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Yo, Source.

Discussion on Yo, Source. within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

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Old 08/24/2012, 10:33   #31
 
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here just the



country icons
Attached Files
File Type: rar _Country.rar (26.9 KB, 38 views)
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Old 08/24/2012, 13:37   #32
 
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we kinda need the resource, for the new windows and you say this:

Quote:
Item Reward ( per .txt anpassbar. )
we also need the .txt filles of some of your new update's...


plz upload your Resource with it, we would all love it!
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Old 08/24/2012, 15:19   #33
 
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Weil Monster Flyff so cool ist und meint das ich das Window geklaut habe / nach gemacht hab, release ich mal die Resdata von dem Teleporter.

- Ich wusste nicht mal das Monster Flyff soetwas hat, mal davon abgesehn wusste ich nicht das Monster Flyff so ein kindisches Team hat.


Resdata.inc
PHP Code:
// window resource script
APP_TELEPORTER "WndTile08.tga" "" 1 640 464 0x2410000 26
{
// Title String
""
}
{
// Help Key
""
}
{
    
WTYPE_LISTBOX WIDC_LISTBOX1 "WndEditTile00.tga" 1 40 22 194 346 0x20020000 0 0 0 0 46 112 169
    
{
    
// Title String
""
    
}
    {
    
// ToolTip
""
    
}
    
WTYPE_BUTTON WIDC_BUTTON1 "ButtApply.tga" 0 72 374 144 394 0x220010 0 0 0 0 46 112 169
    
{
    
// Title String
""
    
}
    {
    
// ToolTip
""
    
}
    
WTYPE_STATIC WIDC_STATIC1 "" 0 284 56 534 306 0x2220002 0 0 0 0 46 112 169
    
{
    
// Title String
""
    
}
    {
    
// ToolTip
""
    
}
    
WTYPE_TEXT WIDC_TEXT1 "WndEditTile00.tga" 1 268 328 568 404 0x20020000 0 0 0 0 46 112 169
    
{
    
// Title String
""
    
}
    {
    
// ToolTip
""
    
}
    
WTYPE_STATIC WIDC_STATIC2 "WndEditTile200.tga" 1 365 20 498 36 0x2222481 0 0 0 0 46 112 169
    
{
    
// Title String
""
    
}
    {
    
// ToolTip
""
    
}


resdata.h
PHP Code:
#define APP_TELEPORTER                            2104 

Der Teleporter sollte funktionieren, ich wollte ihn eigentlich per .inc auslesen lassen, aber dazu hatte ich keine Zeit mehr.


Zum ändern der Beschreibung der Länder, bzw, der Gebiete wie Flaris
einfach in WndField.cpp gehen und:


PHP Code:
    switch( m_nSelected )
    {
    case 
0strFile "flaris.tga"strLandName ="Flaris"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat.";  break;
    case 
1strFile "SM.tga"strLandName ="Saint Morning"strDes="Saintmorning ist Saintmorning."; break;
    case 
2strFile "darkon.tga"strLandName ="Darkon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
3strFile "darkon1.tga"strLandName ="Darkon 1"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
4strFile "darkon3.tga"strLandName ="Darkon 3"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
5strFile "vulcano.tga"strLandName ="Vulcano"strDes"Vulcano ist ein Dungeon in dem ein wütender Drache sein Zuhause hat. Dort dropt man die Bloody Waffen."; break;
    case 
6strFile "behemoth.tga"strLandName ="Behemoth Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
7strFile "animush.tga"strLandName ="Animus - Hero Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
8strFile "animusm.tga"strLandName ="Animus - Master Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
9strFile "tramnukm.tga"strLandName ="Tramnuk - Master Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
10strFile "tramnuk.tga"strLandName ="Tramnuk Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
11strFile "khaldera.tga"strLandName ="Khaldera"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
12strFile "Bahara.tga"strLandName ="Bahara"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
13strFile "Sanpres.tga"strLandName ="Sanpres 1 Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
14strFile "Sanpres.tga"strLandName ="Sanpres 2 Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
15strFile "Upresia.tga"strLandName ="Upresia 1 Dungeon"strDes"Upresia ist ein Dungeon, der von vielen Pilzen umgeben ist."; break;
    case 
16strFile "Upresia.tga"strLandName ="Upresia 2 Dungeon"strDes"Upresia ist ein Dungeon, der von vielen Pilzen umgeben ist."; break;
    case 
17strFile "Herneos.tga"strLandName ="Herneos 1 Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
18strFile "Herneos.tga"strLandName ="Herneos 2 Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
19strFile "Knochenpfad.tga"strLandName ="Knochenpfad"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
20strFile "Crystal.tga"strLandName ="Crystal Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
21strFile "Kalgas.tga"strLandName ="Kalgas Dungeon"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    case 
22strFile "Eillun.tga"strLandName ="Eillun"strDes"Flaris ist die Stadt, in der jeder mal angefangen hat."; break;
    default: 
strFile "flaris.tga"strLandName ="Error"strDes"Error"; break;
    } 
strDes, steht für die Beschreibung.
strLandName steht für Gebiet - Name. ( z.B Flaris )
strFile steht für die Datei die geladen werden soll.


Die Bilder müssen in folgendem Pfad liegen: "Theme\\Default\\LoadMap\\"
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Old 08/24/2012, 18:46   #34

 
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Drei Fragen:
Wie die Teleporter in das Spiel zu bekommen?
Oder finden Sie Ressourcen "LoadMap"?
Haben Sie resdata der PlayerSiege?
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Old 08/24/2012, 18:56   #35
 
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Speak in englisch , then we can anwer your questions better .
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Old 08/24/2012, 19:20   #36
 
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naruto66620, need the resdata.inc, he speak very bad german.
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Old 08/24/2012, 19:34   #37

 
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Need :
~ LoadMap
~ ResData for PlayerSiege
~ And how to appear in game teleporter?
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Old 08/24/2012, 19:51   #38
 
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Look at funcapplet there should be the hotkey,

loadmap is only a folder there comes the pictures
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Old 08/24/2012, 21:33   #39

 
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@Razzer Er meinte damit wo er den Ordner mit den Bildern finden kann so als Download halt;D
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Old 08/24/2012, 23:10   #40

 
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Need :
~ LoadMap
~ ResData for PlayerSiege
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Old 08/24/2012, 23:45   #41

 
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kann mir evtl einer bei dem error helfen

PHP Code:
D:\Neurospace\Source\Program\_Interface\FuncApplet.cpp(221): error C2065'AppMain_wndappteleport' undeclared identifier 
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Old 08/24/2012, 23:49   #42
 
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DECLAREAPPLET -.-
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Old 08/25/2012, 00:54   #43

 
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Also ich muss echt sagen das es ein nice teleporter ist,
aber wenn ich ingame jetze nach sm will oder sonso wohin passiert nix..

kann mir da einer weiterhelfen evtl?

lg
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Old 08/26/2012, 00:18   #44
 
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i would like to ask, can you upload your resource/theme folder to?
would be realy helpfull cos of the .txt filles we need to some updates, and the photo's and new windows..

i se allot players with ALLOT problems trying the new windows, and systems, and as you said.... for some updates you can edit them with a .txt filles(wath we DONT have)

atleast a reply to this would be kinda cool....

greets!
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Old 08/26/2012, 02:42   #45
 
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I think the guys upside me is quite right, would you at least release EVERYTHING needed to make all that stuff to work properly ?
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