1>------ Rebuild All started: Project: AccountServer, Configuration: Release Win32 ------
1>StdAfx.cpp
1>_WIN32_WINNT not defined. Defaulting to _WIN32_WINNT_MAXVER (see WinSDKVer.h)
1>c:\TEST flyff\source\_network\cmnhdr.h(230): warning C4996: 'GetVersionExA': was declared deprecated
1>c:\program files (x86)\windows kits\8.1\include\um\sysinfoapi.h(433): note: see declaration of 'GetVersionExA'
1>c:\TEST flyff\source\_common\file.h(30): warning C4996: 'fileno': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _fileno. See online help for details.
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\stdio.h(2450): note: see declaration of 'fileno'
1>c:\TEST flyff\source\_common\file.h(34): warning C4996: 'putw': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _putw. See online help for details.
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\stdio.h(2454): note: see declaration of 'putw'
1>account.cpp
1>AccountServer.cpp
1>DBManager.cpp
1>dpdbsrvr.cpp
1>dpsrvr.cpp
1>dpwldsrvr.cpp
1>globalgiftbox.cpp
1>ar.cpp
1>heapmng.cpp
1>mytrace.cpp
1>c:\TEST flyff\source\_network\misc\src\mytrace.cpp(98): warning C4996: 'strlwr': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _strlwr. See online help for details.
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\string.h(574): note: see declaration of 'strlwr'
1>buffer.cpp
1>crc.cpp
1>sock.cpp
1>dxutil.cpp
1>c:\TEST flyff\source\_directx\dxutil.cpp(9): warning C4603: 'STRICT': macro is not defined or definition is different after precompiled header use
1>c:\TEST flyff\source\_directx\dxutil.cpp(9): note: Add macro to precompiled header instead of defining here
1>c:\TEST flyff\source\_directx\dxutil.cpp(11): note: use of precompiled header
1>debug.cpp
1>file.cpp
1>memtrace.cpp
1>scanner.cpp
1>timer.cpp
1>vutil.cpp
1>Generating Code...
1>Compiling...
1>xutil.cpp
1>Query.cpp
1>c:\TEST flyff\source\_database\query.cpp(42): warning C4477: 'sscanf' : format string '%02x' requires an argument of type 'unsigned int *', but variadic argument 1 has type 'BYTE *'
1>c:\TEST flyff\source\_database\query.cpp(42): note: consider using '%hhx' in the format string
1>c:\TEST flyff\source\_database\query.cpp(339): warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _stricmp. See online help for details.
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\string.h(568): note: see declaration of 'stricmp'
1>BillingMgr.cpp
1>BillingMgrJP.cpp
1>BillingMgrJP2.cpp
1>BillingMgrTH.cpp
1>BillingMgrTW.cpp
1>dpadbill.cpp
1>dpBilling.cpp
1>dpBillingTH.cpp
1>Generating Code...
1>des.c
1>AccountServer.vcxproj -> C:\1.Primitive Flyff\Source\AccountServer\.\..\..\Output\AccountS erver\Release\AccountServer.exe
1>Done building project "AccountServer.vcxproj".
========== Rebuild All: 1 succeeded, 0 failed, 0 skipped ==========
1>------ Rebuild All started: Project: AccountServer, Configuration: Release Win32 ------
1>StdAfx.cpp
1>_WIN32_WINNT not defined. Defaulting to _WIN32_WINNT_MAXVER (see WinSDKVer.h)
1>c:\TEST flyff\source\_network\cmnhdr.h(230): warning C4996: 'GetVersionExA': was declared deprecated
1>c:\program files (x86)\windows kits\8.1\include\um\sysinfoapi.h(433): note: see declaration of 'GetVersionExA'
1>c:\TEST flyff\source\_common\file.h(30): warning C4996: 'fileno': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _fileno. See online help for details.
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\stdio.h(2450): note: see declaration of 'fileno'
1>c:\TEST flyff\source\_common\file.h(34): warning C4996: 'putw': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _putw. See online help for details.
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\stdio.h(2454): note: see declaration of 'putw'
1>account.cpp
1>AccountServer.cpp
1>DBManager.cpp
1>dpdbsrvr.cpp
1>dpsrvr.cpp
1>dpwldsrvr.cpp
1>globalgiftbox.cpp
1>ar.cpp
1>heapmng.cpp
1>mytrace.cpp
1>c:\TEST flyff\source\_network\misc\src\mytrace.cpp(98): warning C4996: 'strlwr': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _strlwr. See online help for details.
