Hallo E*PvP
Ich habe ein Problem beim einfügen der 
Die Spezial Waffen bestehen ja aus 4 verschiedenen Waffen Sets [Destiny, Catalyst, Swiftness, Forgotten Paradise] Und bei mir gehen davon nur die Swiftness und die Paradise Waffen.
Hier mal meine Einträge:
defineItem.h:
Code:
#define II_WEA_SWO_CATALYST 40002 #define II_WEA_SWT_CATALYST 40003 #define II_WEA_AXE_CATALYST 40004 #define II_WEA_AXT_CATALYST 40005 #define II_WEA_KNU_CATALYST 40006 #define II_WEA_CHE_CATALYST 40007 #define II_WEA_WAN_CATALYST 40008 #define II_WEA_STA_CATALYST 40009 #define II_WEA_YOY_CATALYST 40010 #define II_WEA_BOW_CATALYST 40011 #define II_WEA_SWO_ULTIMATE 40012 #define II_WEA_SWT_ULTIMATE 40013 #define II_WEA_AXE_ULTIMATE 40014 #define II_WEA_AXT_ULTIMATE 40015 #define II_WEA_KNU_ULTIMATE 40046 #define II_WEA_CHE_ULTIMATE 40017 #define II_WEA_WAN_ULTIMATE 40018 #define II_WEA_STA_ULTIMATE 40019 #define II_WEA_YOY_ULTIMATE 40020 #define II_WEA_BOW_ULTIMATE 40021 #define II_WEA_BOW_PARADISE 40022 #define II_WEA_BOW_PARADISEUM 40023 #define II_WEA_CHE_PARADISE 40024 #define II_WEA_CHE_PARADISEUM 40025 #define II_WEA_AXT_PARADISE 40026 #define II_WEA_AXT_PARADISEUM 40027 #define II_WEA_SWO_PARADISE 40028 #define II_WEA_SWO_PARADISEUM 40029 #define II_WEA_SWD_PARADISE 40030 #define II_WEA_SWD_PARADISEUM 40031 #define II_WEA_STA_PARADISE 40032 #define II_WEA_STA_PARADISEUM 40033 #define II_WEA_WAN_PARADISE 40034 #define II_WEA_WAN_PARADISEUM 40035 #define II_WEA_KNU_PARADISE 40036 #define II_WEA_KNU_PARADISEUM 40037 #define II_WEA_AXE_PARADISE 40038 #define II_WEA_AXE_PARADISEUM 40038 #define II_WEA_YOY_PARADISE 40040 #define II_WEA_YOY_PARADISEUM 40041 #define II_WEA_SWO_SWIFTNESS 40042 #define II_WEA_SWT_SWIFTNESS 40043 #define II_WEA_AXE_SWIFTNESS 40044 #define II_WEA_AXT_SWIFTNESS 40045 #define II_WEA_KNU_SWIFTNESS 40016 #define II_WEA_CHE_SWIFTNESS 40047 #define II_WEA_WAN_SWIFTNESS 40048 #define II_WEA_STA_SWIFTNESS 40049 #define II_WEA_BOW_SWIFTNESS 40050 #define II_WEA_YOY_SWIFTNESS 40051
mdlDyna.inc(unter WeaSwoWooden):
Code:
"WeaSwoCatalyst" II_WEA_SWO_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 0.5f 0 1 ATEX_NONE 1
"WeaSwtCatalyst" II_WEA_SWT_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeCatalyst" II_WEA_AXE_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtCatalyst" II_WEA_AXT_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuCatalyst" II_WEA_KNU_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheCatalyst" II_WEA_CHE_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanCatalyst" II_WEA_WAN_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaCatalyst" II_WEA_STA_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyCatalyst" II_WEA_YOY_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowCatalyst" II_WEA_BOW_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoDevil" II_WEA_SWO_ULTIMATE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwtDevil" II_WEA_SWT_ULTIMATE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeCatalyst" II_WEA_AXE_ULTIMATE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtDevil" II_WEA_AXT_ULTIMATE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuXta" II_WEA_KNU_ULTIMATE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStickXta" II_WEA_CHE_ULTIMATE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanDevil" II_WEA_WAN_ULTIMATE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaDevil" II_WEA_STA_ULTIMATE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyXta" II_WEA_YOY_ULTIMATE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowXta" II_WEA_BOW_ULTIMATE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowParadise" II_WEA_BOW_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheParadise" II_WEA_CHE_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtParadise" II_WEA_AXT_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoParadise" II_WEA_SWO_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwdParadise" II_WEA_SWD_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaParadise" II_WEA_STA_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanParadise" II_WEA_WAN_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuParadise" II_WEA_KNU_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeParadise" II_WEA_AXE_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyParadise" II_WEA_YOY_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyParadise" II_WEA_YOY_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheHernes" II_WEA_CHE_VEMPIREFFE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanHernes" II_WEA_WAN_VEMPIREFFE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaHernes" II_WEA_STA_VEMPIREFFE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowParadise" II_WEA_BOW_