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[Fix] User is not in GW

Discussion on [Fix] User is not in GW within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

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Old   #1

 
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[Fix] User is not in GW

Too lazy to explain the exploit

Change your "CDPSrvr::OnGCTele" to ->

Code:
void CDPSrvr::OnGCTele( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
{
	CUser* pUser	= g_UserMng.GetUser( dpidCache, dpidUser );
	if( IsValidObj( pUser ) )
	{
		if( pUser->GetWorld() && pUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
		{
			PRegionElem pRgnElem = g_WorldMng.GetRevivalPos( WI_WORLD_MADRIGAL, "flaris" );
			if( pRgnElem )
				((CMover*)pUser)->REPLACE( g_uIdofMulti, WI_WORLD_MADRIGAL, D3DXVECTOR3( 6983.0f, 0.0f, 3330.0f ), REPLACE_NORMAL, nDefaultLayer );
		}
	}
}
ZeroTwo02 is offline  
Old   #2
 
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What exactly can you do with this exploit? Just teleport to flaris?
alfredico is offline  
Old   #3
 
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you can send the packet all time and the server does not check you map id with this you can only use it in guildwar arena
Drabur is offline  
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Old   #4

 
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Quote:
Originally Posted by alfredico View Post
What exactly can you do with this exploit? Just teleport to flaris?
Use packet to teleport on FIGHT (GW) to flaris
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Old   #5
 
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Quote:
Originally Posted by naruto66620 View Post
Use packet to teleport on FIGHT (GW) to flaris
Nope. You can actually teleport from anywhere without this "fix". The reason I asked is because I wasn't sure if could be used for other purposes and why someone would release a fix that could be considered useless. And for fixing I would rather check if the user is already in siege (line up and so on) and siege is opened and not just check the map, you can still use the exploit if the player enters on siege map, but well who cares...
As server admin, I would be really scared if someone sends a packet and teleports to flaris, mostly because player wouldn't buy blinkwings.
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