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Compiling .KOM files [HERE]

Discussion on Compiling .KOM files [HERE] within the Grand Chase forum part of the MMORPGs category.

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Talking Compiling .KOM files [HERE]



About the Compiling of .KOM files into V4 without being:
1.You don't need to use bypaser for patcher so you can paste it and patch the grand chase
(it won't replace original file because the encryption use in the file is the same as original)
2.Can bypass loading screen.

3.More chances of making new hacks,so i like to share it.

"HOW To Compile the .KOM files in same version and written encryption"
1.Download the quickbms.some elitepvpers user knows about that.
2.have a script for extracting .KOM v4 files.
3.There is secret about aluigi aruama's quickbms .some people knows that you can only use it for extracting, but you can also use it for compiling .
(try to extract files)
4.try deleting other files. just have 1 or 2 files you have been extracted.
5.edit the files you have. Example. blahblah.LUA and lahlah.LUA
(be sure the size of the files is the same as the original or smaller than the original.Example blahblah.LUA is 100KB you must try to make it 90KB or less or still 100KB.
6.Click the "reimport" .(its in quickbms file package.)
7.Do the same just like extracting the archives in .KOM file.


choose script > choose file where you importing the files that you edited > the files that you want to import .

(if you want to know if your files imported is successfully imported just extract it.if the files you edited is not the same that you extracted archives in where you are reimport the edited files. it means it failed. may be not same size or larger size.

if you don't understand what im saying just open the quickbms.txt in package of quickbms.

Press CTRL+F then search "Reimport the extracted files".

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Old 12/14/2011, 05:15   #2
 
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it works but kom editing still works as of now in GCPH??...
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Old 12/14/2011, 05:58   #3
 
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better talk to this in private if this is really working..
going to try this.

better talk to this in private if this is really working..
going to try this.
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Old 12/14/2011, 11:35   #4
 
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well it would be better if you include the links and some pictures.

this is good since maybe someone out there can discover some hacks that work.
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Old 12/14/2011, 13:35   #5
 
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i tried editing ai.kom and compress it using reimport and it successfully compressed into massfile v4. paste in ai folder and patch the grand chase. and it not been patched BUT my problem is when i tried unlocking it, i think my unlocker is the problem, it shows "no locking handle found" but it is not already unlocked.. haizt... tired of trying dis a lot of times..
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Old 12/14/2011, 16:41   #6
 
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i also have problems not about the file but about the game guard or main.exe

i think Game guard is watching the main files like ai.kom,script.kom,etc...
when im entering a dungeon.. and i try to replace ai.kom while loading gauge is 95%
im getting Disconnected.

or maybe main.exe has a list of size,checksum of the main files of grand chase.

i give some of filter of main.exe

PATCHER: Scanning main files:TRUE
GAMEGUARD:Scanning main files:FALSE
MAIN.EXE:Scanning files:TRUE
LOADING SCREEN:TRUE
LOG-IN SCREEN:TRUE
F9 OR READY IN DUNGEON:TRUE
LOADING SCREEN IN DUNGEON OR PVP:TRUE
SELLING ITEMS AND BUYING ITEMS:TRUE
OPENING TABLE:TRUE

every time that main.exe do all of these events. its also scanning the current files.
i think it is. (WHY?... because grand chase has PreHackCheckFile)
Where you can find it(Extract script.kom then search for InitPreHackCheck.lua

it contains all limits of each rune,stats,time,filters,etc
just figure it out.

im counting all of you.if ever someone can make hacks use of my help.. you don't need to say thanks .just give a credits or else. SHARE IT To others.
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Old 12/14/2011, 19:37   #7
 
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InitPreHackCheck.lua doesn't do the login screen check, dungeon loading check, pvp check and minigame loading check.

It's the file responsible for that detection error in the Results screen when you use One Hit, Stage Hack alone, etc. It also checks Minigame results, playertemplate editing, dungeon time clock and many other things, but these checks can be disabled if you know how to.

Anyway, thanks. I didn't know that this work.
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Old 12/15/2011, 01:16   #8
 
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was it just me or does this not make ANY sense
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Old 12/16/2011, 13:09   #9
 
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Makes sense, but KOM extractor is so much easier.
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Old 12/16/2011, 23:30   #10
 
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hey taec can you reword this and tell me how to do it?
this guy doesnt make any sense to me
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Old 12/17/2011, 08:28   #11
 
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I think there is a flaw in this thread: how about hash checks?
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Old 12/17/2011, 11:20   #12
 
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this one can only bypass the patcher but when it comes to the log in screen noooo
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Old 12/17/2011, 18:42   #13
 
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When i spoke personally to Luigi about QuickBMS he said he doesnt ceate the other part of the program. I mean the compactor. This is strange.
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Old 12/21/2011, 00:55   #14
 
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please make it works.. for all.
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