How can it be buggy in some places?
U used a PS or completely implemented it in the Source?
I'd prefer using a PS.
P.S.: A little tip, render the whole minimap including the monster and player marks on your rendertarget, it'll be much faster instead of always adding the origin point to the render point.
Adding Alpha Mask on V18 taskbar, need help 12/16/2014 - Flyff Private Server - 9 Replies http://i.epvpimg.com/mTVPd.png
http://i.epvpimg.com/mTVPd.png
Looking forward to know to make the taskbar transparent.
Thanks in advance.
Need some help for alpha mask 03/12/2013 - Flyff Private Server - 8 Replies Hey guy,
The screen says all, I would reverse the alpha mask :
http://img11.hostingpics.net/pics/834252helpflyff .png
Source for the texture :
CWndBase::m_textureMng.AddTexture( D3DDEVICE, MakePath( DIR_THEME, "Slot07.tga" ), 0xff000000, TRUE )
I guess dat i need to change/use a variable of AddTexture function.
Thanks
[Alpha Version]Show Tool 10/07/2012 - Last Chaos Private Server - 6 Replies Dieses Tool überprüft Character.
Es Überprüft alle Chars die über 100kkk gold besitze.
ich würde dieses tool weiter entwicklen sprich alle t_inven und alle tables sowie andere tools falls erwünscht.
Voraussetzung: Java JRE 7 Starten mit der beigelegten .bat
[Show Off] Mask Wings that make you float 12/21/2011 - Flyff Private Server - 34 Replies http://img836.imageshack.us/img836/1113/flyff00008 j.th.jpg
http://img98.imageshack.us/img98/1581/flyff00002c .th.jpg
http://img855.imageshack.us/img855/5915/flyff0000 1bj.th.jpg
http://img707.imageshack.us/img707/7794/flyff0000 3lk.th.jpg
http://img714.imageshack.us/img714/2452/flyff0000 7kp.th.jpg