[pk2 editing] hitcount color editing 08/16/2018 - Silkroad Online - 2 Replies Hey guys,
i have a question and i hope i find any help here.
When you attack a mob in silkroad, white numbers indicate the amount of damage you dealed to the mob. Now i want to change these white numbers to another color (e.g. blue).
The numbers itself (as .ddj images) can be found in media.pk2/interface/hitcount. Now I extracted them from media.pk2, converted them to .jpg, changed the color, converted them back to .ddj and placed them back into the .media.pk2.
Sadly w/o any...
editing codes 03/14/2012 - Technical Support - 3 Replies hello, im new to this site so i dont know where to post this at, but i have a cartown file that i need to edit or break up or do something with to make the cheat file work, im also new to trying to make cheat files, so i might need alittle more help than that, anyways if someone can walk me through how to change this, i should have all needed plug-ins and stuff like that,
thank you
BASIC .dll editing terms and codes for you 12/22/2009 - Mabinogi - 6 Replies Better Thank me Doods:bandit:
TEST = logical comparison
MOV = Copy memory
PUSH = push word or double word to stack
INC = increment by 1
Packet Editing Or CSV Editing That Is The Question! 11/25/2008 - Dekaron - 17 Replies Well I'd just like to know what people like better packet or csv editing? I'll be the first to post a opinion, its easy to edit csv's if u got the already edited ones like I do, but like it was said in other threads, less lag and less dc's if u edit the packet file......
It's simple to edit csv's tho and make it work for the game, and its alot easier to read considering its seperated by line but some people can't seem to get it to work like how they were told!! so for them packet editing...