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\string.h(574): note: see declaration of 'strlwr'
1>buffer.cpp
1>crc.cpp
1>sock.cpp
1>dxutil.cpp
1>c:\TEST flyff\source\_directx\dxutil.cpp(9): warning C4603: 'STRICT': macro is not defined or definition is different after precompiled header use
1>c:\TEST flyff\source\_directx\dxutil.cpp(9): note: Add macro to precompiled header instead of defining here
1>c:\TEST flyff\source\_directx\dxutil.cpp(11): note: use of precompiled header
1>debug.cpp
1>file.cpp
1>memtrace.cpp
1>scanner.cpp
1>timer.cpp
1>vutil.cpp
1>Generating Code...
1>Compiling...
1>xutil.cpp
1>Query.cpp
1>c:\TEST flyff\source\_database\query.cpp(42): warning C4477: 'sscanf' : format string '%02x' requires an argument of type 'unsigned int *', but variadic argument 1 has type 'BYTE *'
1>c:\TEST flyff\source\_database\query.cpp(42): note: consider using '%hhx' in the format string
1>c:\TEST flyff\source\_database\query.cpp(339): warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _stricmp. See online help for details.
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\string.h(568): note: see declaration of 'stricmp'
1>BillingMgr.cpp
1>BillingMgrJP.cpp
1>BillingMgrJP2.cpp
1>BillingMgrTH.cpp
1>BillingMgrTW.cpp
1>dpadbill.cpp
1>dpBilling.cpp
1>dpBillingTH.cpp
1>Generating Code...
1>des.c
1>AccountServer.vcxproj -> C:\1.Primitive Flyff\Source\AccountServer\.\..\..\Output\AccountS erver\Release\AccountServer.exe
1>Done building project "AccountServer.vcxproj".
========== Rebuild All: 1 succeeded, 0 failed, 0 skipped ==========
You as Junior Dev should know it. VS17 is strict on data type declaration. Copy those error codes and search it on google.
Vielen Dank Sedrika, werde mich mal dran setzen ^^
bin ganz neu hier in der scene, und hab soo viele ideeen, eine Frage noch, wie bekomm ich denn oben rechts bei der Exe die symbole hin ? minimieren,vergrößern,schließen ? die sind bei mir irgendwie nicht vorhanden :O
Vielen Dank Sedrika, werde mich mal dran setzen ^^
bin ganz neu hier in der scene, und hab soo viele ideeen, eine Frage noch, wie bekomm ich denn oben rechts bei der Exe die symbole hin ? minimieren,vergrößern,schließen ? die sind bei mir irgendwie nicht vorhanden :O
Schau mal nach, da findest du einige Sachen die dir weiterhelfen werden.
Why can't I use the keyboard shortcuts in game? Build is fine, playing the game works fine, can write etc.. but keyboard shortcuts wont work..
ex pressing I wont open Inventory, pressing Q wont open quest.. Can't use anything on the keyboard. help please
Why can't I use the keyboard shortcuts in game? Build is fine, playing the game works fine, can write etc.. but keyboard shortcuts wont work..
ex pressing I wont open Inventory, pressing Q wont open quest.. Can't use anything on the keyboard. help please
if you have "custom keybinds" system active (e. g. from erendora/gow), your keys arent set already, and you have to set them manually in your options menu
if you have "custom keybinds" system active (e. g. from erendora/gow), your keys arent set already, and you have to set them manually in your options menu
I have not edited anything in this source, I compiled it and went ingame, nothing new added still no keybindings work
Metin2 und Visual Studio Source.. 09/15/2016 - Metin2 Private Server - 0 Replies Tagchen,
ich habe derweil ein ziemlich ärgerliches Problem und bräuchte
die Hilfe von Erfahrenen Usern. Ich habe von den Kori Files
Version 1.3
Die Source vom Client sowie Server. Ich installierte mir also
Visual Studio 2008 und dann SP1 und danach wieder rum
Visual Studio 2015 Community. Das Problem was nun besteht
visual studio source code einfügen? 01/21/2015 - General Coding - 2 Replies hej leute, ich würde gerne einen bestehenden source code auf nem spiel benutzen, aber wie geht das genau? kann mir einer ein video schicken, oder sagen wie das geht bzw. wie man den aktiviert?
Source upgrade auf Visual Studio 2010 07/20/2014 - Flyff Private Server - 5 Replies Warnung 1 warning C4996: 'SymEnumerateSymbols': wurde als veraltet deklariert
Wie kann man es beheben?
Alternativen zu Visual Studio wegen Source 05/31/2011 - Flyff Private Server - 17 Replies Hallo Leute ich weis nicht wo das hingehört, also poste ich es hier hin: Ich möchte gerne die Source bearbeiten... Naja brauch man ja bekanntlich Visual Studio 2003... Dies kostet ja etwas, aber da ich das Geld nicht habe wollte ich fragen ob ich die Source auch einfach irgendwie mim Editor oder so bearbeiten kann?!? Eigentlich geht es am Ende nur über´s abspeichern, das alles in den richtigen dateien im Output ordner landet...
Wenn es da keine alternative gibt, kann man auch alles was man...