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Multiaccount Follow/Fight/Spike Bot

Discussion on Multiaccount Follow/Fight/Spike Bot within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

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Old 04/07/2024, 18:26   #61
 
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Quote:
Originally Posted by B u l l a View Post
hey,

im loving this bot. <3
It helps alot with the elite areas or general repetitious staff .
You think it is possible to add a "spread" button or implement it in general?
Most problems occur when party is balling up like crazy and get spiked by AoE dmg (same with heroes lol)
Would be insane

Thanks for the new update
geneticcleans is offline  
Old 04/07/2024, 21:57   #62
 
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Quote:
Originally Posted by B u l l a View Post
hey,

im loving this bot. <3
It helps alot with the elite areas or general repetitious staff .
You think it is possible to add a "spread" button or implement it in general?
Most problems occur when party is balling up like crazy and get spiked by AoE dmg (same with heroes lol)


Hey guys,

I looked into some requests, made some new additions, and fixed some bugs, hope it suits you.

I updated the startpost with the new file, just remember to not overwrite your config if you customised things. Better to just take the new values from the new config and add these to your config.ini


Changelog :
V2.1
-Added Nicholas requested ModelID to the config.ini file. Now you don't have to select 'white items' in the GUI to pick up Nick's requested items.
Each new week you will have to change the value to that's weeks modelID or check 'white items' in the GUI
-Followers will now keep significant more distance from the leader, this should lower the chance of getting nuked as a group
-Bot will now whisper leader when empy bagslots reach 5 or lower, so no more lost follower with full bags that keeps standing still where the loot dropped that he can't stash
-When you want your followers to resign, instead of typing, your leader can drop a Mysterious Summoningstone on the ground and they will all resign, you can then pick it up and resign yourself
-Bugfix, when bot was minimized, and then activated again, it would only show the backgroundimage.
-Bugfix, when no leaders were in config.ini it would list "false"
-Bugfix, when multiple followers would open a chest at the same time, some would fail.
t7tcrusher is offline  
Old 04/08/2024, 22:19   #63
 
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Quote:
Originally Posted by t7tcrusher View Post
Hey guys,

I looked into some requests, made some new additions, and fixed some bugs, hope it suits you.

I updated the startpost with the new file, just remember to not overwrite your config if you customised things. Better to just take the new values from the new config and add these to your config.ini


Changelog :
V2.1
-Added Nicholas requested ModelID to the config.ini file. Now you don't have to select 'white items' in the GUI to pick up Nick's requested items.
Each new week you will have to change the value to that's weeks modelID or check 'white items' in the GUI
-Followers will now keep significant more distance from the leader, this should lower the chance of getting nuked as a group
-Bot will now whisper leader when empy bagslots reach 5 or lower, so no more lost follower with full bags that keeps standing still where the loot dropped that he can't stash
-When you want your followers to resign, instead of typing, your leader can drop a Mysterious Summoningstone on the ground and they will all resign, you can then pick it up and resign yourself
-Bugfix, when bot was minimized, and then activated again, it would only show the backgroundimage.
-Bugfix, when no leaders were in config.ini it would list "false"
-Bugfix, when multiple followers would open a chest at the same time, some would fail.
Didn't had the time yet to test out tis new version, but seems like a good job again, since you made the followers takeing more distance from you is it possible to make a radiobutton like with agrorange to make the range lower & higher? as for us it's not necesary that the followers taking more distance since then you have to run deeper into the mobs before they attack on FWA.

Just asking offc.

btw. real nice ansi work with the header of the bot
4rm4nd is offline  
Old 04/08/2024, 22:32   #64
 
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Quote:
Originally Posted by 4rm4nd View Post
Didn't had the time yet to test out tis new version, but seems like a good job again, since you made the followers takeing more distance from you is it possible to make a radiobutton like with agrorange to make the range lower & higher? as for us it's not necesary that the followers taking more distance since then you have to run deeper into the mobs before they attack on FWA.

Just asking offc.

btw. real nice ansi work with the header of the bot
I'm aware of this ,and for me personally it isn't necessary either.
But the distance they now keep from the leader is more spread out, not necesarrily further behind the leader.
If even 1 person after testing has issues with it, I'll make it configurable but please test first, cause even small changes take much time.

thanks for the compliment on the asci
t7tcrusher is offline  
Old 04/10/2024, 13:45   #65
 
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Hey guys,

A quick update this time cause the last version had some impact on how the follow and fighting works.

I updated the startpost with the new file, just remember to not overwrite your config if you customised things. Better to just take the new values from the new config if there are any and add these to your config.ini


Changelog :
V2.2
-Changed the name of the bot (and this thread) to better resemble it's usefullnes
-Got rid of greyed out consumables and summoning stones. It's best to use partywide consumables and summoning stones on the leaderaccount.
-FollowDistance (max distance from leader before followers start following) is now configurable in GUI, it can be changed while playing
-Scatter range (random path followers walk towards leader, and max distance they keep from leader) is now configurable in GUI, it can be changed while playing
FollowDistance must allways be higher then ScatterRange, else followers won't stop running.
t7tcrusher is offline  
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Old 04/11/2024, 09:17   #66
 
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Talking

Quote:
Originally Posted by t7tcrusher View Post
Hey guys,

A quick update this time cause the last version had some impact on how the follow and fighting works.