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheParadise" II_WEA_CHE_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtParadise" II_WEA_AXT_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoParadise" II_WEA_SWO_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwdParadise" II_WEA_SWD_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaParadise" II_WEA_STA_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanParadise" II_WEA_WAN_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuParadise" II_WEA_KNU_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeParadise" II_WEA_AXE_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoShyer" II_WEA_SWO_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwtZweiga" II_WEA_SWT_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeNeedre" II_WEA_AXE_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtAvniti" II_WEA_AXT_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuNecryn" II_WEA_KNU_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheShabere" II_WEA_CHE_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanNeplus" II_WEA_WAN_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaBirdin" II_WEA_STA_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyCisica" II_WEA_YOY_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowSaint" II_WEA_BOW_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
propItem.txt:
Code:
16 II_WEA_SWO_CATALYST IDS_PROPITEM_TXT_ULT_1 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 552 554 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.09 = AR_SHORT = DST_HP_MAX_RATE DST_CHR_CHANCECRITICAL DST_ATTACKSPEED 30 50 400 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_2 16 II_WEA_SWT_CATALYST IDS_PROPITEM_TXT_ULT_3 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 718 720 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.04 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_ATTACKSPEED 10 15 150 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_4 16 II_WEA_AXE_CATALYST IDS_PROPITEM_TXT_ULT_5 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 5000000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 547 549 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_ATTACKSPEED DST_ATKPOWER_RATE 30 250 25 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_6 16 II_WEA_AXT_CATALYST IDS_PROPITEM_TXT_ULT_7 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 5000000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 733 735 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = DST_HP_MAX_RATE DST_ATKPOWER_RATE DST_BLOCK_RANGE 30 30 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_8 16 II_WEA_KNU_CATALYST IDS_PROPITEM_TXT_ULT_9 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 5000000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 510 512 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = DST_HP_MAX_RATE DST_ADJDEF_RATE DST_BLOCK_RANGE 23 20 10 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_10 16 II_WEA_CHE_CATALYST IDS_PROPITEM_TXT_ULT_11 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = = = 619 621 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = DST_INT DST_SPELL_RATE DST_ATKPOWER_RATE 25 35 25 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEB SND_PC_DMGCHEC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_12 16 II_WEA_WAN_CATALYST IDS_PROPITEM_TXT_ULT_13 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 5000000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 619 621 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.03 = AR_RANGE = DST_INT DST_SPELL_RATE DST_BLOCK_RANGE 35 35 18 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGWANB SND_PC_DMGWANC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_14 16 II_WEA_STA_CATALYST IDS_PROPITEM_TXT_ULT_15 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 5000000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = = = 517 519 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.05 = AR_SHORT = DST_INT DST_SPELL_RATE DST_ATKPOWER_RATE 40 35 43 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_16 16 II_WEA_BOW_CATALYST IDS_PROPITEM_TXT_ULT_17 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = IK2_BULLET = 609 611 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_HP_MAX_RATE 50 22 19 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_18 16 II_WEA_YOY_CATALYST IDS_PROPITEM_TXT_ULT_19 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = = = 544 546 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.08 = AR_HRANGE = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_ATTACKSPEED 22 36 200 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_20 16 II_WEA_SWO_ULTIMATE IDS_PROPITEM_TXT_ULT_21 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 500000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 790 809 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_HP_MAX_RATE DST_ADJDEF_RATE DST_STA 40 25 45 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """LegionSword.