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[Source] Tastenbelegung ändern
Discussion on [Source] Tastenbelegung ändern within the Flyff Private Server forum part of the Flyff category.
03/26/2011, 11:27
#1
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[Source] Tastenbelegung ändern
Hi,
ich hab mal durch die Source geschaut und hab dabei die Einstellung gefunden, für die Tastenbelegung.
Neuz -> NeuzMsgProc.cpp
Code:
g_Neuz.Key.chLeft = 'A'; [COLOR="Red"]<- Nach Links gehen[/COLOR]
g_Neuz.Key.chUp = 'W'; [COLOR="Red"]<- Nach Oben gehen[/COLOR]
g_Neuz.Key.chTrace = 'Z';
g_Neuz.Key.chQuest = 'Q'; [COLOR="Red"]<- Quest[/COLOR]
g_Neuz.Key.chWalk = 'X'; [COLOR="Red"]<- Langsam gehen/schnell gehen [/COLOR]
_Interface -> FuncApplet.cpp
Code:
void CWndMgr::AddAllApplet()
{
// »ý¼ºÀÚ ID ŸÀÌÆ² ¾ÆÀÌÄÜ ÅøÆÁ ÅØ½ºÆ®
AddAppletFunc( AppMain_WndNavigator , APP_NAVIGATOR , _T( "WndNavigator" ) , _T( "Icon_Navigator.dds" ) , GETTEXT( TID_TIP_NAVIGATOR ), '[COLOR="Red"]N[/COLOR]' ); [COLOR="Red"]<- Für die Minimap[/COLOR]
AddAppletFunc( AppMain_WndStatus , APP_STATUS1 , _T( "WndStatus" ) , _T( "Icon_Status.dds" ) , GETTEXT( TID_TIP_STATUS ), '[COLOR="Red"]T[/COLOR]' ); [COLOR="Red"]<- Status[/COLOR]
#if __VER >= 9 // __INSERT_MAP
#ifdef __IMPROVE_MAP_SYSTEM
AddAppletFunc( AppMain_WndMap , APP_MAP_EX , _T( "WndMap" ) , _T( "Icon_Applet.dds" ) , GETTEXT(TID_TIP_MAP), '[COLOR="Red"]M[/COLOR]' ); [COLOR="Red"]<- V16 Map[/COLOR]
#else // __IMPROVE_MAP_SYSTEM
AddAppletFunc( AppMain_WndMap , APP_MAP , _T( "WndMap" ) , _T( "Icon_Applet.dds" ) , GETTEXT(TID_TIP_MAP), '[COLOR="Red"]M[/COLOR]' ); [COLOR="Red"]<- v15 Map[/COLOR]
#endif // __IMPROVE_MAP_SYSTEM
#endif
#if __VER >= 12 // __LORD
if( ::GetLanguage() == LANG_FRE )
AddAppletFunc( AppMain_LordSkill , APP_LORD_SKILL , _T( "WndLordSkill" ) , _T( "Icon_Infopang.dds" ) , GETTEXT(TID_TIP_INFOPANG), '[COLOR="Red"]A[/COLOR]' ); [COLOR="Red"]<- Lord Fenster bei Sprache Französisch[/COLOR]
else
AddAppletFunc( AppMain_LordSkill , APP_LORD_SKILL , _T( "WndLordSkill" ) , _T( "Icon_Infopang.dds" ) , GETTEXT(TID_TIP_INFOPANG), '[COLOR="Red"]l[/COLOR]' ); [COLOR="Red"]<- Lord Fenster bei allen anderen Sprachen[/COLOR]
#endif // __LORD
#if __VER >= 12 // __MOD_TUTORIAL
AddAppletFunc( AppMain_InfoPang , APP_INFOPANG , _T( "WndInfoPang" ) , _T( "Icon_Infopang.dds" ) , GETTEXT(TID_TIP_INFOPANG), [COLOR="Red"]O[/COLOR] );
#endif
