sadusten
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Last Activity: 10/12/2025 11:29
Quotes
| 03/18/2020 |
| 18:06 - Deleted Posts |
| 03/13/2020 |
| 00:52 - Zvend quoted sadusten in post OK to ask for exploit/Scripting help here... It's not me who made the functions, i got this from an old bot , believe it was from a open sourced mantid bot.
The reason why theres local variables like type,rarity,modelid is bec... |
| 03/12/2020 |
| 16:31 - Zvend quoted sadusten in post OK to ask for exploit/Scripting help here... I remember using this function couple of years ago, where it didn't sell dual mod os shields, now it doesnt seem to work, any idea why?
Func Sell($BAGINDEX)
Local $aitem
Local $bag... |
| 02/29/2020 |
| 02:07 - Zvend quoted sadusten in post In need of a functioning salvage function I did use smiley232's salvagetrophy() function by salvaging with getitembyslot(1,1) but i though i'd make it salvage anywhere in bag or bank, wich i now have, and its working kinda nea... |
| 02/28/2020 |
| 20:46 - Restia Ashdoll quoted sadusten in post Updated GWA2 Pretty sure i used the right header. Could you post your pickup and canpickup functions?
i just deleted my comment because i am retarded pickuploot func was missing edit it in and wor... |
| 20:36 - Deleted Posts |
| 02/23/2020 |
| 19:31 - Zvend quoted sadusten in post Problem with health structs Oh okay i see, thanks for your help, and the reason why i had
$mmiku = targetnextally() instead of the getagentbyname("Miku")
is because it didnt work so i just wanted her targe... |
| 19:20 - Zvend quoted sadusten in post Problem with health structs ok i see, but going back to my first post, howcome with the code below i find miku and tries to heal her, but only if i type
gethealth(-1) < 601
but when doing gethealth(-1) < 400 it... |
| 18:54 - Zvend quoted sadusten in post Problem with health structs @@ Debug: $mmiku = "False"
as i told you. Your Variable is False which means it is equal to 0 (Zero).
You cannot read out any values from your agent since its not getting found.
... |
| 17:37 - Zvend quoted sadusten in post Problem with health structs https://i.gyazo.com/9e99226fec236596d6c6595df90a07f7.png
CHeck again my code. I had to quote it because this website made mentions in the code.......... |
| 17:02 - Zvend quoted sadusten in post Problem with health structs I don't quite understand what you mean by check whats inside the variable, do you mean the actual function getagentbyname()?, if so then that function hasn't been changed.
yes. check ... |
| 16:42 - Zvend quoted sadusten in post Problem with health structs I have some issues trying to perfect the healing on my war supplies bot, so it doesn't just pop the healing stance as soon as it fights, better if we get down to 75% ish health and the... |
| 02/19/2020 |
| 19:24 - Zvend quoted sadusten in post Updated GWA2 Either its not there or my eyes sleeping, but cannot find any header about interacting with a npc.. the header thats in the GoNpc function in the gwa, i believe the header atm is 0x37F... |
| 02/18/2020 |
| 16:24 - FriendlyFarmer quoted sadusten in post Updated GWA2 The header for talk to npc crashes aswell since last update, anybody have a fixed header?
The answer is literally on this page ^^
See:
because they renamed they renamed the file... |
| 02/17/2020 |
| 00:35 - smiley232 quoted sadusten in post In need of a functioning salvage function SalvageNonWeapon(2992, 819)
Sleep(5000)
Func SalvageNonWeapon($kit_id, $item_id)"$kit_id" is the ItemID of the Salvage Kit, "$item_id" is the ItemID of the item you want to salva... |
| 02/14/2020 |
| 20:47 - Zvend quoted sadusten in post In need of a functioning salvage function I just did this, is this the correct way? basically to replace my StartSalvage function inside the SalvageAnything function? or am i doing completely wrong:pimp:
Global $inputmodeli... |
| 02/11/2020 |
| 22:11 - Zvend quoted sadusten in post In need of a functioning salvage function Yea i tried couple different ones like
SendPacket(0x10, 0x7D, 0x690, 2992, 819)
SendPacket(0x4, 0x7F, 0x690, 2992, 819)
1 gave me 007 error and the others just doesnt do anything :p
... |






