Register for your free account! | Forgot your password?

You last visited: Today at 18:17

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Mount System

Discussion on Mount System within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

Reply
 
Old 08/28/2017, 22:22   #46
 
elite*gold: 0
Join Date: Jul 2016
Posts: 230
Received Thanks: 7
Quote:
Originally Posted by trashee09 View Post
look at the error logs or debug your worldserver/neuz if you have some crashes
My friend my mount wont jump and wont run, it just doing some slow motion movement and it wont jump.
How can i add them?
elitemember21 is offline  
Old 09/02/2017, 23:52   #47
 
elite*gold: 0
Join Date: May 2017
Posts: 44
Received Thanks: 19
I have added this






All works my only problem is i dont know how to add new mounts? (the only model thats works is the deathwing) I tried to add a new mounts using a model of a Saphyryan but its invisible



xRageee is offline  
Old 09/03/2017, 03:05   #48
 
elite*gold: 0
Join Date: Dec 2014
Posts: 15
Received Thanks: 14
Quote:
Originally Posted by xRageee View Post
I have added this






All works my only problem is i dont know how to add new mounts? (the only model thats works is the deathwing) I tried to add a new mounts using a model of a Saphyryan but its invisible



How to add Inventory can you teach me?
kiss805269587 is offline  
Old 09/07/2017, 11:50   #49
 
elite*gold: 0
Join Date: Apr 2017
Posts: 95
Received Thanks: 2
How to fix the , Fixed camera when being rotated? Thank you!
Yolo143 is offline  
Old 09/07/2017, 13:54   #50
 
elite*gold: 0
Join Date: Jul 2016
Posts: 230
Received Thanks: 7
Quote:
Originally Posted by Yolo143 View Post
How to fix the , Fixed camera when being rotated? Thank you!
Hey bro have you fixed it yet?
elitemember21 is offline  
Old 09/10/2017, 16:40   #51
 
Mike Oxmaul's Avatar
 
elite*gold: 50
Join Date: Feb 2014
Posts: 288
Received Thanks: 245
The Camera can be fixxed with filling empty animation with stand or walk f.e.
Mike Oxmaul is offline  
Thanks
1 User
Old 09/10/2017, 20:10   #52
 
elite*gold: 0
Join Date: Jul 2016
Posts: 230
Received Thanks: 7
Quote:
Originally Posted by Jupsi332 View Post
The Camera can be fixxed with filling empty animation with stand or walk f.e.
in the source or in mount.inc?
elitemember21 is offline  
Old 09/11/2017, 01:48   #53
 
elite*gold: 0
Join Date: Apr 2017
Posts: 95
Received Thanks: 2
@
no in your mount file (.ani = animation) stand fly walk etc..
@
so is it mean that pet/monster cannot be make as mount without changing its animation right?
Yolo143 is offline  
Old 09/11/2017, 07:27   #54
 
trashee09's Avatar
 
elite*gold: 0
Join Date: Aug 2005
Posts: 231
Received Thanks: 67
mount.inc

Animation

"stand" MTI_FLY_STAND
"walk" MTI_FLY_WALK
"walk" MTI_FLY_GROUND
trashee09 is offline  
Old 09/13/2017, 11:33   #55
 
elite*gold: 0
Join Date: Jul 2016
Posts: 230
Received Thanks: 7
Okay after testing out some mounts using this source i noticed that when i add one mount this particular mount will work without any problem but when you add another mount in mount.inc a camera rotation bug will occur like when you walk using the second mount the camera will automatically move.

Do you know how to fix this issue?
Thank you for the one who will answer this.
elitemember21 is offline  
Old 09/13/2017, 15:57   #56
 
trashee09's Avatar
 
elite*gold: 0
Join Date: Aug 2005
Posts: 231
Received Thanks: 67
go search m_bCamera. (not sure about that) but just take a look
trashee09 is offline  
Old 09/13/2017, 21:58   #57
 
Mike Oxmaul's Avatar
 
elite*gold: 50
Join Date: Feb 2014
Posts: 288
Received Thanks: 245
Quote:
Originally Posted by elitemember21 View Post
Okay after testing out some mounts using this source i noticed that when i add one mount this particular mount will work without any problem but when you add another mount in mount.inc a camera rotation bug will occur like when you walk using the second mount the camera will automatically move.

Do you know how to fix this issue?
Thank you for the one who will answer this.
have you just readed some post's above? Fill all empty animations from your mount with an existing..
Mike Oxmaul is offline  
Old 09/15/2017, 18:41   #58
 
elite*gold: 0
Join Date: Jul 2016
Posts: 230
Received Thanks: 7
Quote:
Originally Posted by Jupsi332 View Post
have you just readed some post's above? Fill all empty animations from your mount with an existing..
What i did was.
Is this correct?