#if __VER >= 13 // __HOUSING
AddAppletFunc( AppMain_Housing , APP_HOUSING , _T( "WndHousing" ) , _T( "Icon_Housing.dds" ) , GETTEXT(TID_GAME_HOUSING_BOX), '[COLOR="Red"]Y[/COLOR]' ); [COLOR="Red"]<- House Fenster[/COLOR]
#endif // __HOUSING
#if __VER >= 15 // __GUILD_HOUSE
AddAppletFunc( AppMain_GuildHousing , APP_GH_FURNITURE_STORAGE, _T( "WndGuildHousing" ) , _T( "Icon_Housing.dds" ) , GETTEXT(TID_GAME_HOUSING_BOX), '[COLOR="Red"]R[/COLOR]' ); [COLOR="Red"]<-Guild House Fenster[/COLOR]
#endif
#if __VER >= 13 // __RENEW_CHARINFO
AddAppletFunc( AppMain_WndCharacter , APP_CHARACTER3 , _T( "WndCharacter" ) , _T( "Icon_Character.dds" ) , GETTEXT( TID_TIP_CHARACTER ), '[COLOR="Red"]H[/COLOR]' ); [COLOR="Red"]<- Char Fenster[/COLOR]
#elif __VER >= 9 // __CSC_VER9_2
AddAppletFunc( AppMain_WndCharacter , APP_CHARACTER2 , _T( "WndCharacter" ) , _T( "Icon_Character.dds" ) , GETTEXT( TID_TIP_CHARACTER ), '[COLOR="Red"]H[/COLOR]' ); [COLOR="Red"]<- Char Fenster[/COLOR]
#else //__CSC_VER9_2
AddAppletFunc( AppMain_WndCharacter , APP_CHARACTER , _T( "WndCharacter" ) , _T( "Icon_Character.dds" ) , GETTEXT( TID_TIP_CHARACTER ), '[COLOR="Red"]H[/COLOR]' ); [COLOR="Red"]<- Char Fenster[/COLOR]
#endif //__CSC_VER9_2
AddAppletFunc( AppMain_WndInventory , APP_INVENTORY , _T( "WndInventory" ) , _T( "Icon_Inventory.dds" ) , GETTEXT( TID_TIP_INVENTORY ), '[COLOR="Red"]I[/COLOR]' ); [COLOR="Red"]<- Inventar Fenster[/COLOR]
AddAppletFunc( AppMain_WndWebBox , APP_WEBBOX , _T( "WebBox" ) , _T( "Icon_CitemMall.dds" ) , GETTEXT( TID_TIP_ITEMMALL ), [COLOR="Red"]O[/COLOR] );
#if __VER >= 10 // __CSC_VER9_1
AddAppletFunc( AppMain_WndSkill2 , APP_SKILL3 , _T( "WndSkill" ) , _T( "Icon_Skill.dds" ) , GETTEXT( TID_TIP_SKILL ), '[COLOR="Red"]K[/COLOR]' ); [COLOR="Red"]<- Skill Fenster[/COLOR]
#else
AddAppletFunc( AppMain_WndSkill2 , APP_SKILL1 , _T( "WndSkill" ) , _T( "Icon_Skill.dds" ) , GETTEXT( TID_TIP_SKILL ), '[COLOR="Red"]K[/COLOR]' ); [COLOR="Red"]<- Skill Fenster[/COLOR]
#endif //__CSC_VER9_1
AddAppletFunc( AppMain_WndMotion , APP_MOTION , _T( "WndMotion" ) , _T( "Icon_Motion.dds" ) , GETTEXT( TID_TIP_MOTION ), '[COLOR="Red"]O[/COLOR]' );
AddAppletFunc( AppMain_WndTrade , APP_TRADE , _T( "WndTrade" ) , _T( "Icon_Trade.dds" ) , GETTEXT( TID_TIP_TRADE ), [COLOR="Red"]0[/COLOR] );
#if __VER >= 8 // __S8_VENDOR_REVISION
AddAppletFunc( AppMain_WndVendor , APP_VENDOR_REVISION , _T( "WndVendor" ) , _T( "Icon_Applet.dds" ) , GETTEXT( TID_TIP_VENDOR ), [COLOR="Red"]0[/COLOR] );
