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[Release] GW2 eXtended (Multihack) by buFFy!
Discussion on [Release] GW2 eXtended (Multihack) by buFFy! within the GW2 Hacks, Bots, Cheats & Exploits forum part of the Guild Wars 2 category.
11/23/2012, 12:30
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#46
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elite*gold: 13
Join Date: Nov 2012
Posts: 124
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(More info, in case it can help you :
I do sPvp, it crashes when I load a new map or when I just die. Crashes everytime, no exception.
I'm using win7 64bit. )
Btw keep going, please. You're work is really awesome.
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11/23/2012, 12:38
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#47
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elite*gold: 1826
Join Date: Mar 2009
Posts: 4,310
Received Thanks: 6,287
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Quote:
Originally Posted by Berry_
(More info, in case it can help you :
I do sPvp, it crashes when I load a new map or when I just die. Crashes everytime, no exception.
I'm using win7 64bit. )
Btw keep going, please. You're work is really awesome.
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Little joke: There actually IS an exception, otherwise it wouldn't crash.
Exception handling - Wikipedia, the free encyclopedia
__________________________________________
#updated to version 1.3
Code:
#changelog:
-fixed crash bug on loading screen
-fixed crash bug on characters death
download new version in first post!
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11/23/2012, 13:51
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#48
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elite*gold: 0
Join Date: Apr 2006
Posts: 306
Received Thanks: 27
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Am besten immer im startpost changelog posten..bessere übersicht
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11/23/2012, 15:40
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#49
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elite*gold: 13
Join Date: Nov 2012
Posts: 124
Received Thanks: 53
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Thank you very much  .
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11/23/2012, 16:03
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#50
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elite*gold: 0
Join Date: Dec 2007
Posts: 179
Received Thanks: 27
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I've got crashed on WvW. Seems like a FoV error (i used it)
Code:
*--> Crash <--*
Assertion: fov > 0.0f
File: ..\..\..\Game\WorldView\WvCamera.cpp(257)
App: Gw2.exe
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 16100
Flags: 0
*--> Error Logs <--*
parent bone 'wristr', there's no bone with that name.
Model '0x005b81': UnlinkModel called on CModel without LinkComponent
Model '0x035cea': Can't link child '0x00df9a' to parent bone 'root', there's no bone with that name. Linking to root instead
Model '0x00eceb': Can't link child '0x00dfa4' to parent bone 'aura', there's no bone with that name. Linking to root instead
Model '0x035cea': Can't unlink child '0x00df9a' from parent bone 'root', there's no bone with that name.
Model '0x01048d': UnlinkModel called on CModel without LinkComponent
Model '0x00eceb': Can't unlink child '0x00dfa4' from parent bone 'aura', there's no bone with that name.
Model '0x00dc98': Missing anim or fallbacks: zeropose
Model '0x00ed79': Missing anim or fallbacks: teambupdown
Model '0x006e1b': Missing anim or fallbacks: ggtrunlrunr
Model '0x019f6f': Can't link child '0x00df44' to parent bone 'aura', there's no bone with that name. Linking to root instead
Model '0x00370b': Missing anim or fallbacks: ugtrunfidl
Model '0x00370b': Missing anim or fallbacks: ugtidlerunf
Model '0x019f6f': Can't unlink child '0x00df44' from parent bone 'aura', there's no bone with that name.
Model '0x00eceb': Can't link child '0x00df62' to parent bone 'aura', there's no bone with that name. Linking to root instead
Model '0x00eceb': Can't unlink child '0x00df62' from parent bone 'aura', there's no bone with that name.
Model '0x00eceb': Can't link child '0x00dfa4' to parent bone 'aura', there's no bone with that name. Linking to root instead
Model '0x00eceb': Can't unlink child '0x00dfa4' from parent bone 'aura', there's no bone with that name.
Model '0x005969': Missing anim or fallbacks: ugtalrtrunf
Model '0x00eceb': Can't link child '0x00df62' to parent bone 'aura', there's no bone with that name. Linking to root instead
Model '0x00ed79': Missing anim or fallbacks: teambupdown
Model '0x0070a3': Missing anim or fallbacks: ggtalrtrunr
Model '0x0071f7': Can't unlink child '0x00e886' from parent bone 'aura', there's no bone with that name.
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11/23/2012, 16:45
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#51
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elite*gold: 1826
Join Date: Mar 2009
Posts: 4,310
Received Thanks: 6,287
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Quote:
Originally Posted by Tormiasz
I've got crashed on WvW. Seems like a FoV error (i used it)
Code:
*--> Crash <--*
Assertion: fov > 0.0f
File: ..\..\..\Game\WorldView\WvCamera.cpp(257)
App: Gw2.exe
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 16100
Flags: 0
*--> Error Logs <--*
parent bone 'wristr', there's no bone with that name.
Model '0x005b81': UnlinkModel called on CModel without LinkComponent
Model '0x035cea': Can't link child '0x00df9a' to parent bone 'root', there's no bone with that name. Linking to root instead
Model '0x00eceb': Can't link child '0x00dfa4' to parent bone 'aura', there's no bone with that name. Linking to root instead
Model '0x035cea': Can't unlink child '0x00df9a' from parent bone 'root', there's no bone with that name.
