Register for your free account! | Forgot your password?

You last visited: Today at 05:03

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Updated GWA2

Discussion on Updated GWA2 within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

Reply
 
Old 04/11/2020, 07:26   #106
 
elite*gold: 0
Join Date: Sep 2018
Posts: 89
Received Thanks: 75
Quote:
Originally Posted by phat34 View Post
its actually not really worth trying to utilize but if u want to you can use the pattern given a few messages ago in olly or ida… and attach gw.exe to one of the debuggers and choose gw.exe's executable area and do a binary search for that pattern....

once its found go to the byte before it and offset -3 or 3 bytes before that and that is where the pattern leads ---

you can then move forward the toolboxes E hex or 14 decimal place forward from that spot and you will be at the byte before their pattern which will then follow "5d e9 -- 4 bytes that are unreliable and should not be used in patterns then 55 8B EC 53"

like I said nothing to utilize and that its useless -- plenty of youtube videos on how to use these debuggers and its worth watching them if you want to be a coder

ok yeah their scanner can scan past the unreliable bytes and still find the pattern - I know and it can easily be written - but its not needed and was most likely written like this to thwart the community.
My thinking is too divergent to desire becoming a coder. My intrinsic motivation is in optimizing the user experience, and discovering new, original solutions to existing use cases. My work is in innovation so I am really interested in the solutioning but less in the coding and debugging.

I am upper grateful to everyone who does the API work, If anyone is interested in lending me their math, I have some ideas for new functions that I know would take me way too long to code but would be really neat and useful.
logicdoor is offline  
Old 04/11/2020, 07:39   #107
 
elite*gold: 0
Join Date: Jul 2019
Posts: 103
Received Thanks: 83
Quote:
Originally Posted by phat34 View Post
its actually not really worth trying to utilize but if u want to you can use the pattern given a few messages ago in olly or ida… and attach gw.exe to one of the debuggers and choose gw.exe's executable area and do a binary search for that pattern....

once its found go to the byte before it and offset -3 or 3 bytes before that and that is where the pattern leads ---

you can then move forward the toolboxes E hex or 14 decimal place forward from that spot and you will be at the byte before their pattern which will then follow "5d e9 -- 4 bytes that are unreliable and should not be used in patterns then 55 8B EC 53"

like I said nothing to utilize and that its useless -- plenty of youtube videos on how to use these debuggers and its worth watching them if you want to be a coder

ok yeah their scanner can scan past the unreliable bytes and still find the pattern - I know and it can easily be written - but its not needed and was most likely written like this to thwart the community.
Good catch, you are correct the scanner in gwca varies from gwa2 that is public. The pattern you gave with offset does work. I just confirmed in immunity debugger. I also believe that gwca uses the basemodule address all the way to the max size while gwa2 is a range to minimize processing time.
list comprehension is offline  
Old 04/11/2020, 10:25   #108
 
elite*gold: 0
Join Date: Apr 2012
Posts: 2
Received Thanks: 0
Has anyone had any luck getting the remaining duration of a skill effect? I've tried the GetEffectTimeRemaining and GetSkillbarSkillRecharge functions but they always return a static number and not an actual updated remaining time.
TFoSSDQ is offline  
Old 04/11/2020, 14:27   #109
 
elite*gold: 0
Join Date: Jun 2018
Posts: 39
Received Thanks: 3
Could someone update gwa2? I mean is there anyone botting out there?
elitehacker13 is offline  
Old 04/13/2020, 08:58   #110
 
elite*gold: 0
Join Date: Sep 2018
Posts: 89
Received Thanks: 75
Quote:
Originally Posted by elitehacker13 View Post
Could someone update gwa2? I mean is there anyone botting out there?
You can use this one. From the updated Vaettir bot plus fix for abandon quest header.

It is missing the fixes that are still being worked on like the salvage function.
Attached Files
File Type: rar GWA2.rar (36.2 KB, 140 views)
logicdoor is offline  
Thanks
3 Users
Old 04/13/2020, 20:44   #111

 
NiliyaFlamme's Avatar
 
elite*gold: 0
Join Date: Nov 2017
Posts: 179
Received Thanks: 130
some one can update the function UseHeroSkill ?? cus dont work xD

ty all
NiliyaFlamme is offline  
Old 04/17/2020, 06:26   #112
 
elite*gold: 0
Join Date: Oct 2015
Posts: 29
Received Thanks: 7
Anybody got a fix for the NPC dialog?
This is what I have as the supposed updated header:

Global Const $HEADER_DIALOG = 0x42
Sky828 is offline  
Old 04/17/2020, 09:38   #113
 
Nachico's Avatar
 
elite*gold: 28
Join Date: Jul 2018
Posts: 38
Received Thanks: 31
Quote:
Originally Posted by Sky828 View Post
Anybody got a fix for the NPC dialog?
This is what I have as the supposed updated header:

Global Const $HEADER_DIALOG = 0x42
I believe that is the correct header. What happens?
Nachico is offline  
Old 04/21/2020, 07:46   #114
 
elite*gold: 0
Join Date: Sep 2018
Posts: 89
Received Thanks: 75
I have found another missing functionality in the current GWA2:
The TraderSell function needs to be updated to sell runes.
logicdoor is offline  
Old 04/21/2020, 20:46   #115
 
elite*gold: 0
Join Date: Apr 2015
Posts: 45
Received Thanks: 22
We should all work on how to make scripts more clean and #Region 's

:-)
natanders is offline  
Old 04/23/2020, 13:43   #116
 
elite*gold: 0
Join Date: Oct 2015
Posts: 29
Received Thanks: 7
Quote:
Originally Posted by Nachico View Post
I believe that is the correct header. What happens?
My bot talks to the NPC, but when it goes to choose the first option the game itself crashes. The dialog ID is correct, checked using toolbox.

