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[Release] - uNf Trainer
Discussion on [Release] - uNf Trainer within the GW2 Hacks, Bots, Cheats & Exploits forum part of the Guild Wars 2 category.
12/25/2012, 09:41
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#76
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,449
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Flight is just gravity with a few perks played with. I won't add the port to cursor because I'm lazy and don't feel like updating the mouse pointer constantly.
Will update this after i update the CE table.
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12/25/2012, 09:46
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#77
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elite*gold: 0
Join Date: Dec 2012
Posts: 7
Received Thanks: 0
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hi been having some issues with uNf trainer (not sure if it's my computer or not)
when I opened the v2 folder, the coords do not sync to my current location and i cannot seem to be able to teleport.
i tried redownloading the trainer as well as the net framework that you suggested but the issue continues.
did i miss something? hope that someone can help me out with this.
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12/25/2012, 10:04
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#78
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,449
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Try using v1? I can't get all the compatibility issues fixed, some it won't hook/read properly.. Not sure why but then again I have a ton of developer tools on my cpu.
Oh that and I just updated for the recent patch, try it again.
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01/04/2013, 05:54
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#79
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elite*gold: 0
Join Date: Jul 2008
Posts: 7
Received Thanks: 0
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hi ploxasarus
want u to know been a fan of this program of yours for some time now and it works wonderfully like magic. looks like it has been blocked by Areanet already tho since the patch yesterday. would be great if there would be an update thanks!
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01/04/2013, 13:41
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#80
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,449
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Updated as usual, been busy with other things.
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01/05/2013, 07:45
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#81
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elite*gold: 0
Join Date: Nov 2012
Posts: 8
Received Thanks: 0
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hi is this auto sync? im having problem with my guardian skill sync... not always 100%
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01/06/2013, 09:28
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#82
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elite*gold: 0
Join Date: Sep 2009
Posts: 64
Received Thanks: 7
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nice work tp with last version, only thing when active clip object work but cant desactive unchek the box continuo clip
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01/06/2013, 12:49
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#83
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elite*gold: 0
Join Date: Jan 2013
Posts: 14
Received Thanks: 2
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hii i would first like to thank you for such a wonderful app..i havnt checked any other and i guess i dont need to cause i just need teleporting but i have a strange problem, if i teleport to a location within my current map zone, it works flawlessly. but when i try to Teleport to a zone which is outside my current map i just get stuck somewhere unexplored outside normal boundary of the map. would be great if u could help me with it
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01/06/2013, 13:30
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#84
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elite*gold: 0
Join Date: Feb 2008
Posts: 1,105
Received Thanks: 186
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you can't travel between zones.... only in the zone you are atm...
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01/06/2013, 13:54
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#85
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elite*gold: 0
Join Date: Jan 2013
Posts: 14
Received Thanks: 2
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oh ty  didnt knew that! im new to this stuff..would be great for some other tips too to avoid detection..
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01/06/2013, 22:22
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#86
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,449
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Quote:
Originally Posted by karber
nice work tp with last version, only thing when active clip object work but cant desactive unchek the box continuo clip
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Fixed & updated.
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01/06/2013, 22:47
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#87
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elite*gold: 0
Join Date: Mar 2008
Posts: 17
Received Thanks: 0
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thank you man great jop
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01/07/2013, 00:27
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#88
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elite*gold: 0
Join Date: Jun 2007
Posts: 30
Received Thanks: 27
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First of all thank you very much for this free and working hack pack.
One thing that bugs me tho' is that you have to resynch yourself (which can take a LOT of time with some classes) after a teleport.
Is there any way for you to add an Auto Synch? That'd be great.
Cheers and keep on rockin'
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01/09/2013, 12:32
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#89
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,449
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How about increasing your view distance ( not fov ) & all npc/player hp health bars being displayed & being able to see players/npcs through terrain (esp) & seeing all objects on the map without hitting ctrl while increasing your distance and without having to inject anything and doing it purely with memory editing?  ( not adding radar, esp > radar )
Updated screenshot:
Coming soon in a private version and if your interested contact me and we can arrange something.
P.S.: I updated the original post in hopes of fixing compatibility issues with users and also added Mouse click to teleport ( same concept as gzoom, middle mouse to teleport ), but unlike gzoom it does not have a delay in it and should be much faster. If there is still compatibility issues please let me know and paste/post the debug information.
P.P.S.: Updated to compensate with the update ( the esp tickable does not work and is for private use only ).
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01/11/2013, 05:11
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#90
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elite*gold: 0
Join Date: Sep 2009
Posts: 64
Received Thanks: 7
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so that is ESP nice xD, and what is strife? i see run normal when go back but do any else?
PD:good job men nice
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