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Mount System
Discussion on Mount System within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.
06/26/2017, 12:01
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#31
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Join Date: Apr 2010
Posts: 82
Received Thanks: 27
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Mount.inc
Code:
II_MOUNT_01
{
SetBindBone(162);//Bone Clipping
Rotation(+0.0f -90.0f 0.0f); //rotate character around the bone
SetGroundSpeed(0.5f);
PlayerAnimation(MTI_FSTAND1_C);
SetOffSet(+0.0f -0.5f +0.0f);//move character to bone
Animation
{
"stand" MTI_STAND
"walk" MTI_WALK
"run" MTI_RUN
"idle1" MTI_IDLE1
"idle3" MTI_IDLE2
"jump1" MTI_JUMP1
}
}
SpecItem.inc
Code:
6 II_MOUNT_01 IDS_PROPITEM_MOUNT_001 1 1 IK1_RIDE IK2_RIDING IK3_MOUNT = TRUE = = 200000 = = = = = PARTS_RIDE = 0 = = 30 30 = 1 = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 2500 = = = XI_FLIGHT_READY = = = = MTI_FSTAND1_C = = = = = = = = = = = = = 0 0 0 0 0 0 = = = = = 0.0035 0.66 1.6 1 3000 12 = = = = = """itm_RidRidStiWoodHorse.dds""" 0 """""" IDS_PROPITEM_MOUNT_002 1 140 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0
defineItem.h
Code:
#define II_MOUNT_01 40513
Return :
2017/ 6/26 11:49:52 ItemProp is NULL in ProcessActMsg2() 5821
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06/26/2017, 23:20
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#32
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Join Date: Dec 2016
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ActionMoverMsgp
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07/03/2017, 13:31
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#33
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Join Date: Mar 2017
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Quote:
Originally Posted by Jupsi332
Da ihr meint es zu verkaufen selber schuld ¯\_(ツ)_/¯
Gibt keine Hilfe
Passwort 'Jopsi332'
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help please im just new about source 
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07/07/2017, 13:27
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#34
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Join Date: Apr 2010
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Jemand damit es funktioniert?
Someone managed to make it work?
Quelqu'un arrive à le faire fonctionner ?
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07/07/2017, 15:38
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#35
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Join Date: Apr 2011
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Oui, il est sur Oria, mais tu sais pas le faire marcher toi Julien ? :v
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07/07/2017, 22:32
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#36
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Join Date: Apr 2010
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Les sources compilent, mais en jeu ça crash, malheureusement j'ai plus trop le temps pour chercher d'ou ça viens.
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07/08/2017, 23:37
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#37
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Join Date: Dec 2016
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hello i add the system with 0 errors but my mount dont moves only rotate someone know why ?
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08/09/2017, 17:27
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#38
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Join Date: Jul 2011
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Can anyone tell me whats wrong with this part?
The error keeps pointing to that area of the Project.cpp
I have already checked and redone the codes to be added
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08/22/2017, 14:52
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#39
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Join Date: Jul 2016
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Quote:
Originally Posted by TheP10021
hello i add the system with 0 errors but my mount dont moves only rotate someone know why ?
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My friend have you fixed this?
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08/23/2017, 19:15
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#40
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Join Date: Jul 2016
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Quote:
Originally Posted by TheP10021
hello i add the system with 0 errors but my mount dont moves only rotate someone know why ?
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My friend, how did you fix this problem?
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08/27/2017, 01:08
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#41
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Join Date: Jul 2015
Posts: 46
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If you guys having a problem , when unequip the mount item. search this -->
void CMover::UnequipRide()
change this
void CMover::UnequipRide()
{
if( IsPlayer() )
{
CItemElem* pItemElem = GetEquipItem( PARTS_RIDE );
if( pItemElem )
EquipItem( pItemElem, FALSE, -1 ); // -1 파츠번호
SetRide(NULL);
#ifdef __SYS_MOUNT
SetMount(NULL);
#endif
}
}
to this.,
void CMover::UnequipRide()
{
if( IsPlayer() )
{
CItemElem* pItemElem = GetEquipItem( PARTS_RIDE );
if( pItemElem )
EquipItem( pItemElem, FALSE, -1 ); // -1 파츠번호
}
}
the code says , its already -1 when you do unequipting the item. and SetRide(NULL); should not be in that place, cause it already functioning -1 item in user.
hope this help.
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08/27/2017, 17:56
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#42
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elite*gold: 0
Join Date: Dec 2012
Posts: 239
Received Thanks: 33
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Quote:
Originally Posted by cholai2210
If you guys having a problem , when unequip the mount item. search this -->
void CMover::UnequipRide()
change this
void CMover::UnequipRide()
{
if( IsPlayer() )
{
CItemElem* pItemElem = GetEquipItem( PARTS_RIDE );
if( pItemElem )
EquipItem( pItemElem, FALSE, -1 ); // -1 파츠번호
SetRide(NULL);
#ifdef __SYS_MOUNT
SetMount(NULL);
#endif
}
}
to this.,
void CMover::UnequipRide()
{
if( IsPlayer() )
{
CItemElem* pItemElem = GetEquipItem( PARTS_RIDE );
if( pItemElem )
EquipItem( pItemElem, FALSE, -1 ); // -1 파츠번호
}
}
the code says , its already -1 when you do unequipting the item. and SetRide(NULL); should not be in that place, cause it already functioning -1 item in user.
hope this help.
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thanks but still crash the worldserver when i unequipting the mount item
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08/27/2017, 19:01
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#43
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elite*gold: 0
Join Date: Dec 2014
Posts: 98
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Quote:
Originally Posted by macboyem07
thanks but still crash the worldserver when i unequipting the mount item
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did u try debug neuz ?
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08/28/2017, 07:33
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#44
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elite*gold: 0
Join Date: Jul 2016
Posts: 230
Received Thanks: 7
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Quote:
Originally Posted by macboyem07
thanks but still crash the worldserver when i unequipting the mount item
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I know someone who could help us.
Read my pm my friend.
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08/28/2017, 08:43
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#45
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elite*gold: 0
Join Date: Aug 2005
Posts: 231
Received Thanks: 67
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look at the error logs or debug your worldserver/neuz if you have some crashes
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