Now that there's lunar tokens that needs to be exchanged into lunar fortunes.
What exact function should be used to "buy" the 1 fortune for 3 tokens?
it's neither Buyitem() or Traderbuy() any1 has any idéa?
Well obviously yes, even did that built into my bots, but became chaos if the fortune giver window didn't open, clicking everywhere. Having a non autoclicker when running multiple bots would be more appropiate.
std::function of a function returning an std::function 11/11/2013 - C/C++ - 19 Replies Nun muss ich nach langer Zeit auch mal wieder einen Thread erstellen, weil mir Google nicht mehr weiterhelfen kann.
Ich verzweifle an Folgendem Vorhaben:
#include <Windows.h>
#include <string>
#include <iostream>
using namespace std;
Running Function 2 after Function 1 finished 09/15/2013 - AutoIt - 3 Replies Hey, its me again.
Im stuck on a problem since yesterday and as much as i hate to ask for help, i really dont know what else to try. I want Function 2 to run after Function 1 has finished. I tried GuiCtrlSetOnEvent and MsgLoop, but i dont really understand it. I tried to read tutorials but they didnt help at all.
The line that are underline is what im talking about. I want gamestart() to run first and when its finished, i want iniviteteam() to run.
#AutoIt3Wrapper_UseX64=n...