Model '0x01048d': UnlinkModel called on CModel without LinkComponent
Model '0x00eceb': Can't unlink child '0x00dfa4' from parent bone 'aura', there's no bone with that name.
Model '0x00dc98': Missing anim or fallbacks: zeropose
Model '0x00ed79': Missing anim or fallbacks: teambupdown
Model '0x006e1b': Missing anim or fallbacks: ggtrunlrunr
Model '0x019f6f': Can't link child '0x00df44' to parent bone 'aura', there's no bone with that name. Linking to root instead
Model '0x00370b': Missing anim or fallbacks: ugtrunfidl
Model '0x00370b': Missing anim or fallbacks: ugtidlerunf
Model '0x019f6f': Can't unlink child '0x00df44' from parent bone 'aura', there's no bone with that name.
Model '0x00eceb': Can't link child '0x00df62' to parent bone 'aura', there's no bone with that name. Linking to root instead
Model '0x00eceb': Can't unlink child '0x00df62' from parent bone 'aura', there's no bone with that name.
Model '0x00eceb': Can't link child '0x00dfa4' to parent bone 'aura', there's no bone with that name. Linking to root instead
Model '0x00eceb': Can't unlink child '0x00dfa4' from parent bone 'aura', there's no bone with that name.
Model '0x005969': Missing anim or fallbacks: ugtalrtrunf
Model '0x00eceb': Can't link child '0x00df62' to parent bone 'aura', there's no bone with that name. Linking to root instead
Model '0x00ed79': Missing anim or fallbacks: teambupdown
Model '0x0070a3': Missing anim or fallbacks: ggtalrtrunr
Model '0x0071f7': Can't unlink child '0x00e886' from parent bone 'aura', there's no bone with that name.
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Does it always occur? Looks pretty unique to me.
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11/23/2012, 16:50
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#52
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elite*gold: 0
Join Date: Dec 2007
Posts: 179
Received Thanks: 27
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I get it while swimming when my char goes under the bridge. It's my first error like that, but still strange.
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11/23/2012, 17:11
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#53
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elite*gold: 1826
Join Date: Mar 2009
Posts: 4,310
Received Thanks: 6,287
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Quote:
Originally Posted by Tormiasz
I get it while swimming when my char goes under the bridge. It's my first error like that, but still strange.
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implemented a possible fix for the next version.
by the way, coming in the next version:
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11/23/2012, 17:19
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#54
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elite*gold: 13
Join Date: Nov 2012
Posts: 124
Received Thanks: 53
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mmmh, sadly I'm still having a crash when I resurrect. "send a Report to anet blabla"
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11/23/2012, 17:30
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#55
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elite*gold: 1826
Join Date: Mar 2009
Posts: 4,310
Received Thanks: 6,287
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Quote:
Originally Posted by Berry_
mmmh, sadly I'm still having a crash when I resurrect. "send a Report to anet blabla"
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Always? In sPvP? Does it happen in PvE, too? More information please, quiet hard to fix if i know a **** about the issue.
Edit: Does not occur for me.
__________________________________
another update. see first post.
#updated to 1.4
Code:
#changelog
-speedhack and fov can now be entirely toggled trough click (key-holding no longer required)
-adjusted the colors of the activated hacks
-added donate button
-fixed a crash bug concerning fov
-sliders no longer reset when moving the menu
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11/24/2012, 16:13
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#56
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elite*gold: 0
Join Date: Jan 2010
Posts: 7
Received Thanks: 0
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Perfect now it's not crashin anymore for me when I zone and I can alt tab to desktop now (before I couldn't with program injected) !
Windows 8 64
Speed fov and noclip 100%, jump and wallwalk not workin..but still my favourite program so far
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11/24/2012, 16:31
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#57
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elite*gold: 1826
Join Date: Mar 2009
Posts: 4,310
Received Thanks: 6,287
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Quote:
Originally Posted by jackalone
Perfect now it's not crashin anymore for me when I zone and I can alt tab to desktop now (before I couldn't with program injected) !
Windows 8 64
Speed fov and noclip 100%, jump and wallwalk not workin..but still my favourite program so far 
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Are you sure it doesn't work? Does the Flyhack work then? (CTRL+Space to activate)
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11/24/2012, 17:04
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#58
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elite*gold: 0
Join Date: Dec 2007
Posts: 281
Received Thanks: 62
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Quote:
Originally Posted by buFFy!
Are you sure it doesn't work? Does the Flyhack work then? (CTRL+Space to activate)
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Everything works for me , but the flyhack ( Ctrl + space) for some odd reason
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11/24/2012, 17:10
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#59
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elite*gold: 1826
Join Date: Mar 2009
Posts: 4,310
Received Thanks: 6,287
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Quote:
Originally Posted by rjohns
Everything works for me , but the flyhack ( Ctrl + space) for some odd reason
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works flawless for me. what keyboard layout do you use?
btw guys, what do you think about the NodeESP Beta?
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11/24/2012, 17:37
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#60
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elite*gold: 0
Join Date: Apr 2006
Posts: 306
Received Thanks: 27
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Node esp aber mit namen wäre nice.
Oder verschiedene farben für bestimmte erze.
Also ora-erz in rot...minderwertiges in grün oder ähnlich.
Wie siehts mit dem radar aus? Es gibt zwar schon einen aber ein dx radar wäre ressourcen schonender und gibt nicht soviele lags
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