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_22 16 II_WEA_AXE_ULTIMATE IDS_PROPITEM_TXT_ULT_23 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 500000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 696 699 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_ATKPOWER_RATE 40 45 21 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """LegionAxe.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_24 16 II_WEA_SWT_ULTIMATE IDS_PROPITEM_TXT_ULT_25 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 500000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 751 754 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.035 = AR_SHORT = DST_HP_MAX_RATE DST_BLOCK_MELEE DST_ADJDEF_RATE 30 25 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDH SND_PC_DMGSWDC """LegionBigSword.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_26 16 II_WEA_AXT_ULTIMATE IDS_PROPITEM_TXT_ULT_27 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 500000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 764 767 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = DST_CRITICAL_BONUS DST_ATKPOWER_RATE DST_CHR_CHANCECRITICAL 56 21 33 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """LegionBigAxe.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_28 16 II_WEA_KNU_ULTIMATE IDS_PROPITEM_TXT_ULT_29 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 500000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 600 603 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = DST_HP_MAX_RATE DST_CRITICAL_BONUS DST_ATKPOWER_RATE 25 50 24 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEM SND_PC_DMGCHEC """LegionKnuckle.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_30 16 II_WEA_CHE_ULTIMATE IDS_PROPITEM_TXT_ULT_31 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 500000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 922 925 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = DST_INT DST_STA DST_HP_MAX_RATE 42 42 33 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEB SND_PC_DMGCHEC """LegionStick.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_32 16 II_WEA_WAN_ULTIMATE IDS_PROPITEM_TXT_ULT_33 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 500000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 991 994 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.025 = AR_RANGE = DST_INT DST_HP_MAX_RATE DST_ATKPOWER_RATE 42 28 39 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGWANB SND_PC_DMGWANC """LegionWand.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_34 16 II_WEA_STA_ULTIMATE IDS_PROPITEM_TXT_ULT_35 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 500000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 971 984 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.045 = AR_SHORT = DST_INT DST_HP_MAX_RATE DST_ATKPOWER_RATE 50 26 46 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWD SND_PC_DMGSWDC """LegionStaff.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_36 16 II_WEA_BOW_ULTIMATE IDS_PROPITEM_TXT_ULT_37 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 500000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = IK2_BULLET = 670 683 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = DST_CRITICAL_BONUS DST_ATKPOWER_RATE DST_HP_MAX_RATE 58 34 31 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGBOWB SND_PC_DMGBOWC """item_WeaBowDCRanger.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_38 16 II_WEA_YOY_ULTIMATE IDS_PROPITEM_TXT_ULT_39 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 500000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 572 575 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.075 = AR_HRANGE = DST_HP_MAX_RATE DST_CRITICAL_BONUS DST_ATKPOWER_RATE 26 56 27 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGYOYB SND_PC_DMGYOYC """LegionYoyo.