#else // __VER >= 8 // __S8_VENDOR_REVISION
AddAppletFunc( AppMain_WndVendor , APP_VENDOREX , _T( "WndVendor" ) , _T( "Icon_Applet.dds" ) , GETTEXT( TID_TIP_VENDOR ), [COLOR="Red"]0[/COLOR] );
#endif // __VER >= 8 // __S8_VENDOR_REVISION
#if __VER >= 15 // __IMPROVE_QUEST_INTERFACE
AddAppletFunc( AppMain_WndQuest , APP_QUEST_EX_LIST , _T( "WndQuest" ) , _T( "Icon_Quest.dds" ) , GETTEXT( TID_TIP_QUEST ), g_Neuz.Key.chQuest );
#else // __IMPROVE_QUEST_INTERFACE
AddAppletFunc( AppMain_WndQuest , APP_QUEST , _T( "WndQuest" ) , _T( "Icon_Quest.dds" ) , GETTEXT( TID_TIP_QUEST ), g_Neuz.Key.chQuest );
#endif // __IMPROVE_QUEST_INTERFACE
AddAppletFunc( AppMain_WndParty , APP_PARTY , _T( "WndParty" ) , _T( "Icon_Troupe.dds" ) , GETTEXT( TID_TIP_PARTY ), '[COLOR="Red"]P[/COLOR]' ); [COLOR="Red"]<- Party Fenster[/COLOR]
AddAppletFunc( AppMain_WndGuild , APP_GUILD , _T( "WndGuild" ) , _T( "Icon_Troupe.dds" ) , GETTEXT( TID_TIP_COMPANY ), '[COLOR="Red"]G[/COLOR]' ); [COLOR="Red"]<- Guild Fenster[/COLOR]
#ifdef __GUILDVOTE
AddAppletFunc( AppMain_WndGuildVote , APP_GUILD_VOTE , _T( "WndGuildVote") , _T( "Icon_Troupe.dds" ) , GETTEXT( TID_TIP_COMPANY ), '[COLOR="Red"]V[/COLOR]' );
#endif
#if __VER >= 11 // __SYS_POCKET
#ifndef __TMP_POCKET
AddAppletFunc( AppMain_BagEx , APP_BAG_EX , _T( "WndBagEx" ) , _T( "Icon_BagBag.tga" ) , GETTEXT(TID_APP_BAG_EX), '[COLOR="Red"]B[/COLOR]' ); [COLOR="Red"]<- Bag Fenster[/COLOR]
#endif
#endif
AddAppletFunc( AppMain_WndCommItem , APP_COMM_ITEM , _T( "WndCommItem" ) , _T( "Icon_CItemTime.dds" ) , GETTEXT( TID_TIP_ITEMTIME ), '[COLOR="Red"]J[/COLOR]' ); [COLOR="Red"]<- Premium Fenster[/COLOR]
AddAppletFunc( AppMain_WndUpgradeBase , APP_TEST , _T( "WndUpgradeBase" ) , _T( "Icon_Troupe.dds" ) , GETTEXT( TID_TIP_PARTY ), 0 );
AddAppletFunc( AppMain_WndPiercing , APP_PIERCING , _T( "WndPiercing" ) , _T( "Icon_Troupe.dds" ) , GETTEXT( TID_TIP_PARTY ), 0 );
AddAppletFunc( AppMain_WndChat , APP_COMMUNICATION_CHAT , _T( "WndChat" ) , _T( "Icon_Chat.dds" ) , GETTEXT( TID_TIP_COMMUNICATION_CHAT ), 0 );
AddAppletFunc( AppMain_WndMessenger , APP_MESSENGER_ , _T( "WndMessenger" ) , _T( "Icon_Messenger.dds" ) , GETTEXT( TID_TIP_MESSENGER ), '[COLOR="Red"]E[/COLOR]' ); [COLOR="Red"]<- Messenger Fenster[/COLOR]
AddAppletFunc( AppMain_WndOptSound , APP_OPTION_SOUND , _T( "WndOptSound" ) , _T( "Icon_OptSound.dds" ) , GETTEXT( TID_TIP_OPTION_SOUND ), 0 );
