the addon below works together with the warextdll.dll
Have fun!
Source: other board
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WARadar, requires libslash and warextdll.
For those that don't know what WARadar is, it's an addon originally written by cap0n3 and Hans for use with the warextdll.
It allows you to see players and npcs on your map and minimap from far away, in my opinion a must-have addon.
Hans changed how the .dll handles the radar to allow more options and he asked me to update the WARadar addon.
I made the addon work with the new changes, added a couple of more options and cleaned up the some.
Some screenshots of WARadar doing it's job:
As you may or may not know, you can configure the addon using slash commands and by right-clicking the minimap.
Here's how to use the slash commands: (Use /wr or /waradar to access them.)
Turn the radar on and off.
- on and off
- enable and disable
Toggle silent mode on and off. (Recieve no messages in your chatbox when you change settings.)
- silence
Reset settings to default. (You shouldn't need to do this but just in case.)
- reset
Set the radar range. (Will only work as far as the server sends info about objects, don't know the exact range.)
- range or r
- x -- x can be anything between 1 and 65535. 0 for infinite.
Set the radar update delay in seconds.
- delay or d
- x -- x can be anything between 1 and 3600.
Set type of objects to show on the radar.
- type or t
- player -- To show only players
- npc -- To show only npcs
- all -- To show both
Set status of objects to show on the radar.
- status or s
- dead -- To show only dead objects
- alive -- To show only alive objects
- all -- To show both
Set realm of objects to show on the radar.
- realm
- friendly -- To show only friendly objects
- hostile -- To show only hostile objects
- all -- To show both
Eg. usage of slash commands:
- /waradar realm friendly
- /wr status alive
- /waradar delay 10
- /wr off
Changelog:
Quote:
Original WARadar 0.5 by cap0n3 and Hansw
Continued by dnL
Version 1.0 - 05.02.10
- Updated code for latest warextdll
- Added new filters
- Cleaned up the code a lot






