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[Source] Tastenbelegung ändern

Discussion on [Source] Tastenbelegung ändern within the Flyff Private Server forum part of the Flyff category.

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[Source] Tastenbelegung ändern

Hi,

ich hab mal durch die Source geschaut und hab dabei die Einstellung gefunden, für die Tastenbelegung.

Neuz -> NeuzMsgProc.cpp

Code:
		
                g_Neuz.Key.chLeft	= 'A';   [COLOR="Red"]<- Nach Links gehen[/COLOR]
		g_Neuz.Key.chUp	= 'W';   [COLOR="Red"]<- Nach Oben gehen[/COLOR]
		g_Neuz.Key.chTrace	= 'Z';   
		g_Neuz.Key.chQuest	= 'Q';   [COLOR="Red"]<- Quest[/COLOR]
		g_Neuz.Key.chWalk	= 'X';   [COLOR="Red"]<- Langsam gehen/schnell gehen [/COLOR]
_Interface -> FuncApplet.cpp

Code:
void CWndMgr::AddAllApplet()
{
	//             »ý¼ºÀÚ                    ID                            ŸÀÌÆ²                    ¾ÆÀÌÄÜ                          ÅøÆÁ ÅØ½ºÆ® 
	AddAppletFunc( AppMain_WndNavigator    , APP_NAVIGATOR               , _T( "WndNavigator" )    , _T( "Icon_Navigator.dds" )    , GETTEXT( TID_TIP_NAVIGATOR      ),  '[COLOR="Red"]N[/COLOR]'  );	[COLOR="Red"]<- Für die Minimap[/COLOR]	
	AddAppletFunc( AppMain_WndStatus       , APP_STATUS1                 , _T( "WndStatus" )       , _T( "Icon_Status.dds"    )    , GETTEXT( TID_TIP_STATUS         ), '[COLOR="Red"]T[/COLOR]' );	[COLOR="Red"]<- Status[/COLOR]
#if __VER >= 9  // __INSERT_MAP
#ifdef __IMPROVE_MAP_SYSTEM
	AddAppletFunc( AppMain_WndMap       , APP_MAP_EX              , _T( "WndMap" )       , _T( "Icon_Applet.dds"    )    , GETTEXT(TID_TIP_MAP), '[COLOR="Red"]M[/COLOR]' );	[COLOR="Red"]<- V16 Map[/COLOR]
#else // __IMPROVE_MAP_SYSTEM
	AddAppletFunc( AppMain_WndMap       , APP_MAP                 , _T( "WndMap" )       , _T( "Icon_Applet.dds"    )    , GETTEXT(TID_TIP_MAP), '[COLOR="Red"]M[/COLOR]' );	[COLOR="Red"]<- v15 Map[/COLOR]
#endif // __IMPROVE_MAP_SYSTEM
#endif
#if __VER >= 12 // __LORD
	if( ::GetLanguage() == LANG_FRE )
		AddAppletFunc( AppMain_LordSkill       , APP_LORD_SKILL             , _T( "WndLordSkill" )       , _T( "Icon_Infopang.dds"    )    , GETTEXT(TID_TIP_INFOPANG), '[COLOR="Red"]A[/COLOR]' );	[COLOR="Red"]<- Lord Fenster bei Sprache Französisch[/COLOR]
	else
		AddAppletFunc( AppMain_LordSkill       , APP_LORD_SKILL             , _T( "WndLordSkill" )       , _T( "Icon_Infopang.dds"    )    , GETTEXT(TID_TIP_INFOPANG), '[COLOR="Red"]l[/COLOR]' );	[COLOR="Red"]<- Lord Fenster bei allen anderen Sprachen[/COLOR]
#endif	// __LORD
#if __VER >= 12 // __MOD_TUTORIAL
	AddAppletFunc( AppMain_InfoPang       , APP_INFOPANG                , _T( "WndInfoPang" )       , _T( "Icon_Infopang.dds"    )    , GETTEXT(TID_TIP_INFOPANG), [COLOR="Red"]O[/COLOR] );
#endif
#if __VER >= 13 // __HOUSING
	AddAppletFunc( AppMain_Housing       , APP_HOUSING                , _T( "WndHousing" )       , _T( "Icon_Housing.dds"    )    , GETTEXT(TID_GAME_HOUSING_BOX), '[COLOR="Red"]Y[/COLOR]' );	[COLOR="Red"]<- House Fenster[/COLOR]
#endif // __HOUSING

