Hi elitepvpers,
Well 1 problem solved so I am heading to my next ideas.
I was thinking of this idea
With the release of the __ITEM_GRADE system we can make the weapons and set items an bit more interesting to get.
What I have in mind is this
--Let all Weapons drop from all mobs.
--Remove all dwDestParam etc from resource
--Remove Level requirement from resource.
now lets take it an step further.
When I am an level 25 char I will kill an mob then this will drop 1 weapon that has an level requirement set to 25 and with the item_grade system we can also add proper stats to that weapon.
So lets say I got an legendary axe at level 55
So this will be the stats at level 55
Min Max Damage 50~75
according to your class one of the main stats INT/STA/DEX/STR
numbers around 7~11 <-- Need to think about this further.
For the second stats we can randomize it
Adoch/Crit change/Speed/ etc.
Making sure that if you are an slayer you wont get the Stat INT and or DCT on the Axe.
so the entire weapons drop etc will be somewhat releated to diablo.
What do you think about it?
is it more fun to play or do you guys like the same old same old?
Please leave your thoughts.
With kind regards.