AddAppletFunc( AppMain_WndOptWindow , APP_OPTION_WINDOW , _T( "WndOptWindow" ) , _T( "Icon_Applet.dds" ) , GETTEXT( TID_TIP_OPTION_WINDOW ), 0 );
AddAppletFunc( AppMain_WndOptMyInfo , APP_OPTION_MYINFO , _T( "WndOptMyInfo" ) , _T( "Icon_Applet.dds" ) , GETTEXT( TID_TIP_OPTION_MYINFO ), 0 );
AddAppletFunc( AppMain_WndOption , APP_OPTIONEX , _T( "WndOption" ) , _T( "Icon_Applet.dds" ) , GETTEXT( TID_APP_OPTION ), 0 );
AddAppletFunc( AppMain_WndInfoNotice , APP_INFO_NOTICE , _T( "WndInfoNotice" ) , _T( "Icon_Applet.dds" ) , GETTEXT( TID_TIP_INFO_NOTICE ), 0 );
AddAppletFunc( AppMain_WndHelpHelp , APP_HELPER_HELP , _T( "WndHelpHelp" ) , _T( "Icon_HelperHelp.dds" ) , GETTEXT( TID_TIP_HELPER_HELP ), 0 );
AddAppletFunc( AppMain_WndHelpTip , APP_HELPER_TIP , _T( "WndHelpTip" ) , _T( "Icon_HelperTip.dds" ) , GETTEXT( TID_TIP_HELPER_TIP ), 0 );
AddAppletFunc( AppMain_WndHelpFAQ , APP_HELPER_FAQ , _T( "WndHelpFAQ" ) , _T( "Icon_HelperFAQ.dds" ) , GETTEXT( TID_TIP_HELPER_FAQ ), 0 );
AddAppletFunc( AppMain_WndLogOut , APP_LOGOUT , _T( "WndLogout" ) , _T( "Icon_Logout.dds" ) , GETTEXT( TID_TIP_LOGOUT ), 0 );
AddAppletFunc( AppMain_WndQuit , APP_QUIT , _T( "WndQuit" ) , _T( "Icon_Quit.dds" ) , GETTEXT( TID_TIP_QUIT ), 0 );
// if( GetLanguage() == LANG_TWN )
AddAppletFunc( AppMain_WndWebBox2 , APP_WEBBOX2 , _T( "WebBox2" ) , _T( "QOODO.dds" ) , GETTEXT( TID_TIP_QOODO ), 0 );
AddAppletFunc( AppMain_WndWorld , APP_WORLD , _T( "WndWorld" ) , _T( "Icon_Applet.dds" ) , GETTEXT( TID_TIP_WORLD ), 0 );
AddAppletFunc( AppMain_WndDebugInfo , APP_DEBUGINFO , _T( "WndDebugInfo" ) , _T( "Icon_Applet.dds" ) , GETTEXT( TID_TIP_DEBUGINFO ), 0 );
AddAppletFunc( AppMain_WndLogin , APP_LOGIN , _T( "WndLogin" ) , _T( "Icon_Login.dds" ) , GETTEXT( TID_TIP_APPLET ), 0 );
AddAppletFunc( AppMain_WndSelectServer , APP_SELECT_SERVER , _T( "WndSelectServer") , _T( "Icon_SelectServer.dds") , GETTEXT( TID_TIP_WORLD ), 0 );
AddAppletFunc( AppMain_WndCreateChar , APP_CREATE_CHAR , _T( "WndCreateChar" ) , _T( "Icon_CreateChar.dds" ) , GETTEXT( TID_TIP_WORLD ), 0 );
AddAppletFunc( AppMain_WndSelectChar , APP_SELECT_CHAR , _T( "WndSelectChar" ) , _T( "Icon_SelectChar.dds" ) , GETTEXT( TID_TIP_DIALOG ), 0 );
#if __VER >= 8 //__CSC_VER8_2
AddAppletFunc( AppMain_WndPartyQuick , APP_PARTY_QUICK , _T( "WndPartyQuick" ) , NULL , GETTEXT( TID_TIP_DIALOG ), 0 );
