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GW1 Bots working in July 2017

Discussion on GW1 Bots working in July 2017 within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

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Old 11/21/2017, 23:29   #661
 
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Quote:
Originally Posted by calypso974fire View Post
Hre is a new version with tests and stuffs

test it and let me know. It seems to correct the issue for me, but i did not test it for hours obviously

I tricked GW 2 times to let him go back to GW and store/sell/buy kits and it worked
Now it seems it's not IDing at all. I took 5 normal id kits, 5 normal salvage kits. It just hangs on identifying after zoning. No matter what bag the kits are in. Manually IDing does trigger automatically salvaging eventually.

Edit: after manually IDing after 2 runs it now automatically runs fine. Will update in a few hours how the night runs went.
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Old 11/22/2017, 00:09   #662
 
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re:

i use multi launch but if one acc using vaettir farm, while i load it again on another account it just resets the first one. not doing anything to the 2nd account.
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Old 11/22/2017, 00:14   #663
 
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Quote:
Originally Posted by Mikey10304 View Post
i use multi launch but if one acc using vaettir farm, while i load it again on another account it just resets the first one. not doing anything to the 2nd account.
:O Mishandling , i acctualy running 20 Accounts in Vaetirs and all working perfectly. Salvage/buy/store...
check what you do! d('_')b



Thank you again MR.calypso974fire , u are my hero today ^^
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Old 11/22/2017, 00:25   #664
 
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Ok thanks I'll give it a retry.
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Old 11/22/2017, 07:04   #665
 
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Quote:
Originally Posted by calypso974fire View Post
Hre is a new version with tests and stuffs

test it and let me know. It seems to correct the issue for me, but i did not test it for hours obviously

I tricked GW 2 times to let him go back to GW and store/sell/buy kits and it worked
It got stuck after the first id kit ran out, 14 runs in. Then it spent 6 hours afk...
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Old 11/22/2017, 07:11   #666
 
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:O

Quote:
Originally Posted by tjubutsi View Post
It got stuck after the first id kit ran out, 14 runs in. Then it spent 6 hours afk...




I don't understand why ppl send : Don't work.... for me 100% for 20 aaccounts.. thanks u so much for Calypso
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Old 11/22/2017, 07:47   #667
 
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Quote:
Originally Posted by sly611 View Post


I don't understand why ppl send : Don't work.... for me 100% for 20 aaccounts.. thanks u so much for Calypso
Just because you didn't get affected doesn't mean that other People can't!

@: Your Code has 2 little Bugs:
Code:
Func Ident()
	if FindIDKitExplorable(0) = 0 Then Return ;No more ID Kit

   For $bag = 1 to 4 ; inventory only
	  $lBagPtr = GetBagPtr($bag)
	  If $lBagPtr = 0 Then ContinueLoop
	  For $slot = 1 to MemoryRead($lBagPtr + 32, 'long')
		 $lItemPtr = GetItemPtrBySlot($lBagPtr, $slot)
		 If $lItemPtr = 0 Then ContinueLoop
		 If GetIsUnIDed($lItemPtr) Then
			Update("Identify: " & $bag & ", " & $slot)
			IdentifyItem($lItemPtr)
		 EndIf
	  Next
   Next
EndFunc   ;==>Ident
You check for an "IDKitExplorable" when the Function is called ... but ...

Code:
Func IdentifyItem($aItem, $aIDKit = 0)
will be called with
Code:
Func FindIDKit($aStart = 1, $aFinish = 16)
and yeah ... if "FindIDKit" finds an IDKit within your Storage with lesser uses left than any ID-Kit in your Inventory than SendPacket fails and will crash your Client

The same can/will happen when your uses of the ID-Kit in your Inventory ran out while youre in the Loop (For $bag = 1 to 4)

For the Salvage-Part (ONLY when you use the cheap Salvage Kits):
If the Item has the Rarity white or blue you ONLY need to call StartSalvage().
Only if the Item has the Rarity purple or gold you need to call StartSalvage() followed by SalvageMaterials().
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Old 11/22/2017, 08:18   #668
 
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Ah, I see. I'll try running it without id/salv kits in storage then, that might solve it without code changes.
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Old 11/22/2017, 08:56   #669
 
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Quote:
Originally Posted by calypso974fire View Post
Hre is a new version with tests and stuffs

test it and let me know. It seems to correct the issue for me, but i did not test it for hours obviously

I tricked GW 2 times to let him go back to GW and store/sell/buy kits and it worked
Is it supposed to pick up everything, not only gold+event items+tomes+lockpicks+white/black?
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Old 11/22/2017, 09:26   #670
 
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hahaha man, it just said buying salvage kits and came out with 8 id kits...

It also tried to sell all unsalvaged items to the dye trader...

Final update on vaettirs: selling doesn't work that well, working fine otherwise.
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Old 11/22/2017, 14:23   #671
 
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Well, i made the modification in 5 mins so i'm not surprised.
I'll take a look this evening and post a cleaner version.

in the meantime, here is a bot for toogle rendering accounts. You will not be able to use another script on the same account so it wont help you if you want to disable rendering while running smth.
Attached Files
File Type: zip Calypso - Disable rendering.zip (33.1 KB, 22 views)
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Old 11/22/2017, 17:18   #672
 
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Thank you Calypso for the updated bot.

It is running flawlessly for me, 0 crashes or disconnects.

It is storing wood though, while that isn't even an option in the GUI.
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Old 11/22/2017, 17:22   #673
 
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yeah, i have the same issue, lots of wood in the stock.

I'll look at this and try to find out why. It's not part of the item to keep, nor to ignore so... :/
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Old 11/22/2017, 18:16   #674
 
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Quote:
Originally Posted by calypso974fire View Post
Hey,

here is my version of the Vaettir bot. I based it on the Vaettir 2 bot posted.
i just made several modifications:
- No more salvation
- check energy to be sure you have 20e before casting SF
- pick up only white and black dyes

I run it almost every day for 1 or 2 hours and it's working great.
Ran that one while I was at work today - 9 hours, 108 runs, 1 fail
2 1/2 stacks of cider and pie each and about 120k in the process (with selling the materials).

Thank you very much :-)
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Old 11/22/2017, 20:00   #675
 
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is it posible that the bot take Factionpoints insted of Balthasar?
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