Quote:
Originally Posted by xTwiLightx
That would be causing a buffer overflow (and only if a buffer size is not enough for something) or 100% CPU usage (for whatever reason), but not an AfxMemoryException I guess.
It would be interesting how much RAM you have and how much memory your Worldserver needs when that crash occurs. It might be that 2,1GB are exceeded, which is the limit for 32bit applications.
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Taken from
"On x86, applications have 2GB of virtual memory out of 4GB (the other 2GB are reserved for the system).
On x64, these two other GB can now be accessed by 32bit applications.
In order to achieve this, a flag has to be set in the file's internal format..."
That limit can be bypassed in a x64 bits OS according to this guy but this is not suitable IMO in any case for the OP issue, still can be useful to know if there is a lack of memory or not...