Pake is useless. There's nothing you can do with this, except send client sided packets... which is useless. Send packets don't work. Therefore nothing works, just want to make sure all of you realize this.
You can easily rule out what mods are working simply by asking yourself the question, "Does it rely on sending packets?"
So obviously modules such as "Mod_Dorren" which auto-picks up whatever you drop, will not work etc, etc. (Some features included in modules such as Potato and kukulite only rely on recieved packets I believe, so those will work to an extent. I trust you understand where I'm going here. ^^; )
Now to address the other part of your post;
The author purposely did not hook the send function. I've confirmed that it's not the pake_dinput at fault, I used older versions on many different systems to verify that this is the case. It is actually the loader itself, which does not enable the send hook. (Blocking, or whatever synonym you want to use works here.)
An e-mail was also sent to the person this was obtained from originally, and he confirms that the author of this purposely designed it so that sending would not work.
(Roughly translated)
So, all in all, you guys now have a working patcher?
Pake is useless. There's nothing you can do with this, except send client sided packets... which is useless. Send packets don't work. Therefore nothing works, just want to make sure all of you realize this.
Actually, I can think of many uses for client sided packets, or simply being able to read packets sent to/from the server.
Unfortunately for you, there's not really anything game breaking you can do with only received packets, which is why you say pake is now worthless.
Actually, I can think of many uses for client sided packets, or simply being able to read packets sent to/from the server.
Unfortunately for you, there's not really anything game breaking you can do with only received packets, which is why you say pake is now worthless.
Too bad, so sad.
There is quite a few recv packets that will actually show server sided, like recving the packet for the brionac box, this will show you holding your arm out with whatever is in it or the bank one to see what you have stashed in it if you want(May even be able to do by the bank guy to access elf/giant tabs as well? Not confirmed.)
Not to mention there is people who have probably lifted this "Send Block".
I'm assuming this DINPUT8 either blocks the send function from working or it hooks pake itself, if it's only blocking send it's only a matter of time before people fix that for themselves.
Personally though I like it how it is, it allows me to use my patcher again and that is all I needed.
[Release]Mabipake Phase 1.29 06/30/2011 - Mabinogi Hacks, Bots, Cheats & Exploits - 16 Replies I see that the Mabipake mods have been posted but I guess that nobody has posted the plain, and untouched Mabipake itself. I have uploaded the original archive from ほむほむまじ 12411;むほむ: 売り地。 (minus the password), other than removing the password I have not touched the files inside or altered the file structure, I did notice that part of the source is missing though, if you need this I can provide it (definitely of interest to tbstewa ;) ). If you ever need the new password (or a password from an old...
[Release]Mabipake Bypass For NA 06/30/2011 - Mabinogi Hacks, Bots, Cheats & Exploits - 148 Replies Hey dudes, time for everyone to have pake, congratulate Kev, (Rurii of Ruari server) and Iesouk (Tyrone of Ruarri server) for releasing their pake bypass and a non-bypass private MNG.
mabipakeG15US.zip
I don't know which OS that one belongs to, but hey if you have the wrong Operating System go download JAP and use it's dll loader.
[Release] Mabipake Nabvuli 06/26/2011 - Mabinogi Hacks, Bots, Cheats & Exploits - 1 Replies Nabvuli.zip
GM powers right here, try not to get banned using this.