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[Release/Guide] Bot
Discussion on [Release/Guide] Bot within the Kal Hacks, Bots, Cheats & Exploits forum part of the Kal Online category.
01/10/2012, 09:11
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#46
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elite*gold: 0
Join Date: Mar 2006
Posts: 19
Received Thanks: 6
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hi all
i need Player Disappear header and Player[0] (self) move and move stop header ty.
And My Player Appear Function PID, name, Coordinates , GuildName, Guild Tag
PHP Code:
void PlayerAppear(char *szBuffer, int iLength){ DWORD PlayerID = *(DWORD*)&szBuffer[3]; int NameLen = 0; char PlayerName[255] = {0}; for(int position = 7;position<=iLength;position++){ if(szBuffer[position]!=0x00 ){ PlayerName[NameLen]= szBuffer[position]; NameLen++; }else{ break; } } DWORD pX= *(DWORD*)&szBuffer[3+4+NameLen+2];// 3 Byte Header , 4 Byte PlayerID , 2 byte Offset DWORD pY= *(DWORD*)&szBuffer[3+4+NameLen+2+4]; DWORD pZ= *(DWORD*)&szBuffer[3+4+NameLen+2+4+4]; //Guild Tag Name int GuildTagLen = 0; char GuildTagName[14] = {0}; for(int position = NameLen+55;position<=iLength;position++){ if(szBuffer[position]!=0x00 ){ GuildTagName[GuildTagLen]= szBuffer[position]; GuildTagLen++; }else{ break; } }
//Guild Name int GuildLen = 0; char GuildName[14] = {0}; for(int position = NameLen+55+GuildTagLen+1;position<=iLength;position++){ if(szBuffer[position]!=0x00 ){ GuildName[GuildLen]= szBuffer[position]; GuildLen++; }else{ break; } } cout << "Player ->[ " << PlayerName << " ] GuildTag : " << GuildTagName << " GuildName :" << GuildName<<" (x,y,z) <" << pX << "," << pY << "," << pZ << ">"<<endl; }
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01/11/2012, 12:08
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#47
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elite*gold: 42
Join Date: Jun 2008
Posts: 5,425
Received Thanks: 1,888
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Move should be 0x14,0x15. Send ofcoz! 
Disappear could be 0x31, can't remember :x
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01/11/2012, 13:17
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#48
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elite*gold: 0
Join Date: Mar 2006
Posts: 19
Received Thanks: 6
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i need recv packer for move Player[0]
i can try sniff 0x22 - 0x23 this header. But i see only other players move action^^
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01/11/2012, 21:07
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#49
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elite*gold: 42
Join Date: Jun 2008
Posts: 5,425
Received Thanks: 1,888
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There is no recv for your own move packets. That would be kinda stupid, wouldn't it?
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01/12/2012, 08:05
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#50
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elite*gold: 0
Join Date: Mar 2006
Posts: 19
Received Thanks: 6
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Sometimes the coordinates in the game breaks down. But sit down or we die get the correct coordinates. How do it.
And we not have own move packet. How do i get own coordinates? Sniff send coordinate?
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01/12/2012, 11:52
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#51
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elite*gold: 42
Join Date: Jun 2008
Posts: 5,425
Received Thanks: 1,888
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Ye, best way is to sniff Send. But well, there is another solution. If you move and sit down, you get a 0x21 Packet with your current Coordinates.
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01/13/2012, 00:43
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#52
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elite*gold: 0
Join Date: Dec 2010
Posts: 1,196
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memory ftw?
or you can calculate your coordinates after each move,
--> OOP will help you
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01/13/2012, 01:54
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#53
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elite*gold: 42
Join Date: Jun 2008
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Quote:
Originally Posted by RunzelEier
memory ftw?
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no
Quote:
or you can calculate your coordinates after each move,
--> OOP will help you
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Has nothing to do with OOP.
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01/13/2012, 08:34
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#54
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elite*gold: 0
Join Date: Mar 2006
Posts: 19
Received Thanks: 6
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I can now following this step
1. Check Player Appear Player[0] and get coordinates.
2. Send move packet after change Player[0].x , Player[0].y
3. Check SomeTime 0x21 For True Coordinates again change Player[0] Coordinates ^^
Ty MoepMeep
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01/24/2012, 15:03
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#55
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elite*gold: 0
Join Date: Jan 2008
Posts: 260
Received Thanks: 20
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is there a way to create a bot for IC who will attack a moob when hp is lower than 500 by blowup,flamy?
like another LA bot but wichout LA
after i use PC g2 moob hp decrease to 1 but i dont have skill to kill them fast before renew hp (2job)
attack range = weapon range
autouse flamy/blowup on all monster (in range) with HP lower that 500
no need UG speed teleport to moob and etc
only that finishing attack in running
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01/24/2012, 16:32
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#56
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elite*gold: 42
Join Date: Jun 2008
Posts: 5,425
Received Thanks: 1,888
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No idea where poison cloud damage is shown. Maybe 0x3f  But ye, it would be possible.
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01/24/2012, 16:38
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#57
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elite*gold: 0
Join Date: Jan 2008
Posts: 260
Received Thanks: 20
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no... i mean to create bot who attack mobs only with 500hp- with blowup/flamy
i lure moobs ---> use pc (all normal wihout hack) ---. i still running and monsers hp go lower than 500 now bot search for them and use blowup/flamy to kill
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01/24/2012, 19:36
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#58
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elite*gold: 42
Join Date: Jun 2008
Posts: 5,425
Received Thanks: 1,888
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Ye, and I answered on that.
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02/02/2012, 12:39
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#59
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elite*gold: 0
Join Date: Mar 2006
Posts: 19
Received Thanks: 6
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hi again. I can try sniffin SendPacket and sucess Bypass Memory Manupulation error. Game open its working but have other problem.
i can select a server -> after send some packet 0x09 , 0x05, 0x08 after send PACKET TYPE:0x03 FORMAT:"m" after i got expel ^^
sry bad eng ^^
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02/02/2012, 13:27
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#60
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elite*gold: 42
Join Date: Jun 2008
Posts: 5,425
Received Thanks: 1,888
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You can't directly hook send on int
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