#if __VER >= 15 // __GUILD_HOUSE
	AddAppletFunc( AppMain_GuildHousing     , APP_GH_FURNITURE_STORAGE, _T( "WndGuildHousing" )     , _T( "Icon_Housing.dds"    )    , GETTEXT(TID_GAME_HOUSING_BOX), '[COLOR="Red"]R[/COLOR]' );	[COLOR="Red"]<-Guild House Fenster[/COLOR]
#endif 
#if __VER >= 13 // __RENEW_CHARINFO
	AddAppletFunc( AppMain_WndCharacter    , APP_CHARACTER3               , _T( "WndCharacter" )    , _T( "Icon_Character.dds" )    , GETTEXT( TID_TIP_CHARACTER      ), '[COLOR="Red"]H[/COLOR]' );	[COLOR="Red"]<- Char Fenster[/COLOR]
#elif __VER >= 9 // __CSC_VER9_2
	AddAppletFunc( AppMain_WndCharacter    , APP_CHARACTER2               , _T( "WndCharacter" )    , _T( "Icon_Character.dds" )    , GETTEXT( TID_TIP_CHARACTER      ), '[COLOR="Red"]H[/COLOR]' );	[COLOR="Red"]<- Char Fenster[/COLOR]
#else //__CSC_VER9_2
	AddAppletFunc( AppMain_WndCharacter    , APP_CHARACTER               , _T( "WndCharacter" )    , _T( "Icon_Character.dds" )    , GETTEXT( TID_TIP_CHARACTER      ), '[COLOR="Red"]H[/COLOR]' );		[COLOR="Red"]<- Char Fenster[/COLOR]
#endif //__CSC_VER9_2
	AddAppletFunc( AppMain_WndInventory    , APP_INVENTORY               , _T( "WndInventory" )    , _T( "Icon_Inventory.dds" )    , GETTEXT( TID_TIP_INVENTORY      ), '[COLOR="Red"]I[/COLOR]' );	[COLOR="Red"]<- Inventar Fenster[/COLOR]
	
	AddAppletFunc( AppMain_WndWebBox       , APP_WEBBOX                  , _T( "WebBox" )          , _T( "Icon_CitemMall.dds" )    , GETTEXT( TID_TIP_ITEMMALL       ), [COLOR="Red"]O[/COLOR] );
#if __VER >= 10 // __CSC_VER9_1
	AddAppletFunc( AppMain_WndSkill2       , APP_SKILL3                  , _T( "WndSkill"     )    , _T( "Icon_Skill.dds"     )    , GETTEXT( TID_TIP_SKILL          ), '[COLOR="Red"]K[/COLOR]' );	[COLOR="Red"]<- Skill Fenster[/COLOR]
#else
	AddAppletFunc( AppMain_WndSkill2       , APP_SKILL1                  , _T( "WndSkill"     )    , _T( "Icon_Skill.dds"     )    , GETTEXT( TID_TIP_SKILL          ), '[COLOR="Red"]K[/COLOR]' );	[COLOR="Red"]<- Skill Fenster[/COLOR]
#endif //__CSC_VER9_1

	AddAppletFunc( AppMain_WndMotion       , APP_MOTION                  , _T( "WndMotion"    )    , _T( "Icon_Motion.dds"   )     , GETTEXT( TID_TIP_MOTION         ),  '[COLOR="Red"]O[/COLOR]'  );
	AddAppletFunc( AppMain_WndTrade        , APP_TRADE                   , _T( "WndTrade"     )    , _T( "Icon_Trade.dds"     )    , GETTEXT( TID_TIP_TRADE          ),  [COLOR="Red"]0[/COLOR]  );

#if __VER >= 8 // __S8_VENDOR_REVISION
	AddAppletFunc( AppMain_WndVendor	   , APP_VENDOR_REVISION         , _T( "WndVendor" )	   , _T( "Icon_Applet.dds" )       , GETTEXT( TID_TIP_VENDOR ), [COLOR="Red"]0[/COLOR] );
#else // __VER >= 8 // __S8_VENDOR_REVISION
	AddAppletFunc( AppMain_WndVendor	   , APP_VENDOREX	             , _T( "WndVendor" )	   , _T( "Icon_Applet.dds" )       , GETTEXT( TID_TIP_VENDOR ), [COLOR="Red"]0[/COLOR] );
#endif // __VER >= 8 // __S8_VENDOR_REVISION

#if __VER >= 15 // __IMPROVE_QUEST_INTERFACE
	AddAppletFunc( AppMain_WndQuest        , APP_QUEST_EX_LIST           , _T( "WndQuest"     )    , _T( "Icon_Quest.dds"     )    , GETTEXT( TID_TIP_QUEST          ), g_Neuz.Key.chQuest );
#else // __IMPROVE_QUEST_INTERFACE
	AddAppletFunc( AppMain_WndQuest        , APP_QUEST                   , _T( "WndQuest"     )    , _T( "Icon_Quest.dds"     )    , GETTEXT( TID_TIP_QUEST          ), g_Neuz.Key.chQuest );
#endif // __IMPROVE_QUEST_INTERFACE
	AddAppletFunc( AppMain_WndParty        , APP_PARTY                   , _T( "WndParty"     )    , _T( "Icon_Troupe.dds"    )    , GETTEXT( TID_TIP_PARTY          ),  '[COLOR="Red"]P[/COLOR]' );	[COLOR="Red"]<- Party Fenster[/COLOR]

