Discussion on Alpha Centauri Flyff | Low-Mid Rate | No-Pay-to-Win within the Flyff PServer Advertising forum part of the Flyff Private Server category.
How will you monetize this server? will it be purely cosmetic only?
Sorry for the very late reply,
We're not a server that cares too much about monetization, but yes, we will be selling off cosmetic items, mounts, certain scrolls (where non-game breaking) and so on
We're not a server that cares too much about monetization, but yes, we will be selling off cosmetic items, mounts, certain scrolls (where non-game breaking) and so on
We released the Patch Update v0010 last Sunday as expected, however this patch log comes to you very late and for that we apologise.
We do however have a few changes in this weeks patch update that we feel that will make up for the lateness of this post.
Baruna Drops:
Baruna 130 Weapons/Shield added to Ankou drops.
Baruna 135 Armor added to Kalgas drops.
Baruna Upgrade Items added to Dungeon Monsters/Bosses.
Baruna Weapon & Armor Safe Upgrading added to Safe Upgrade.
Baruna Armour/Weapon Safe Piercing added to Safe Piercing.
Safe Element Upgrade can now Element Baruna Weapons/Suits.
Shining Oricalkum Converter re-instated:
Removal of all stats/set effects from fashion sets/pieces for the following reasons:
How many games are there out there where fashion items have bonuses?
It makes it harder to balance
Maintain the No-Pay-2-Win aspect
Makes it harder to release new fashion, you'd have to always match or give better stats
Over time can break the game due to fashion being more powerful and useful then weapons/armour.
We're always trying to improve and implement changes that you guys want, over decemeber i've got a lot more free time and will be able to focus more on Alpha Centauri Servers and try to improve them even more and make them a ton more fun for the players.
We've already for a list of Bugs and Suggestions that we will be trying to resolve for the next update, with a small intermediate update happening on Saturday 7th December to resolve the Dungeon monster agro issues.
We will also be reviewing monster drop level drop rate reductions.
Keep the suggestions coming guys and we will become better then any other Flyff server available.
Read more on our forums at:
As always all,
We thank you for your support and dedication.
Many Thanks,
Nick Hough
Quote:
Originally Posted by Blossome
Monetize what?
If you wish to see the historical values of our Online Count you can do so via the "Stats" page, on that page there is a "Charts" subpage with charts where you visualise our progressions
Why does my Antivirus keeps on blocking your site? Fix that asap or you wont get any players.. Nobody likes suspicious stuff :\
There are various reasons an anti-virus may block a site, such as the anti-visus not trusting the content.
You'd have to be more specific on what the anti-virus is blocking otherwise we can't ammend it.
According to the results of a site scan, there is no evidence of issue (bar one)
The scan result can be found below
Also note our site sits behind Cloudflare so it is more likely your Anti-virus doesn't like cloudflare scanning your system before allowing access? Worth checking other sites with the same systems in place
Quote:
Originally Posted by xTwiLightx
Then the Anti-Virus might be the problem, not a top level domain like ".online".
You are absolutely right. Some sites are just flagged by Anti-viral softwares due to populatiry, not nessasarily for the content they hold.
Also the ".online" domain could also be the issue. As it's not a widely adopted domain extension at present, some of the less popular anti-viral softwares may not have added the extension to their allowed lists
P.S TwiLight, always loved this quote "The best thing about a boolean is even if you are wrong, you are only off by a bit.
- Anonymous"
Patch Update v0014 is finally here, and we've got some new and interesting changes for you guys.
Daily Instance Enterences:
Instead of cooldown dungeons, we've now introduced Daily Instance Enterences instead.
Each instance has a different daily enterence count based on its complexity and rarity of item drops.
The daily counts reset every day at 12:00am server time (GMT).
Teleport Interface Revamp:
Along side the Daily Instance Enterence change, we've also changed the teleporter interface to accomidate this new feature.
There now exists a new tab within the Teleporter for "Instance Count" which will show you the dungeon, you current count for that day and the limit for that day.
Collector Field Edits:
The collector field has changed to now allow you to collect "Collector Tokens".
These tokens can then be spent at the "Collector Store" to buy Cloaks, Hairs, Masks and Glasses.
Multi Currency Vending:
As we have the "Perin in Inventory" system we felt and you felt that we needed Perin available to buy and sell items in a Private Shop.
However, we didn't just stop with Perin, we've also added the ability to sell items for Red Chips, Voter Chips and Donator chips. Three additional currencies we felt will be traded very commonly.
Other General Improvements:
Adjusted Hit/Miss calculation (As well as increased minimum hit rating from 20% to 25%).
Moved Scroll of Element Change to Consumables store in the Scrolls Tab, this item now costs 250k a piece.
Removed Rooting and Stonehand from Non-Boss monsters.
Changed Couple buff benefits.
General Fixes:
Party Interface on V19 Theme (still had black text).
Fixed Dread Drakul the Diabolic damage (now does about 75% more damage).
Fixed Next and Previous buttons on Gold Theme Character Selection screen.
Fixed Death animation randomly playing when you were attacked.
Fixed Navigator sizing and button placement issue when moving from Classic to Gold theme.
Fixed stat hack exploit.
Fixed Bug in Quick Job Change where you didn't get the extra 3 stats when changing from Hero to Legend.
Fixed Vendor Issue with not being able to sell specific items from inventory. Was caused by the large inventory changes made.