#endif //__CSC_VER8_2
#if __VER >= 8 //__CSC_VER8_3
AddAppletFunc( AppMain_WndBuffStatus , APP_BUFF_STATUS , _T( "WndBuffStatus" ) , NULL , GETTEXT( TID_TIP_DIALOG ), 0 );
#endif //__CSC_VER8_3
#if __VER >= 13 // __CSC_VER13_2
if( ::GetLanguage() == LANG_FRE )
AddAppletFunc( AppMain_Couple , APP_COUPLE_MAIN , _T( "WndCoupleManager" ) , _T( "Icon_Couple.dds" ) , GETTEXT( TID_GAME_COUPLE ), '[COLOR="Red"]X[/COLOR]' ); [COLOR="Red"]<- Couple Fenster bei Sprache Französisch[/COLOR]
else
AddAppletFunc( AppMain_Couple , APP_COUPLE_MAIN , _T( "WndCoupleManager" ) , _T( "Icon_Couple.dds" ) , GETTEXT( TID_GAME_COUPLE ), '[COLOR="Red"]F[/COLOR]' ); [COLOR="Red"]<- Couple Fenster[/COLOR]
#endif //__CSC_VER13_2
#if __VER >= 15 // __2ND_PASSWORD_SYSTEM
AddAppletFunc( AppMain_Wnd2ndPassword , APP_2ND_PASSWORD_NUMBERPAD , _T( "Wnd2ndPassword" ) , _T( "Icon_Applet.dds" ) , GETTEXT( TID_2ND_PASSWORD_WINDOW_OPEN ), 0 );
#endif // __2ND_PASSWORD_SYSTEM
#ifdef __NEW_WEB_BOX
AddAppletFunc( AppMain_WndHelperWebBox , APP_WEBBOX2 , _T( "HelperWebBox" ) , _T( "Icon_HelperHelp.dds" ) , GETTEXT( TID_GAME_HELPER_WEB_BOX_ICON_TOOLTIP ), 0 );
#endif // __NEW_WEB_BOX
}
mfg. Vincitore
03/26/2011, 11:48
#2
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coole sache
03/26/2011, 11:53
#3
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muss man ändern mit welchen tasten man laufen kann?
03/26/2011, 12:10
#4
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Man muss es nicht ändern.
03/26/2011, 13:20
#5
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#Added to Index
05/25/2015, 20:52
#6
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Hat Vielleicht auch einer ne Idee wo die andern Tasten belegungen sind, die "U" Taste zbs. die will ich raus machen weil die Crasht denn Client -.-
Finde aber Irgendwie nichts, brauche schnelle Hilfe.
kann mir da einer/eine Weiter Helfen ?
MfG,
Meik
05/25/2015, 20:58
#7
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funcapplet.cpp
05/25/2015, 21:23
#8
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Hahahaha OMG, da konnte ich ja lange suchen, ich suche immer da wo es nicht sein kann
Vielen Lieben Dank Jupsi332
habs gefunden :P
05/27/2015, 10:10
#9
♥ Yuuki Asuna ♥
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#closed
Bitte nächstes Mal einen neuen Thread erstellen.
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