II_MOUNTNEW1
{

SetBindBone(3);//Bone Clipping
Rotation(0.0f +50.0f +10.0f);
SetGroundSpeed(0.1f);
PlayerAnimation(MTI_FSTAND1_C);
SetOffSet(+0.0f -0.5f -0.5f);
Animation
{
"stand" MTI_STAND
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"run" MTI_WALK
"run" MTI_RUN

}
}
elitemember21 is offline  
Old 09/16/2017, 20:53   #59
 
Mike Oxmaul's Avatar
 
elite*gold: 50
Join Date: Feb 2014
Posts: 288
Received Thanks: 245
Quote:
Originally Posted by elitemember21 View Post
What i did was.
Is this correct?


II_MOUNTNEW1
{

SetBindBone(3);//Bone Clipping
Rotation(0.0f +50.0f +10.0f);
SetGroundSpeed(0.1f);
PlayerAnimation(MTI_FSTAND1_C);
SetOffSet(+0.0f -0.5f -0.5f);
Animation
{
"stand" MTI_STAND
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"run" MTI_WALK
"run" MTI_RUN

}
}
can you make a video from your camera problem?
Mike Oxmaul is offline  
Old 12/26/2017, 19:40   #60
 
elite*gold: 100
Join Date: Jul 2017
Posts: 58
Received Thanks: 17
@, I have probably the strangest bug going. If you go from ground mount to flying mount, all NPCs, Players and monsters disappear (After the server gets its update mover command). Has anyone else come across this problem and fixed it?

Going from flying to ground mount again makes the NPC's show again after a while, however as far as i can tell it is something to do with Dynamic linking and Removing of Movers from within the LinkMap.cpp
-> ModifyView method. You can then look for Dynamic Link loops (one adds, one removes).

Apart from this, i can't tell why only when you are flying using the mounts it removes Movers and not whilst grounded on the mount.

Any advice guys?
Mr.Vendetta is offline  
Reply


Similar Threads Similar Threads
Mount speed without being on mount!
09/27/2008 - General Gaming Releases - 0 Replies
Mount speed without being on mount! FOUR SIMPLE STEPS: 1. Queue up on any scenario (tested in t3 elf/order) 2. Wait for the join window 3. Mount up 4. Press join JUST BEFORE you mount up (must be less than 1 sec when you get loading screen) and there you go! You now have the 50% speed increase while not mounted. You can also use all your skills and even flee (which gives 30% more speed!)
N811 Mount - Orc Mount
07/24/2007 - World of Warcraft - 7 Replies
Hi, Ich möchte fragen ob sich hier ein netter user bereiterklärt mir mein Nachtelf Mount in ein Orc Mount zu ändern. Bei dem n811 Mount handelt es sich um den PvP Tieger. Danke im Vorraus
WoW models Mount=epic mount
08/16/2006 - World of Warcraft - 5 Replies
Könnte mir villeicht jemadn erklären wie ich die models so ändern kann das mein normales mount wie epic aussieht ? währe echt nett :) 1: Bitte kurz und Leicht 2: So schnell wie´s geht 3: der ders schafft mir zu erklären +karma Mfg Blizzi
ud mount -> n811 mount
06/11/2006 - World of Warcraft - 2 Replies
Hallo ich habe mir heute ma aus meinem ud mage nen n811 gemacht .. hat auch soweit alles ganz gut geklappt ... sieht zwar kacke aus.. aber egal.. wollt nun ma fragen, wie ich aus dem 60% mount "rotes pferd" nen n811 "rank 11" mount mache .. könnt ihr mir da pls weiterhelfen ? :( edit:// hab das jetz hinbekommen .. allerdings leuchten beim frostsabre die augen ja so komisch .. und beim ud 60% mount gibt es ja kein skin fuer das leuchten, also hab ich da jetzt so nen weissen balken...
Mount in AQ without having bug mount
03/27/2006 - WoW Exploits, Hacks, Tools & Macros - 2 Replies
http://www.elitepvpers.com/forum/index.php?...f=57& amp;t=17183&s= If you use the trick posted in this topic you can use your regular mount in AQ40 to get around. Before the steps leading up to where the first boss (Skeram) would be (assuming you killed him already), if you dismount, then jump from the dirt onto the steps and mount right away, you will stay mounted and can travel all throughout the bug tunnels with your regular mount. It's really useful for getting around the instance when you...



All times are GMT +1. The time now is 18:21.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.