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About PartyDungeon.Lua
Discussion on About PartyDungeon.Lua within the Flyff Private Server forum part of the Flyff category.
06/19/2013, 16:47
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#1
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elite*gold: 0
Join Date: Oct 2012
Posts: 948
Received Thanks: 157
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About PartyDungeon.Lua
Hi elitepvpers,
I am currently setting up the v18 dungeons like Eflyff.
However its bugging me that it wont work.
I have no crashes.
This is what i did.
For Sanpress i added with beast the 2 mobs.
Midd Boss and Boss
This is my Lua for it
AddDungeon( "WI_INSTANCE_SANPRES" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO)
SetLevel( 105, 115 )
SetCoolTime( MIN(60) )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH", true, 1960, 100, 248 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES", true, 1384, 110, 1734 )
--}
However i dont need to kill the mid level boss i can go ahead to the boss and kill that one.
Now maybe i thought well i dont need to add those mobs with beast.
So i deleted them from Sanpress 2
Lua
AddDungeon( "WI_INSTANCE_SANPRES_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO)
SetLevel( 105, 115 )
SetCoolTime( MIN(60) )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH_1", true, 1960, 100, 248 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES_1", true, 1384, 110, 1734 )
--}
I enter the dungeon and there is no Mid level boss to be found. Also no Boss.
Now my question is do i need to add those mobs also to the map with beast or is there something else missing.
Cause i opend Behemoth cave with beast and Behemoth is not added with beast. However i can kill it when i kill those statues.
With kind regards
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06/19/2013, 16:55
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#2
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elite*gold: 0
Join Date: Apr 2012
Posts: 43
Received Thanks: 4
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Hey, i am not sure, if this will solve the Problem and i stopped develope Flyff about 10 months ago, but i think i remember, that you have to set the monster who has to be killed, to the false parameter, so it will looks like this :
AddDungeon( "WI_INSTANCE_SANPRES_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO)
SetLevel( 105, 115 )
SetCoolTime( MIN(60) )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH_1", false, 1960, 100, 248 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES_1", true, 1384, 110, 1734 )
--}
excuse me if i am wrong, but i think this is how it works ...
best regards
Invitcum
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06/19/2013, 17:20
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#3
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elite*gold: 0
Join Date: Oct 2012
Posts: 948
Received Thanks: 157
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Thank you for the answer but that didnt solved it
For sanpress 1 both the mid and high boss are there. Even i didnt killed the mid boss.
For Sanpress 2 Nothing is there.
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06/19/2013, 17:57
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#4
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elite*gold: 0
Join Date: Jan 2009
Posts: 1,741
Received Thanks: 1,674
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Quote:
Originally Posted by xInvitcum
Hey, i am not sure, if this will solve the Problem and i stopped develope Flyff about 10 months ago, but i think i remember, that you have to set the monster who has to be killed, to the false parameter, so it will looks like this :
AddDungeon( "WI_INSTANCE_SANPRES_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO)
SetLevel( 105, 115 )
SetCoolTime( MIN(60) )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH_1", false, 1960, 100, 248 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES_1", true, 1384, 110, 1734 )
--}
excuse me if i am wrong, but i think this is how it works ...
best regards
Invitcum
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False/True is just the aggro state...
Try this one:
Code:
AddDungeon( "WI_INSTANCE_UPRESIA" )
--{
SetClass( CLASS_NORMAL,CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO )
SetLevel( 75 , 300 )
SetCoolTime( MIN(90) )
SetMonster( ID_BOSS, "MI_DREAMQEEN01", true, 2151, 100, 1727 )
--}
AddDungeon( "WI_INSTANCE_UPRESIA_1" )
--{
SetClass( CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO)
SetLevel( 75 , 300 )
SetCoolTime( MIN(90) )
SetMonster( ID_BOSS, "MI_DREAMQEEN01_1", true, 2151, 100, 1727 )
--}
AddDungeon( "WI_INSTANCE_HERNEOS" )
--{
SetClass( CLASS_NORMAL,CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO )
SetLevel( 90 , 300 )
SetCoolTime( MIN(90) )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01", true, 689, 100, 508 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01", true, 1942, 100, 1424 )
--}
AddDungeon( "WI_INSTANCE_HERNEOS_1" )
--{
SetClass( CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO )
SetLevel( 90 , 300 )
SetCoolTime( MIN(90) )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01_1", true, 689, 100, 508 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01_1", true, 1942, 100, 1424 )
--}
AddDungeon( "WI_INSTANCE_SANPRES" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO )
SetLevel( 105 , 300 )
SetCoolTime( MIN(90) )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH", true, 1961, 101, 253 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES", true, 1362, 109, 1730 )
--}
AddDungeon( "WI_INSTANCE_SANPRES_1" )
--{
SetClass( CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO)
SetLevel( 105 , 300 )
SetCoolTime( MIN(90) )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH_1", true, 1961, 101, 253 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES_1", true, 1362, 109, 1730 )
--}
This is from official flyff.
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