PHP Code:
GoToNPC($Avatar) ; opens dialog fine

    Dialog
(0x8D) ; crashes at this step 
Is there another header unique to dialog options that needs to be changed perhaps?
Sky828 is offline  
Old 04/23/2020, 15:23   #117
 
elite*gold: 0
Join Date: Mar 2018
Posts: 24
Received Thanks: 18
Quote:
Originally Posted by Sky828 View Post
Is there another header unique to dialog options that needs to be changed perhaps?
Code:
$HEADER_DIALOG = 0x42
Quote:
Originally Posted by NiliyaFlamme View Post
some one can update the function UseHeroSkill ?? cus dont work xD
Not really a fix but a work around:
Code:
Global Const $HEADER_USE_HERO_SKILL = 0x1F	;for use with UseHeroSkillByPacket() only

;~ Description: Order a hero to use a skill. SendPacket based version.
Func UseHeroSkillByPacket($aHero, $aSkillSlot, $aTarget = -2)
	Local $lHeroAgentID = GetHeroID($aHero)
	Local $lSkillID = GetSkillbarSkillID($aSkillSlot, $aHero)
	Local $lTargetID
	If IsDllStruct($aTarget) = 0 Then
		$lTargetID = ConvertID($aTarget)
	Else
		$lTargetID = DllStructGetData($aTarget, 'ID')
	EndIf

	Return SendPacket(0x14, $HEADER_USE_HERO_SKILL, $lHeroAgentID, $lSkillID, 0, $lTargetID)
EndFunc   ;==>UseHeroSkillByPacket
I did not test it too much but it seems to work as intended.
smiley232 is offline  
Thanks
3 Users
Old 04/23/2020, 15:48   #118
 
elite*gold: 0
Join Date: Oct 2015
Posts: 29
Received Thanks: 7
Quote:
Originally Posted by smiley232 View Post
Code:
$HEADER_DIALOG = 0x42
Yep have this but the game still crashes when I pick one of the dialog options with correct ID given by toolbox. Happens with botdev too so I'm thinking the ID must somehow be getting misread from toolbox?
Sky828 is offline  
Old 04/24/2020, 05:46   #119
 
phat34's Avatar
 
elite*gold: 0
Join Date: Sep 2014
Posts: 354
Received Thanks: 120
@ - that's a good call Smiley --- I was on that 0x1F tip as well but I was trying to use 1 - 8 for the skillbar skill... good call on pulling the skill ID - that's the sure bet ticket...
phat34 is offline  
Old 04/27/2020, 23:42   #120
 
elite*gold: 0
Join Date: Apr 2020
Posts: 1
Received Thanks: 0
Hello Everyone,

I'm trying to fixe GetAgentbyName(), but struggling
Did you made any progress on this part ?
Thx
L0ume is offline  
Reply


Similar Threads Similar Threads
[GWA2] How to chase after updated header values?
11/14/2024 - GW Bots - 11 Replies
Hi all, First post, but have been following the tips all over this forum for about 6 months since I started writing my own bots. Recently the server headers changed, and although it looks like the community have pulled through and released a new version of GWA2 to reflect it, there are other headers that I'm using, that aren't in the vanilla GWA2 code. SendPacket(0x14, 0x6F, $lItemID, $lQuantity, $lBagID, $aSlot - 1) The above command would have previously told GW to move $lQuantity...
Leader/followbot - Updated with new GWA2/headers (functional)
07/21/2019 - GW Exploits, Hacks, Bots, Tools & Macros - 29 Replies
EDIT: Updated 6/16/18 Hey all, I updated the follow/leader bot with the new headers (I think there were a few that I didn't bother updating, since the script doesn't seem to use them anywhere). I haven't done extensive testing, but it's working for me so far. Please let me know if you get any errors/crashes, and I'll attempt to fix them. Enjoy!
GWA2 A/mo Vaettir Bot; Need Help!!
02/19/2012 - GW Bots - 1 Replies
http://www.elitepvpers.com/forum/gw-exploits-hacks -bots-tools-macros/1568881-gwa-vaettir-mo-farm-bot .html ENGLISH: I can't seem to get this to work. I've spent 3-4 hours, read the entire thread here, tried to search for a detailed guide on how to get this to work but it's not. What I've done was: Downloaded the 2 files shown in the Original Post... "GWA2 A_Mo Vaettirs Farm by bl4ck3lit3.zip" Extracted it to desktop Ran GW.EXE as admin. Set-up assassin with appropriate gear and...



All times are GMT +1. The time now is 05:03.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.