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randomly crashes when traveling to outpost

Discussion on randomly crashes when traveling to outpost within the GW Bots forum part of the Guild Wars category.

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Old   #1
 
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randomly crashes when traveling to outpost

Hello
I'm currently using the OmniFarmbot and I'm having crashes when traveling back to outpost but the weird part is that it happens randomly (like once every xx hundreds run)

Any idea what could cause such behaviour ?
Akame95 is offline  
Old 02/15/2023, 09:38   #2
 
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Short sleep times when ping is high? I would recommend using PingSleep() instead of RndSleep() in general...
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Old 02/15/2023, 09:44   #3
 
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Quote:
Originally Posted by JohnyDee View Post
Short sleep times when ping is high? I would recommend using PingSleep() instead of RndSleep() in general...
This was the very first thing I tried, sadly it didn't make much difference
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Old 02/15/2023, 13:42   #4
 
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Then maybe something odd is happening with your waitmaploading(). I am using these custom-made funcs instead:

Code:
Func MapLoadExplorable($aMapID, $aSleep = 2500)
	Local $lDeadlock = TimerInit()
	Do
		PingSleep(1000)
	Until (GetMapLoading() = 1 And GetMapID() = $aMapID And GetAgentExists(-2)) Or TimerDiff($lDeadlock) > 120000
	PingSleep($aSleep)
EndFunc

Func MapLoadOutpost($aMapID, $aSleep = 2500)
	Local $lDeadlock = TimerInit()
	Do
		PingSleep(1000)
	Until (GetMapLoading() = 0 And GetMapID() = $aMapID And GetAgentExists(-2)) Or TimerDiff($lDeadlock) > 120000
	PingSleep($aSleep)
EndFunc
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Old 02/15/2023, 19:15   #5
 
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Still getting random crashes this is what my function looks like
Code:
Func Travel($aMapID)
        MoveMap($aMapID, 2, 0,2)
        PingSleep(500)
        #WaitMapLoading($aMapID) (I replaced this one with yours)
        MapLoadOutpost($aMapID)
        Do
		 PingSleep(500)
	  Until GetMapIsLoaded() == True
EndFunc
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