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[MOD] LoLEnhancementSuite (Updated for 4.5)
Discussion on [MOD] LoLEnhancementSuite (Updated for 4.5) within the League of Legends Hacks, Bots, Cheats & Exploits forum part of the League of Legends category.
05/10/2014, 17:14
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#316
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elite*gold: 0
Join Date: Mar 2010
Posts: 6
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i didn't quite understand "AnyGameType" mode stands for.
i thought that would unlock "all for one", "urf", "hexakill" modes etc.
but i can create none of those mods
you said that modes must be enabled server side, are those modes disabled in all servers ? :/
(tried on euw and tr servers)
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05/10/2014, 21:25
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#317
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Join Date: May 2012
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Where is the function "RiotResourceLoader" ? I think it's a function who we can connect to the http server of Riot and decode json values for restrict something.
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05/10/2014, 21:34
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#318
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elite*gold: 39
Join Date: Nov 2012
Posts: 158
Received Thanks: 21
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Quote:
Originally Posted by Rayfi
Where is the function "RiotResourceLoader" ? I think it's a function who we can connect to the http server of Riot and decode json values for restrict something.
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That would be also in my interest.
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05/10/2014, 21:46
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#319
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Join Date: May 2012
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Quote:
Originally Posted by DavidXM
That would be also in my interest.
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Same here, if we find the file contains all the function of RiotResourceLoader, we can easily bypass server verification to edit better advantage mods in the client.
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05/10/2014, 23:30
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#320
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elite*gold: 0
Join Date: Apr 2014
Posts: 24
Received Thanks: 5
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Quote:
Originally Posted by Rayfi
Where is the function "RiotResourceLoader" ? I think it's a function who we can connect to the http server of Riot and decode json values for restrict something.
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Quote:
Originally Posted by DavidXM
That would be also in my interest.
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Quote:
Originally Posted by Rayfi
Same here, if we find the file contains all the function of RiotResourceLoader, we can easily bypass server verification to edit better advantage mods in the client.
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The RiotResourceLoader is a class and it is responsible for loading localized strings. It has nothing to do with HTTP. If you still want to know where to find it: ClientLibDomain.dat -> com.riotgames.platform.common.utils.RiotResourceLo ader
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05/10/2014, 23:47
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#321
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Join Date: May 2012
Posts: 281
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Quote:
Originally Posted by Antropod
The RiotResourceLoader is a class and it is responsible for loading localized strings. It has nothing to do with HTTP. If you still want to know where to find it: ClientLibDomain.dat -> com.riotgames.platform.common.utils.RiotResourceLo ader
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And there is not function where we can see HTTP url request ?
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05/11/2014, 00:53
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#322
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Join Date: Apr 2014
Posts: 24
Received Thanks: 5
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Quote:
Originally Posted by Rayfi
And there is not function where we can see HTTP url request ?
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No, and the only thing that goes through an HTTP connection are spectatable games and the store.
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05/11/2014, 02:24
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#323
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Join Date: May 2014
Posts: 12
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got it and it is ****** awesome !!!!!!!!!!!
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05/11/2014, 03:00
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#324
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Join Date: May 2012
Posts: 281
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Quote:
Originally Posted by Antropod
No, and the only thing that goes through an HTTP connection are spectatable games and the store.
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So where is the function who client can receive server information to throw error when something is not good ?
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05/11/2014, 11:51
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#325
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Join Date: Feb 2008
Posts: 57
Received Thanks: 2
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work not with WinXP x32 Ver?
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05/11/2014, 16:12
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#326
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Join Date: May 2011
Posts: 12
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Hi guys,
I have a big problem with the LES.
I downloaded the newest version, i extracted it, i started LES, but every time i try to "Locate" my lol.louncher.exe, i can't select it.
LES's Location:
-
Explorer:
I tryed to type in "lol.louncher.exe" and just press "open", but my LESs just crashes every time.
can anybody help me pls
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05/11/2014, 16:52
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#327
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elite*gold: 39
Join Date: Nov 2012
Posts: 158
Received Thanks: 21
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Quote:
Originally Posted by Rayfi
So where is the function who client can receive server information to throw error when something is not good ?
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Got a big idea:
He said that the shop is going through http.
Let us set the pbe shop into the normal client?
Is that possible? I haven't much experience with AS, but I can do something.
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05/11/2014, 16:56
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#328
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Join Date: Nov 2012
Posts: 793
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@Snowl urf will work? or not
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05/11/2014, 17:18
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#329
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Join Date: May 2012
Posts: 281
Received Thanks: 42
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Quote:
Originally Posted by DavidXM
Got a big idea:
He said that the shop is going through http.
Let us set the pbe shop into the normal client?
Is that possible? I haven't much experience with AS, but I can do something.
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I really don't know, to access at the PBE store we need a token named "?sessionId= ...", I think we can't generated the same session id key for normal store to PBE store.
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05/11/2014, 18:20
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#330
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elite*gold: 0
Join Date: Dec 2013
Posts: 63
Received Thanks: 4
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Changing the champ when I've already locked in isn't working for me, with last version. I did all correct =(
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