I updated the startpost with the new file, just remember to not overwrite your config if you customised things. Better to just take the new values from the new config if there are any and add these to your config.ini


Changelog :
V2.2
-Changed the name of the bot (and this thread) to better resemble it's usefullnes
-Got rid of greyed out consumables and summoning stones. It's best to use partywide consumables and summoning stones on the leaderaccount.
-FollowDistance (max distance from leader before followers start following) is now configurable in GUI, it can be changed while playing
-Scatter range (random path followers walk towards leader, and max distance they keep from leader) is now configurable in GUI, it can be changed while playing
FollowDistance must allways be higher then ScatterRange, else followers won't stop running.
I love the newest addition to your bot, awesome job again

Upcoming 7 days i will not have much time to test out new things ( we will make some time but not as much as usual ) as it's Easter event and we need to farm our stacks of egg's & bunnies for the upcoming year since we lost alot of our stock due the A'net auth. issues ( 3 accounts lost and still trying to recover, but it's a very slow process @ Anet support).

After Easter event, we have aprox. 4 days to test things out full throttle , then it's 14 days anniversarry event farming, after that.... we can continue this wonderfull journey .

ps. Don't hold back on this awesome project of your's cos we need to farm Looking forward to see more great things from you
4rm4nd is offline  
Old 04/11/2024, 09:58   #67
 
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New bot version

Added pickup options for mats/rare mats only/pcons and tomes without having to select pickup white items. Golden eggs and chocolate included

I updated the startpost with the new file, just remember to not overwrite your config if you customised things. Better to just take the new values from the new config if there are any and add these to your config.ini


Changelog :
V2.3

-If you deselect White Items, you can now still choose to pickup All Mats/Rare Mats/Pcons/Tomes
-Number of skills follower can use is now configurable in GUI, it can be changed while playing
-BugFix, in the GUI it was possible that some keyelements could be unchecked without toggling a counter-keyelement
t7tcrusher is offline  
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Old 04/13/2024, 11:47   #68
 
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thank you for hard work, I love this bot !

Unfortunatly, I got this error when I toggle on pickup materials :

"ElseIf CheckArrayMaterials($lModelID) And (GUICtrlRead($AllMats) = 1)) Then
ElseIf^ ERROR

Error : Unbalanced brackets in expression."

Do you deal with this issue to ?
blackmambaa92 is offline  
Old 04/13/2024, 14:16   #69
 
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Quote:
Originally Posted by blackmambaa92 View Post
thank you for hard work, I love this bot !

Unfortunatly, I got this error when I toggle on pickup materials :

"ElseIf CheckArrayMaterials($lModelID) And (GUICtrlRead($AllMats) = 1)) Then
ElseIf^ ERROR

Error : Unbalanced brackets in expression."

Do you deal with this issue to ?
maybe take a look at the brackets yourself.

"And (GUICtrlRead($AllMats) = 1))"

quick math:
2x (
3x )

Error : Unbalanced brackets in expression.

What could be the solution?
Young Signorino is offline  
Old 04/13/2024, 18:45   #70
 
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Quote:
Originally Posted by Young Signorino View Post
maybe take a look at the brackets yourself.

"And (GUICtrlRead($AllMats) = 1))"

quick math:
2x (
3x )

Error : Unbalanced brackets in expression.

What could be the solution?
I'm pretty sure @ will remove the extra bracket at the end of the line pretty soon, for now, go into the script, press ctrl +f, search for that string and remove the extra bracket, then save, done!

Thanks for pointing out the error & solution , missed that one in the test's.
4rm4nd is offline  
Old 04/13/2024, 19:04   #71
 
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Quote:
Originally Posted by blackmambaa92 View Post
thank you for hard work, I love this bot !

Unfortunatly, I got this error when I toggle on pickup materials :

"ElseIf CheckArrayMaterials($lModelID) And (GUICtrlRead($AllMats) = 1)) Then
ElseIf^ ERROR

Error : Unbalanced brackets in expression."

Do you deal with this issue to ?
Glad you enjoy the bot

I fixed the error, also fixed pcons and tomes, cause they were missing the same bracket Here's the loose file for your conveniance
Complete bot in startpost will also be fixed
Attached Files
File Type: zip MultiAccount_FollowFightSpikeBot_V2.3a.zip (13.2 KB, 12 views)
t7tcrusher is offline  
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Old 04/14/2024, 15:50   #72
 
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thank you very much for the fix ! =)
blackmambaa92 is offline  
Old 04/14/2024, 19:47   #73
 
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Quote:
Originally Posted by blackmambaa92 View Post
thank you very much for the fix ! =)
You're welcome
t7tcrusher is offline  
Old 04/14/2024, 19:55   #74
 
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Incredible work, thank you very much
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Old 04/14/2024, 20:29   #75
 
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Quote:
Originally Posted by manolobarcelona View Post
Incredible work, thank you very much
I appreciate
t7tcrusher is offline  
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autofight, autofollow, followbot, follower


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