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_40 7 II_WEA_BOW_PARADISE IDS_PROPITEM_TXT_ULT_41 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = IK2_BULLET = 1049 1051 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.85 = AR_WAND = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_MP_MAX_RATE 55 50 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_BOW_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_WeaBowBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_42 8 II_WEA_BOW_PARADISEUM IDS_PROPITEM_TXT_ULT_43 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = IK2_BULLET = 1254 1301 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.85 = AR_WAND = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_MP_MAX_RATE 55 50 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_WeaBowBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_44 7 II_WEA_CHE_PARADISE IDS_PROPITEM_TXT_ULT_45 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 1049 1551 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_INT DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_CHE_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEB SND_PC_DMGCHEC """Itm_WeaCheBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_46 8 II_WEA_CHE_PARADISEUM IDS_PROPITEM_TXT_ULT_47 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_INT DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEB SND_PC_DMGCHEC """Itm_WeaCheBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_48 7 II_WEA_AXT_PARADISE IDS_PROPITEM_TXT_ULT_49 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 500000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_HP_MAX_RATE DST_STR DST_FP_MAX_RATE 30 60 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_AXT_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_50 8 II_WEA_AXT_PARADISEUM IDS_PROPITEM_TXT_ULT_51 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 1000000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_HP_MAX_RATE DST_STR DST_FP_MAX_RATE 30 60 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_52 7 II_WEA_SWO_PARADISE IDS_PROPITEM_TXT_ULT_53 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 500000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_CRITICAL_BONUS DST_STR DST_ATTACKSPEED 50 40 500 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_SWO_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_54 8 II_WEA_SWO_PARADISEUM IDS_PROPITEM_TXT_ULT_55 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 1000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_CRITICAL_BONUS DST_STR DST_ATTACKSPEED 50 40 500 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_56 7 II_WEA_SWD_PARADISE IDS_PROPITEM_TXT_ULT_57 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_STR DST_BLOCK_RANGE DST_HP_MAX_RATE 60 25 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_SWD_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDH SND_PC_DMGSWDC """itm_WeaSwtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_58 8 II_WEA_SWD_PARADISEUM IDS_PROPITEM_TXT_ULT_59 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_STR DST_BLOCK_RANGE DST_HP_MAX_RATE 60 25 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDH SND_PC_DMGSWDC """itm_WeaSwtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_60 7 II_WEA_STA_PARADISE IDS_PROPITEM_TXT_ULT_61 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 500000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.085 = AR_SHORT = DST_ATKPOWER_RATE DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_STA_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_62 8 II_WEA_STA_PARADISEUM IDS_PROPITEM_TXT_ULT_63 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 1000000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.085 = AR_SHORT = DST_ATKPOWER_RATE DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_64 7 II_WEA_WAN_PARADISE IDS_PROPITEM_TXT_ULT_65 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 500000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.085 = AR_RANGE = DST_ATKPOWER_RATE DST_SPELL_RATE DST_HP_MAX_RATE 60 40 35 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_WAN_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGWANB SND_PC_DMGWANC """Itm_WeaWanBloody2.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_66 8 II_WEA_WAN_PARADISEUM IDS_PROPITEM_TXT_ULT_67 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 1000000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.085 = AR_RANGE = DST_ATKPOWER_RATE DST_SPELL_RATE DST_HP_MAX_RATE 60 40 35 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGWANB SND_PC_DMGWANC """Itm_WeaWanBloody2.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_68 7 II_WEA_KNU_PARADISE IDS_PROPITEM_TXT_ULT_69 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 500000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_BLOCK_MELEE DST_BLOCK_RANGE DST_HP_MAX_RATE 35 35 50 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_KNU_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_70 8 II_WEA_KNU_PARADISEUM IDS_PROPITEM_TXT_ULT_71 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 1000000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_BLOCK_MELEE DST_BLOCK_RANGE DST_HP_MAX_RATE 35 35 50 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_72 6 II_WEA_AXE_PARADISE IDS_PROPITEM_TXT_ULT_73 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 400000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 105 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_ATKPOWER_RATE 50 30 15 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_AXE_PARADISEUM = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLegendG.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_74 8 II_WEA_AXE_PARADISEUM IDS_PROPITEM_TXT_ULT_75 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 800000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_ATKPOWER_RATE 50 30 15 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLegendG.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_76 7 II_WEA_YOY_PARADISE IDS_PROPITEM_TXT_ULT_77 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.085 = AR_HRANGE = DST_STR DST_CRITICAL_BONUS DST_HP_MAX_RATE 60 65 35 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_YOY_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_78 8 II_WEA_YOY_PARADISEUM IDS_PROPITEM_TXT_ULT_79 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.085 = AR_HRANGE = DST_STR DST_CRITICAL_BONUS DST_HP_MAX_RATE 60 65 35 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_80 14 II_WEA_SWO_SWIFTNESS IDS_PROPITEM_TXT_ULT_81 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1486 1488 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.09 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_ATKPOWER_RATE 25 30 5 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaSwoShyer.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_82 14 II_WEA_SWT_SWIFTNESS IDS_PROPITEM_TXT_ULT_83 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1692 1694 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.04 = AR_SHORT = DST_HP_MAX_RATE DST_BLOCK_RANGE DST_BLOCK_MELEE 40 30 30 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDH SND_PC_DMGSWDC """itm_WeaSwtZweiga.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_84 14 II_WEA_AXE_SWIFTNESS IDS_PROPITEM_TXT_ULT_85 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 5000000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1480 1483 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = DST_HP_MAX_RATE DST_ATKPOWER_RATE DST_CRITICAL_BONUS 25 25 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxeNeedre.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_86 14 II_WEA_AXT_SWIFTNESS IDS_PROPITEM_TXT_ULT_87 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 5000000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1710 1711 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = DST_HP_MAX_RATE DST_ATKPOWER_RATE DST_BLOCK_MELEE 45 15 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxtAvniti.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_88 14 II_WEA_KNU_SWIFTNESS IDS_PROPITEM_TXT_ULT_89 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 5000000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1434 1436 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = DST_HP_MAX_RATE DST_ADJDEF_RATE DST_ATKPOWER_RATE 40 20 30 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEM SND_PC_DMGCHEC """itm_WeaKnuNecryn.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_90 14 II_WEA_CHE_SWIFTNESS IDS_PROPITEM_TXT_ULT_91 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = = = 1579 1581 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = DST_INT DST_SPELL_RATE DST_HP_MAX_RATE 40 18 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEB SND_PC_DMGCHEC """itm_WeaCheShaber.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_92 14 II_WEA_WAN_SWIFTNESS IDS_PROPITEM_TXT_ULT_93 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 5000000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1579 1581 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.03 = AR_RANGE = DST_INT DST_HP_MAX_RATE DST_ATKPOWER_RATE 40 35 60 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGWANB SND_PC_DMGWANC """itm_WeaWanNeplus.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_94 14 II_WEA_STA_SWIFTNESS IDS_PROPITEM_TXT_ULT_95 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 5000000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = = = 1442 1449 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.05 = AR_SHORT = DST_HP_MAX_RATE DST_INT DST_ATKPOWER_RATE 40 45 55 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWD SND_PC_DMGSWDC """itm_WeaStaBirdin.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_96 14 II_WEA_BOW_SWIFTNESS IDS_PROPITEM_TXT_ULT_97 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = IK2_BULLET = 1556 1561 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = DST_CRITICAL_BONUS DST_BLOCK_MELEE DST_HP_MAX_RATE 65 30 45 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGBOWB SND_PC_DMGBOWC """itm_WeaBowSaint.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_98 14 II_WEA_YOY_SWIFTNESS IDS_PROPITEM_TXT_ULT_99 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = = = 1476 1480 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.08 = AR_HRANGE = DST_HP_MAX_RATE DST_SPEED DST_ATKPOWER_RATE 45 25 90 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGYOYB SND_PC_DMGYOYC """itm_WeaYoyCisica.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_100#
