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[Release] - uNf Trainer
Discussion on [Release] - uNf Trainer within the GW2 Hacks, Bots, Cheats & Exploits forum part of the Guild Wars 2 category.
04/22/2014, 12:02
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#1141
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elite*gold: 0
Join Date: Apr 2014
Posts: 140
Received Thanks: 17
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GW2 client got a new update - April 21, 2014...UNF still fine?
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04/24/2014, 00:04
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#1142
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elite*gold: 0
Join Date: May 2013
Posts: 109
Received Thanks: 35
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Yes it works fine, just be careful while using it since every map is now crowded thanks to megaserver system..
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04/24/2014, 10:45
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#1143
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elite*gold: 0
Join Date: Aug 2006
Posts: 20
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Since the latest patch GW2 crashes as soon as start running with climb activated.
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04/24/2014, 23:58
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#1144
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elite*gold: 0
Join Date: Oct 2009
Posts: 37
Received Thanks: 2
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still works for me...run as administrator
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04/26/2014, 03:41
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#1145
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Join Date: Apr 2014
Posts: 140
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Not working for me..after today's patch...
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04/26/2014, 06:23
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#1146
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
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Quote:
Originally Posted by mAki Ni
Not working for me..after today's patch...
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No, still works fine.
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04/26/2014, 11:02
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#1147
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Join Date: Apr 2014
Posts: 140
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Quote:
Originally Posted by Ploxasarus
No, still works fine.
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You're right...not sure what happened yesterday but i tried 3 times and the FoV/Zoom and sprint (only tried those) wasn't working for me...but i tried again today after reading your post and as a matter of fact....is working xD sorry for that bad report
---edited---
btw IF i forgot to turn the UNF before the client and I'm already playing IS SAFE to run it or its better shut off the client and run always the UNF before the gw2 client?! sometimes i forgot to turn it ON...and I always restart client to make sure i always run the UNF before the client but I was wondering about this...
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04/26/2014, 18:31
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#1148
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Quote:
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btw IF i forgot to turn the UNF before the client and I'm already playing IS SAFE to run it or its better shut off the client and run always the UNF before the gw2 client?! sometimes i forgot to turn it ON...and I always restart client to make sure i always run the UNF before the client but I was wondering about this...
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It doesn't matter if you run Unf before or after gw2 in terms of safe and only matters if there is a client update in-which you need to turn off Unf and wait for the client to fully update before running Unf again so it can grab the new addresses itself.
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04/26/2014, 18:50
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#1149
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Join Date: Sep 2013
Posts: 9
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I downloaded the client but nothing works at all...I run the client and run Guild Wars 2, and I press left shift and alt for flying/clipping...and get no response.
Pressing F9 does cause me to lose control of the camera if I use right-click though.
Any help would be greatly appreciated! Thanks!
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04/26/2014, 23:16
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#1150
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elite*gold: 0
Join Date: Nov 2010
Posts: 177
Received Thanks: 13
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What is this Auto clicker function?
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04/27/2014, 12:17
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#1151
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elite*gold: 0
Join Date: Apr 2014
Posts: 140
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Quote:
Originally Posted by Ploxasarus
It doesn't matter if you run Unf before or after gw2 in terms of safe and only matters if there is a client update in-which you need to turn off Unf and wait for the client to fully update before running Unf again so it can grab the new addresses itself.
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Thanks for the explanation
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04/28/2014, 16:53
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#1152
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elite*gold: 0
Join Date: Feb 2012
Posts: 25
Received Thanks: 11
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Quote:
Originally Posted by everknown
What is this Auto clicker function?
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If you hit F9, wherever your cursor is, it will start clicking very fast. Helpful to open bags, consume luck, etc. Just remember to hit F9, then after the stack is finished, hit F9 again before moving your mouse!
It can be that your F9 is being used by another program (such as media keys) so you'll have to figure that part out on your own. I just disabled mine and it started working
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04/29/2014, 10:49
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#1153
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elite*gold: 1826
Join Date: Mar 2009
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Quote:
Originally Posted by djenk
It can be that your F9 is being used by another program (such as media keys) so you'll have to figure that part out on your own. I just disabled mine and it started working 
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Plox could fix that by using GetAsyncKeyState instead of RegisterHotKey.
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04/29/2014, 11:31
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#1154
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Quote:
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Plox could fix that by using GetAsyncKeyState instead of RegisterHotKey.
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Code:
public static extern short GetAsyncKeyState;
Been there for ages, has to do with different keyboard layouts.
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04/29/2014, 13:35
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#1155
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elite*gold: 1826
Join Date: Mar 2009
Posts: 4,310
Received Thanks: 6,287
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Quote:
Originally Posted by Ploxasarus
Code:
public static extern short GetAsyncKeyState;
Been there for ages, has to do with different keyboard layouts.
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You can map keys for different layouts. Just write your own GetAsyncKeyStateEx that extends it to mapping.
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