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[BOT][No-Client] EmuB0T - Referrals bot
Discussion on [BOT][No-Client] EmuB0T - Referrals bot within the League of Legends Hacks, Bots, Cheats & Exploits forum part of the League of Legends category.
08/14/2014, 17:46
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#4936
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elite*gold: 0
Join Date: Aug 2014
Posts: 20
Received Thanks: 0
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Someone can upload a new download?
The website works, the download no.
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08/14/2014, 17:53
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#4937
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elite*gold: 0
Join Date: Aug 2011
Posts: 31
Received Thanks: 0
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Quote:
Originally Posted by VladasX
I tryed. I have 6gb RAM and ran 6 bots. So I guess you can have 12 bots easily while playing LoL.
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you think there is a way that i can run 24 but i would be able only to see a movie?
or " 18 and only movie stuff"
btw you playing lol meanwhile did 6 bots? or
you doing 6 bots and see a movie?
Quote:
Originally Posted by xlapeiro
thats not true at all 
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what do you mean?
Quote:
Originally Posted by ubjecT
Someone can upload a new download?
The website works, the download no.
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howcome your nickname looks really familiar to me?
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08/14/2014, 18:04
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#4938
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elite*gold: 698
Join Date: Jan 2006
Posts: 365
Received Thanks: 185
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Quote:
Originally Posted by xlapeiro
thats not true at all 
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Why are you talking if you have no clue? It has been 1 string to be changed per patch since months. And last patch was no exception.
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08/14/2014, 18:15
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#4939
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elite*gold: 0
Join Date: Apr 2013
Posts: 195
Received Thanks: 3
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Quote:
Originally Posted by yuri624
Why are you talking if you have no clue? It has been 1 string to be changed per patch since months. And last patch was no exception.
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like other clientless bots, the coders have to find the new offsets and update them
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08/14/2014, 18:19
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#4940
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elite*gold: 698
Join Date: Jan 2006
Posts: 365
Received Thanks: 185
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Quote:
Originally Posted by xlapeiro
like other clientless bots, the coders have to find the new offsets and update them 
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You don't even know what you are talking about. It's not clientless. It just has it's own PVP.Net Client and uses the normal game client. And, by the way, I don't have to find new offsets for my bot (own PVP.Net client, normal game client). All I do every patch is update the client version and I'm ready to go. Takes a whooping 10 seconds.
But I'll let you live in your illusion, no problem.
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08/14/2014, 18:25
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#4941
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elite*gold: 0
Join Date: Sep 2011
Posts: 12
Received Thanks: 0
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Quote:
Originally Posted by xlapeiro
like other clientless bots, the coders have to find the new offsets and update them 
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exactly @xlapeiro, it's not only one string, the bot need call some functions or variables on the game client, so he needs the offsets of them. And every time you recompile something, even with a minimal difference, the offsets change. There are methods for finding them again, but maybe somethings changed.
I wish I could help.
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08/14/2014, 18:37
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#4942
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elite*gold: 0
Join Date: Apr 2013
Posts: 195
Received Thanks: 3
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Quote:
Originally Posted by yuri624
You don't even know what you are talking about. It's not clientless. It just has it's own PVP.Net Client and uses the normal game client. And, by the way, I don't have to find new offsets for my bot (own PVP.Net client, normal game client). All I do every patch is update the client version and I'm ready to go. Takes a whooping 10 seconds.
But I'll let you live in your illusion, no problem.
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whatever u say mister know it all
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08/14/2014, 18:41
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#4943
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elite*gold: 698
Join Date: Jan 2006
Posts: 365
Received Thanks: 185
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Quote:
Originally Posted by xlapeiro
whatever u say mister know it all 
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Yep, whatever I say:
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08/14/2014, 18:46
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#4944
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elite*gold: 0
Join Date: Sep 2011
Posts: 12
Received Thanks: 0
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Quote:
Originally Posted by yuri624
Yep, whatever I say:
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Interesting, could you tell me how your bot knows when the game is loaded?
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08/14/2014, 18:50
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#4945
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elite*gold: 698
Join Date: Jan 2006
Posts: 365
Received Thanks: 185
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Quote:
Originally Posted by amberto
Interesting, could you tell me how your bot knows when the game is loaded?
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Sure, some simple pixelchecks:
Quote:
var_action = "load";
Console_Text();
while (!Win32.GetPixelColor(217, 705, 119, 37, 182, 20)) // check for loading screen
{
Thread.Sleep(3000);
}
while (!Win32.GetPixelColor(20, 670, 93, 93, 93, 20)) // check if ingame
{
Thread.Sleep(3000);
}
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08/14/2014, 18:56
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#4946
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elite*gold: 0
Join Date: Apr 2013
Posts: 195
Received Thanks: 3
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this is way too funny, u show a string that shows the client version and that does it all xD oh well , i might as well show you a potato no?
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08/14/2014, 18:57
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#4947
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elite*gold: 0
Join Date: Sep 2011
Posts: 12
Received Thanks: 0
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Quote:
Originally Posted by yuri624
Sure, some simple pixelchecks:
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understood, really more simple that I guessed. I'm a noob on lol bot's, sorry.
good refs for you!
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08/14/2014, 19:01
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#4948
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elite*gold: 698
Join Date: Jan 2006
Posts: 365
Received Thanks: 185
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Quote:
Originally Posted by xlapeiro
this is way too funny, u show a string that shows the client version and that does it all xD oh well , i might as well show you a potato no?
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If I'd care about you I'd proof it on teamviewer, but I actually don't.
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08/14/2014, 19:13
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#4949
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elite*gold: 0
Join Date: Jul 2014
Posts: 46
Received Thanks: 0
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Quote:
Originally Posted by yuri624
If I'd care about you I'd proof it on teamviewer, but I actually don't.
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You say that you can update through the bot files the emubot without waiting to the update ?
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08/14/2014, 19:28
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#4950
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elite*gold: 0
Join Date: Mar 2012
Posts: 62
Received Thanks: 4
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guess he just decompiled it months ago and changed it here and there a bit usin yuribot instead of emubot now...
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