Quote:
Originally Posted by Blake777
well, you will have to use your investigative skills to figure out what's going on. not much we can tell you with the information you provided.
doesnt make sense to start bot with other classes, the issue most definitely has nothing to do with the class of the char, maybe with the name.
I'd try 1. removing VaettirAccounts.au3 from directory and then try to start it normally on Assa. 2. going to some other outpost and then start to see if it travels to longeye 3. looking for the next function in line and setting a debugging message there to see if it goes there or is blocked beforehand.
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Step 1. It stops on "Setting Character: "Character Name" (this is correct and matches the drop down window)." if I leave the VaettirAccounts.au3 filled in, or "[15:34] Character not found in VaettirAccounts.au3.
[15:34] If the Game crashes the Bot can't do an automatic Restart." if I keep the file as it would be on installation.
Removing the actual file from the directory (VaettirAccounts.au3) results in a failure to start because its called in #includes. If I exclude that line, then the variables called from that file cause issues.
Step 2. It does not map to longeyes.
Step 3. I am unable to ascertain which line I should place the debugging message on.
The only reason I mentioned other characters, is that if I am on any character other than an assassin (this applies to every single one of my characters on all 3 accounts) it WILL map to longeyes and run through the functions. If I am on any one of three different assassins on three different accounts, it will stop on Initializing (or on "15:34] Character not found in VaettirAccounts.au3.
[15:34] If the Game crashes the Bot can't do an automatic Restart." immediately afterwards if VaettirAccounts is not filled in)
I can run Launchbots and it launches up to 3 games, resizes the windows, and then sits on Initializing for as many copies of gw as I have asked it to open.