propItem.txt.txt:
Code:
IDS_PROPITEM_TXT_ULT_1 Catalyst Sword IDS_PROPITEM_TXT_ULT_2 IDS_PROPITEM_TXT_ULT_3 Catalyst Slayer IDS_PROPITEM_TXT_ULT_4 IDS_PROPITEM_TXT_ULT_5 Catalyst Axe IDS_PROPITEM_TXT_ULT_6 IDS_PROPITEM_TXT_ULT_7 Catalyst Destroyer IDS_PROPITEM_TXT_ULT_8 IDS_PROPITEM_TXT_ULT_9 Catalyst Knuckle IDS_PROPITEM_TXT_ULT_10 IDS_PROPITEM_TXT_ULT_11 Catalyst Stick IDS_PROPITEM_TXT_ULT_12 IDS_PROPITEM_TXT_ULT_13 Catalyst Wand IDS_PROPITEM_TXT_ULT_14 IDS_PROPITEM_TXT_ULT_15 Catalyst Staff IDS_PROPITEM_TXT_ULT_16 IDS_PROPITEM_TXT_ULT_17 Catalyst Bow IDS_PROPITEM_TXT_ULT_18 IDS_PROPITEM_TXT_ULT_19 Catalyst Glave IDS_PROPITEM_TXT_ULT_20 IDS_PROPITEM_TXT_ULT_21 Destiny Sword IDS_PROPITEM_TXT_ULT_22 IDS_PROPITEM_TXT_ULT_23 Destiny Slayer IDS_PROPITEM_TXT_ULT_24 IDS_PROPITEM_TXT_ULT_25 Destiny Axe IDS_PROPITEM_TXT_ULT_26 IDS_PROPITEM_TXT_ULT_27 Destiny Two Handed Axe IDS_PROPITEM_TXT_ULT_28 IDS_PROPITEM_TXT_ULT_29 Destiny Knuckle IDS_PROPITEM_TXT_ULT_30 IDS_PROPITEM_TXT_ULT_31 Destiny Stick IDS_PROPITEM_TXT_ULT_32 IDS_PROPITEM_TXT_ULT_33 Destiny Wand IDS_PROPITEM_TXT_ULT_34 IDS_PROPITEM_TXT_ULT_35 Destiny Staff IDS_PROPITEM_TXT_ULT_36 IDS_PROPITEM_TXT_ULT_37 Destiny Bow IDS_PROPITEM_TXT_ULT_38 IDS_PROPITEM_TXT_ULT_39 Destiny Yoyo IDS_PROPITEM_TXT_ULT_40 IDS_PROPITEM_TXT_ULT_41 Bow of Forgotten Paradise IDS_PROPITEM_TXT_ULT_42 Der Bogen vom Paradise. IDS_PROPITEM_TXT_ULT_43 Bow of Forgotten Paradise IDS_PROPITEM_TXT_ULT_44 Der Bogen vom Paradise. IDS_PROPITEM_TXT_ULT_45 Stick of Forgotten Paradise IDS_PROPITEM_TXT_ULT_46 Der Stick vom Paradise. IDS_PROPITEM_TXT_ULT_47 Stick of Forgotten Paradise IDS_PROPITEM_TXT_ULT_48 Der Stick vom Paradise. IDS_PROPITEM_TXT_ULT_49 Big Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_50 Die Big Axe vom Paradise. IDS_PROPITEM_TXT_ULT_51 Big Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_52 Die Big Axe vom Paradise. IDS_PROPITEM_TXT_ULT_53 Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_54 Das Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_55 Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_56 Das Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_57 Big Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_58 Das Big Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_59 Big Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_60 Das Big Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_61 Staff of Forgotten Paradise IDS_PROPITEM_TXT_ULT_62 Der Stab vom Paradise. IDS_PROPITEM_TXT_ULT_63 Staff of Forgotten Paradise IDS_PROPITEM_TXT_ULT_64 Der Stab vom Paradise. IDS_PROPITEM_TXT_ULT_65 Wand of Forgotten Paradise IDS_PROPITEM_TXT_ULT_66 Der Zauberstab vom Paradise. IDS_PROPITEM_TXT_ULT_67 Wand of Forgotten Paradise IDS_PROPITEM_TXT_ULT_68 Der Zauberstab vom Paradise. IDS_PROPITEM_TXT_ULT_69 Knuckle of Forgotten Paradise IDS_PROPITEM_TXT_ULT_70 Der Knuckle vom Paradise. IDS_PROPITEM_TXT_ULT_71 Knuckle of Forgotten Paradise IDS_PROPITEM_TXT_ULT_72 Der Knuckle vom Paradise. IDS_PROPITEM_TXT_ULT_73 Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_74 Die Axe vom Paradise. IDS_PROPITEM_TXT_ULT_75 Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_76 Die Axe vom Paradise. IDS_PROPITEM_TXT_ULT_77 Yoyo of Forgotten Paradise IDS_PROPITEM_TXT_ULT_78 Das Yoyo vom Paradise IDS_PROPITEM_TXT_ULT_79 Yoyo of Forgotten Paradise IDS_PROPITEM_TXT_ULT_80 Das Yoyo vom Paradise IDS_PROPITEM_TXT_ULT_81 Swiftness Sword IDS_PROPITEM_TXT_ULT_82 IDS_PROPITEM_TXT_ULT_83 Swiftness Slayer IDS_PROPITEM_TXT_ULT_84 IDS_PROPITEM_TXT_ULT_85 Swiftness Axe IDS_PROPITEM_TXT_ULT_86 IDS_PROPITEM_TXT_ULT_87 Swiftness Destroyer IDS_PROPITEM_TXT_ULT_88 IDS_PROPITEM_TXT_ULT_89 Swiftness Knuckle IDS_PROPITEM_TXT_ULT_90 IDS_PROPITEM_TXT_ULT_91 Swiftness Stick IDS_PROPITEM_TXT_ULT_92 IDS_PROPITEM_TXT_ULT_93 Swiftness Wand IDS_PROPITEM_TXT_ULT_94 IDS_PROPITEM_TXT_ULT_95 Swiftness Staff IDS_PROPITEM_TXT_ULT_96 IDS_PROPITEM_TXT_ULT_97 Swiftness Bow IDS_PROPITEM_TXT_ULT_98 IDS_PROPITEM_TXT_ULT_99 Swiftness Glave IDS_PROPITEM_TXT_ULT_100
Zur Info, ich benutze die v15 Offi Files, Models sind eingefügt. Außerdem wollte das ja eigentlich im
posten, aber der wurde ja aus irgendeinem Grund geclosed.Hoffe jemand kann mir helfen.
~MaikysuN!
EDIT: Problem gelöst. Danke an Shiaru.