Fixed Guild EXP issue for Ranged/Mage classes. All classes and skills will now gain you EXP, as long as you're attacking a monster and not a player.
We've still got tons more to add, improve and correct to make this server truly amazing. However with your guys help, this shouldn't be too difficult.
Patch Log v0015 is finally here, this is quite possibly our biggest log yet.
2H-Weapon Combination:
This system is packed full of features and benefits.
Allows the merging of Weapon Level, Element, Awakes, Piercings AND Jewels.
New Donations Items:
3 New Masks.
4 New Fashion Sets.
9 New Cloaks.
11 New Pets.
To find out more about these, please visit our forums at the link below.
Baruna Jewel Socketing:
No longer do you need to sacrafice POWER to use those amazing Baruna Weapons.
Exactly the same as Ultimate Jewel socketing, used in the exact same way, with the exact same benefits and rates.
Ultimate Blessing of Baruna Converter:
Anywhere the Shining Ori Converter menu existed, there now exists the UBOB Converter menu too.
You require 5x Blessing of Baruna to create one Ultimate Blessing of Baruna (mostly because you can get up to 5 per drop in dungeons).
As always the Ultimate Blessing of Barunas only prevent the loss of a Baruna Level when upgrading, it does not improve the upgrade rate.
Other General Improvements:
Improved Buff Timer Display.
Added Ping to CTRL + F FPS display
Keep Cards on Removal.
Improved Daily/Weekly Quest UI.
Refined Game memory usage.
General Fixes:
Psychic Wall Crash Bug
Fixed potental dupe bug
Gold Theme Fixes
Buff Bonus text colour on , now set to cyan (blue)
Hotkey assignment issues for Gold Theme, 9 and 0 are now usable in Gold Theme Mode
Corrected Pierced Card Removal list, now shows with white text in the Gold Theme
Fixed unbinding scroll
Fixed posting via the mailbox in-game
Removed FPS limiting feature, this caused a bug where you would either over render or slow render scenes. We've decided to just remove this and restore eFlyff like frame rendering
Fixed Baruna Shields not being upgradable/piercable
Fixed Inventory Sort button, when resizing inventory height, it broke the button anchor.
Fixed Baruna Pierced Card Removal, cards can now be removed from Baruna Items
Fixed Misplaced Fashion Items (being placed in armour equipment and not fashion slots)
This however does not fix Fashion Items which are in the "Items" tab within the Inventory, if you notice any placed here let me know to fix.
Fixed Mysterious text spam
As always guys, we really appreciate your help, support and dedication to making this server what it is.
If you have any other suggestions PLEASE always feel free to share them.
We are extemely sorry that this patch log has gotten to you much later then we expected. But better late then never hey!
This patch log will have a different initial format compared to the others and will be purely text based, this is down to our graphics designer Grindome not feeling well recently and being unable to create us our patch images.
V16 Element Glow with Toggle:
V16 Element Glow has been added to the game, with the ability to toggle between old and new glow styles. Classic glow will be the default.
To toggle between the two glows please use the "Scroll of Glow Change".
This scroll can be found in the Voter Store for 20 Voter chips each.
Invite Party Members to Dungeons:
Whenever a party member enters a Party Dungeon, first time only, they will be prompted with a pop-up.
This pop-up allows you to decide whether or not you'd like to invite your party to join you in this dungeon..
If the player who started the dungeon selects "Yes" they will invite all members of the party who meet the criteria to enter that dungeon.
If the player who started the dungeon select "No", they will simply continue through the dungeon as normal.
Dungeon Drop Changes/Balances :
As you are all very much aware, the drops of certain dungeons were impossible, this is due to no careful planning being taken to scale drops based on dungeon level, classes required to enter and rarity of weapons inside.
This has now changed and all Scrolls, Cards and Weapon/Armour inside dungeons have been completely modified to perfect the drop rating of dungeons.
We've also remove 15% and (SR) cards from all dungeons except Ankou's Asylum and Kalgas Cave, this was done to ensure that you complete the best dungeons to get the best gear.
Do note however, that all other dungeons will still drop 12% and (S) cards.
To find out all changes we've made to drop rates, please click the "Keep Reading" button below.
Other Improvements:
Pets No Longer move to Drop Locations, instead they will just instantly pickup any drop that meets your criteria, this can take a few seconds for it to respond, so be patient.
Increased Pet EXP Gain to 25x Normal.
Removed Pet Health, although lives will stay and only decrease when you die.
Increased Couple EXP Gain to 100x Normal.
Buyback has been re-enabled.
General Fixes:
Fixed some FPS issues, although not drastic, it should now be slightly better in laggy locations.
Reduced CPU usage on machines that can produce more then 60 FPS, allowing for more clients to be opened.
Fixed FPS issues throughout the game (that caused massive FPS issues), therefore you should no longer see drastic FPS drops in dungeons and worlds with high counts of monsters.
Fixed Inventory Sort and Item Delete buttons within Inventory. They will now work with any size of inventory.
Fixed Monster/Player desync issues, be warned PvP maybe affected as you will no longer be able to "jump" over certain skills.
Fixed Set Effect for Baruna Armour when upgraded past +10, also added the ability to customise this in the future.
As always guys, we really appreciate your help, support and dedication to making this server what it is.
If you have any other suggestions PLEASE always feel free to share them.