". It's just a .dll from Windows Live, I believe. I uninstalled LIVE because I don't use anything of it, but the C++ programming involved in the Themida patch uses it. So it's safe- If you were talking about that file.
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Old 03/08/2013, 20:01   #123
 
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Quote:
Originally Posted by mmsskk714 View Post
where's the 'send' button? I can never find it in either allisa and allisa+..
You need to record packets first.

Then double click a red (send) packet.

The send button will appear.


Read the whole first post please, there is some good stuff there.

Quote:
Originally Posted by adam_j View Post
Yes, every item has it's own ID, it wouldn't take them long to find every character that even looked at said item, and it could even be automated.

You'd ban loads of innocents with that, but when has Nexon given any ***** about that?
The item ID changes once you split it into a stack.

Try this out yourself:

Record: Pick up 10 strawberries. Item ID A.

Split the 10 strawberries into 8 and 2.

Record: Pick up the 8 strawberries. Item ID B.

Record: Pick up the 2 strawberries. Item ID C.

They're all different.

The no-save works because no more than one item ID can exist in the same server - hence why only stackables and consumables can be "duped".
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Old 03/08/2013, 20:08   #124
 
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Quote:
Originally Posted by yuzone View Post
So, if I log into my alt (A) with my cellphone's 4G LTE network (IP Add:1) and use the "elf no-saved" method to dupe a set of reforge tools and then give them to alt B connecting with Verizon ADSL (IP Add:2).
So alt A will be auto-banned, but alt B will be safe, unless Nexon tracked down the item. To make the track harder, I use normal trade with a 1mil check from alt B to alt A when alt A giving duped reforge to Alt B. And before Alt A get auto-banned, I use the money on Alt A to purchase a over-priced junk from my Mains' House.

Then I turn off / on my cellphone's cell data to get a new IP address (IP Add:3), same for Verizon ADSL (IP Add:4). Then I use another Alt (C) to dupe a set of reforge tool with IP Add 3 and trade them to Alt (D) connecting with Verizon ADSL (IP Add:4).

But finally I need a way to either trans these reforge tool into clean money, or use them on an item, or trade them to my main.

All in all, there is only one question about the Duping:
is Nexon able to track down the duped items?

f yes, then don't waste time to create alts for duping.

If No, I can foresee the end of MabinogiNA is coming.
And here is the thing. Alt A and Alt C will be auto-banned.
But Alt B and Alt D can stay safe untill Nexon manually track-down the duped-reforging tools.

But before they tracked down to the duped items, I have plenty of time to sell all this reforge tools with a slightly cheaper price comparing with market price. let's say market price is 250k each, then I sell with 225~245k each. After all the duped reforge tool are sold. Alt B and Alt D shall have a lot cash. Then I let Alt B and Alt D buy over-priced junk from my Main's House.....
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Old 03/08/2013, 20:09   #125
 
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i think there must be something wrong with the dinput8.dll.....x.x
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Old 03/08/2013, 20:09   #126
 
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Is bank@check method still working? Afaik chardata is saved after bank closing or...
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Old 03/08/2013, 20:13   #127
 
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You're all thinking too small.

I guess this is what happens when the community is between the ages of 15 and 19. All you care about is getting yourself a bunch of money while ******** Nexon as hard as possible, lmao!

Go solo Peaca Int, or something! You have free revives!
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Old 03/08/2013, 20:13   #128
 
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Quote:
Originally Posted by Jemdo View Post
Is bank@check method still working? Afaik chardata is saved after bank closing or...
No, it doesn't work for some reason, even if you have an alt deposit the check to destroy the item ID. Though, it may work if you have the alt deposit the check before logging out on your duping char.
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Old 03/08/2013, 20:14   #129
 
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Hey when I connect with alyssaplusanalyser with admin no packets show up ever why does this happen?
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Old 03/08/2013, 20:20   #130
 
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Quote:
Originally Posted by Ayamin View Post
You need to record packets first.

Then double click a red (send) packet.

The send button will appear.


Read the whole first post please, there is some good stuff there.



The item ID changes once you split it into a stack.

Try this out yourself:

Record: Pick up 10 strawberries. Item ID A.

Split the 10 strawberries into 8 and 2.

Record: Pick up the 8 strawberries. Item ID B.

Record: Pick up the 2 strawberries. Item ID C.

They're all different.

The no-save works because no more than one item ID can exist in the same server - hence why only stackables and consumables can be "duped".
I know the item ID changes, but that's still part of what I was referring to, you could easily follow the trail to find duplicated items.

Of course, this is all pure speculation, and requires Nexon/Devcat to have built a working system.
LOLOLOLOLOLOLOLOLOLOLOL, working system!
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Old 03/08/2013, 20:20   #131
 
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Crackshield seems to be the only reason I get the bugtrap error. Tried everything else and it still fails. I'll open up crackshield but the notification doesn't pop up, and double clicking it to close doesn't work either. Need to close it via task manager>processes. But yea, nothing works. Help please. =P
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Old 03/08/2013, 20:22   #132
 
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Quote:
Originally Posted by sasha101 View Post
Crackshield seems to be the only reason I get the bugtrap error. Tried everything else and it still fails. I'll open up crackshield but the notification doesn't pop up, and double clicking it to close doesn't work either. Need to close it via task manager>processes. But yea, nothing works. Help please. =P
No. No one can help you. Seek help elsewhere.
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Old 03/08/2013, 20:22   #133
 
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Quote:
Originally Posted by Aldeel View Post
You're all thinking too small.

I guess this is what happens when the community is between the ages of 15 and 19. All you care about is getting yourself a bunch of money while ******** Nexon as hard as possible, lmao!

Go solo Peaca Int, or something! You have free revives!
Okay.png
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Old 03/08/2013, 20:23   #134
 
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Or is there a way to contact the creator of the crackshield?
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Old 03/08/2013, 20:24   #135
 
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Quote:
Originally Posted by sasha101 View Post
Crackshield seems to be the only reason I get the bugtrap error. Tried everything else and it still fails. I'll open up crackshield but the notification doesn't pop up, and double clicking it to close doesn't work either. Need to close it via task manager>processes. But yea, nothing works. Help please. =P
You need the updated Crackshield from Mabimods. Er, I think I included it in the .rar.

Try running it as admin
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