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Adding Wiki
Discussion on Adding Wiki within the Flyff Private Server forum part of the Flyff category.
09/09/2017, 20:44
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#1
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Adding Wiki
Hello anyone knows this error when compiling for adding Wiki Item list?
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09/10/2017, 12:58
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#2
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PHP Code:
#ifdef __WIKI AddAppletFunc( AppMain_Wiki, APP_WIKI, _T("WndWiki"), _T("Icon_Applet.dds"), _T("Item List"), 0); #endif // __WIKI
No Problem.
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09/10/2017, 14:11
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#3
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Thanks so much Exrib0 I compiled it perfect awesome, I love you! But sad when I try to access /wiki then neuz crash. what you think the problem my friend?
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09/11/2017, 01:50
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#4
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@
try to look at your resdata.inc maybe thats the problem. the APP_WIKI is not working well in your resdata.inc
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09/11/2017, 02:28
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#5
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w0w it works
wow it works my friend thanks so much i love you  But the font is color white do you know where to change it?
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09/11/2017, 03:30
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#6
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Quote:
Originally Posted by Kakerou
wow it works my friend thanks so much i love you  But the font is color white do you know where to change it?
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WndControl.cpp
Code:
if( pWnd->GetWndId() == APP_WIKI )
{
CWndWiki *pWndWiki = (CWndWiki*)pWnd;
m_nFontHeight = 40;
CPoint pt(10,3);
DWORD dwColor;
vector<ItemProp*> *pVecItems = pWndWiki->GetItemList();
CRect rectClient = GetClientRect();
dwColor = D3DCOLOR_ARGB( 255, 0, 0, 0 );
int nPage = rectClient.Height() / m_nFontHeight;
m_wndScrollBar.SetScrollRange( 0, pVecItems->size() );
m_wndScrollBar.SetScrollPage( nPage );
for( unsigned i = (unsigned)m_wndScrollBar.GetScrollPos(); i < (unsigned)(pVecItems->size()); ++i )
{
if( i > (unsigned)(nPage + m_wndScrollBar.GetScrollPos()) )
break;
ItemProp *pProp = pVecItems->at(i);
CString strBuf;
p2DRender->RenderLine(CPoint(-2,pt.y+37),CPoint(rectClient.right,pt.y+37),0xFF776655);
if( i == m_nCurSelect )
{
CRect DrawRect = CRect(0,pt.y-2,rectClient.right,pt.y+36);
p2DRender->RenderFillRect(DrawRect,0xFFECF3F7);
p2DRender->RenderRect(DrawRect,0xFFe1ebf2);
}
if( strlen( pProp->szIcon) )
{
CTexture *pIcon = CWndBase::m_textureMng.AddTexture(p2DRender->m_pd3dDevice, MakePath(DIR_ITEM,pProp->szIcon),0xffff00ff);
pIcon->Render(p2DRender,pt);
}
CRect rectToolTip(pt.x,pt.y,pt.x+35,pt.y+35);
if( rectToolTip.PtInRect(m_ptMouse) )
{
CPoint pt2 = m_ptMouse;
ClientToScreen(&pt2);
ClientToScreen(&rectToolTip);
CItemElem Item;
Item.m_dwItemId = pProp->dwID;
g_WndMng.PutToolTip_Item(&Item,pt2,&rectToolTip,APP_WIKI);
}
pt.x += 40;
pt.y += 10;
p2DRender->TextOut(pt.x,pt.y,pProp->szName,dwColor);
pt.x += 250;
if( pProp->dwItemJob < MAX_JOB )
p2DRender->TextOut(pt.x,pt.y,prj.m_aJob[pProp->dwItemJob].szName,dwColor);
pt.x += 150;
int nLevel = (pProp->dwLimitLevel1 == NULL_ID ? 1 : pProp->dwLimitLevel1);
strBuf.Format("%d",nLevel);
p2DRender->TextOut(pt.x,pt.y,strBuf,dwColor);
pt.x = 10;
pt.y += m_nFontHeight - 10;
}
}else
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09/11/2017, 16:39
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#7
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Join Date: Sep 2017
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Wow Awesome! Thank you so much Samurai, Yolo, Exrib0 for the help. I love you
Hello I am adding now the Model View when I compile I got some error x.x
I added WndModelView.cpp and WndModelView.h in the source
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09/12/2017, 08:30
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#8
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Join Date: Apr 2017
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Quote:
Originally Posted by Kakerou
Wow Awesome! Thank you so much Samurai, Yolo, Exrib0 for the help. I love you
Hello I am adding now the Model View when I compile I got some error x.x
I added WndModelView.cpp and WndModelView.h in the source

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make sure that you include the .cpp and .h into your neuz
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