No longer supported
Feel free to use my source code if you like -all i ask is to give credit where its due if you plan on releasing something
If you want to try update the .au3 yourselves. You need to change the Pixel functions.
Below is a list of the pixels that it checks & when they might be used so that you know what you can look for to change it.
The pixels it checks are:
*low hp (empty green color)
*max hp(empty green color)
*low mp(empty blue color)
*max mp(empty blue color)
*The colored 'circle' (around your level number in your name bar). A pixel of green/red to see if you are in not-in-combat/in combat respectively
*Your class 'icon' (Click your own name, & in your name up the top of your screen, there is the Class symbol. eg.Radiant's have a skeleton hand - warriors have an axe...etc.) Pixel checks look for a unique color in this area to see if you are actually targeting the mob &/or the mob is actually targeting you & not someone else (kill stolen)
*low hp (full green color) of a selected mob's target bar (to show that you have something selected)
*Full hp of a selected mob's target bar(to check if it isnt already being attacked by someone)
*The pixelcoord functions in the Looking() Func do not need to be changed as they are still working.
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