

line crash :
p2DRender->RenderTextureRotateALPHA(point, m_Marronzinha, lpShortcut->m_pTexture, fRadian, fBlend, fScal, fScal);
A little help would be greatly appreciated, thank you.
// FIXED :
Just the shader that was extracted from a file . Res and that was damaged, that’s where this **** problem came from.

discord: Rubyfff#6190