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[Open Source] Vexare GUI Editor
Discussion on [Open Source] Vexare GUI Editor within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.
02/03/2014, 21:58
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#1
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[Open Source] Vexare GUI Editor
Da ich keine Zeit mehr habe an dem Ding zu arbeiten pack ich hier mal den Code rein, vllt macht sich ja wer die Mühe den Spaß zu beenden.
An sich sollte das Ganze noch nicht verwendet werden, da der Code noch lange nicht so weit ist. So siehts momentan aus:
Viel Spaß damit an diejenigen, die mal ne kleine Herausforderung suchen^^
Hier der svn Link:
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02/04/2014, 14:23
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#2
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Thanks for the release
here is the link:
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02/05/2014, 07:44
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#3
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Hey, i just saw how this work and i found out that you need WndStyle.h with the app, so that would be nice if you could include some errors message.. Or i can do i if you don't have time haha
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02/05/2014, 09:31
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#4
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The title says Open Source so feel free to edit everything you want. And this isn't even finished.
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02/05/2014, 12:52
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#5
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Quote:
Originally Posted by Sedrika
The title says Open Source so feel free to edit everything you want. And this isn't even finished.
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I know what does opensource means, but i just wanted him to do it so everyone can have it.
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02/05/2014, 14:16
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#6
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This tool is very far away from being completed. In is last sentences he says 'Haver fun at those who are looking for a small challange'. I don't think that he's going to finish it nor work on it. You could do it and upload it for others.
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02/05/2014, 14:51
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#7
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I thought about a project made for and by the community, because in my opinion it's a huge project for a private person.
That's also a reason for uploading it to a subversion server, so that everyone can commit small fixes or some addons.
Nevertheless there's much to do until it works properly.
TODO:
Code:
-Implement the applet view itself
-Implement property window
-Implement saving
-Fix moving of objects
-Show scrollbars
It'd be nice if you share your progress, that's why i marked it as "open source".
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02/05/2014, 15:14
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#8
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You should do a copy of this project then. There're many black sheeps.
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02/05/2014, 19:25
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#9
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So from my part, i've fixed the moving of the objects, but still needs some more fixings
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02/05/2014, 22:13
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#10
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You guys should use Trebuchet MS or Verdana as fontstyle and not Arial.
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02/05/2014, 22:42
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#11
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A question guys, this GUI have % done?
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02/05/2014, 22:47
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#12
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I'd say a bit above 50%.
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02/15/2014, 19:05
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#13
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Is anyone still working on this one?
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02/16/2014, 22:46
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#14
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Yes i do, i just can't find some free time these days, too much exams.
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02/20/2014, 20:48
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#15
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Quote:
Originally Posted by WurstbrotQT
I thought about a project made for and by the community, because in my opinion it's a huge project for a private person.
That's also a reason for uploading it to a subversion server, so that everyone can commit small fixes or some addons.
Nevertheless there's much to do until it works properly.
TODO:
Code:
-Implement the applet view itself
-Implement property window
-Implement saving
-Fix moving of objects
-Show scrollbars
It'd be nice if you share your progress, that's why i marked it as "open source".
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Done
Code:
-improove load time to ~ 5Sek ( Original = 20 Sek )
-implent offi Scanner Class
-implent Apllet View ( Single Texture and Tile )
-start implent WBS_NOFRAME
-start Fixxing Control Movemoent
-Changed Structs to Offi
Ich mach doch lieber was eigenes, von daher werden das meine einzigsten Patch Logs sein. War auch nur für spielerein
Habs übrigens umbenannt weil mir der name überhaupt nicht gefiel.
DL :
Bild
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