	AddAppletFunc( AppMain_WndGuild        , APP_GUILD                   , _T( "WndGuild"     )    , _T( "Icon_Troupe.dds"    )    , GETTEXT( TID_TIP_COMPANY          ),  '[COLOR="Red"]G[/COLOR]' );	[COLOR="Red"]<- Guild Fenster[/COLOR]

#ifdef __GUILDVOTE
	AddAppletFunc( AppMain_WndGuildVote    , APP_GUILD_VOTE              , _T( "WndGuildVote")     , _T( "Icon_Troupe.dds"    )    , GETTEXT( TID_TIP_COMPANY          ),  '[COLOR="Red"]V[/COLOR]' );
#endif
	
#if __VER >= 11 // __SYS_POCKET
	#ifndef __TMP_POCKET
	AddAppletFunc( AppMain_BagEx       , APP_BAG_EX                , _T( "WndBagEx" )       , _T( "Icon_BagBag.tga"    )    , GETTEXT(TID_APP_BAG_EX), '[COLOR="Red"]B[/COLOR]' );	[COLOR="Red"]<- Bag Fenster[/COLOR]
	#endif
#endif
	AddAppletFunc( AppMain_WndCommItem    , APP_COMM_ITEM                , _T( "WndCommItem"  )    , _T( "Icon_CItemTime.dds" )    , GETTEXT( TID_TIP_ITEMTIME   ),  '[COLOR="Red"]J[/COLOR]' );	[COLOR="Red"]<- Premium Fenster[/COLOR]
	AddAppletFunc( AppMain_WndUpgradeBase    , APP_TEST                  , _T( "WndUpgradeBase" )  , _T( "Icon_Troupe.dds"    )    , GETTEXT( TID_TIP_PARTY          ),  0 );
	AddAppletFunc( AppMain_WndPiercing    , APP_PIERCING                 , _T( "WndPiercing"     ) , _T( "Icon_Troupe.dds"    )    , GETTEXT( TID_TIP_PARTY          ),  0 );
	AddAppletFunc( AppMain_WndChat         , APP_COMMUNICATION_CHAT      , _T( "WndChat"      )    , _T( "Icon_Chat.dds"      )    , GETTEXT( TID_TIP_COMMUNICATION_CHAT    ),  0 );
	AddAppletFunc( AppMain_WndMessenger    , APP_MESSENGER_              , _T( "WndMessenger" )    , _T( "Icon_Messenger.dds"   )  , GETTEXT( TID_TIP_MESSENGER ),  '[COLOR="Red"]E[/COLOR]'  );	[COLOR="Red"]<- Messenger Fenster[/COLOR]

	AddAppletFunc( AppMain_WndOptSound     , APP_OPTION_SOUND            , _T( "WndOptSound" )     , _T( "Icon_OptSound.dds" )     , GETTEXT( TID_TIP_OPTION_SOUND          ),  0  );
	AddAppletFunc( AppMain_WndOptWindow    , APP_OPTION_WINDOW           , _T( "WndOptWindow" )    , _T( "Icon_Applet.dds"      )  , GETTEXT( TID_TIP_OPTION_WINDOW         ),  0  );
	AddAppletFunc( AppMain_WndOptMyInfo    , APP_OPTION_MYINFO           , _T( "WndOptMyInfo" )    , _T( "Icon_Applet.dds" )       , GETTEXT( TID_TIP_OPTION_MYINFO         ),  0  );
	AddAppletFunc( AppMain_WndOption	   , APP_OPTIONEX				 , _T( "WndOption" )	   , _T( "Icon_Applet.dds" )	   , GETTEXT( TID_APP_OPTION				),	0  );			

	AddAppletFunc( AppMain_WndInfoNotice   , APP_INFO_NOTICE             , _T( "WndInfoNotice" )   , _T( "Icon_Applet.dds" )       , GETTEXT( TID_TIP_INFO_NOTICE           ),  0  );
	AddAppletFunc( AppMain_WndHelpHelp     , APP_HELPER_HELP             , _T( "WndHelpHelp" )     , _T( "Icon_HelperHelp.dds" )   , GETTEXT( TID_TIP_HELPER_HELP           ),  0  );
	AddAppletFunc( AppMain_WndHelpTip      , APP_HELPER_TIP              , _T( "WndHelpTip" )      , _T( "Icon_HelperTip.dds" )    , GETTEXT( TID_TIP_HELPER_TIP            ),  0  );
	AddAppletFunc( AppMain_WndHelpFAQ      , APP_HELPER_FAQ              , _T( "WndHelpFAQ" )      , _T( "Icon_HelperFAQ.dds" )    , GETTEXT( TID_TIP_HELPER_FAQ            ),  0  );

	AddAppletFunc( AppMain_WndLogOut       , APP_LOGOUT                  , _T( "WndLogout"   )     , _T( "Icon_Logout.dds"   )     , GETTEXT( TID_TIP_LOGOUT              ),  0  );
	AddAppletFunc( AppMain_WndQuit         , APP_QUIT                    , _T( "WndQuit"      )    , _T( "Icon_Quit.dds"      )    , GETTEXT( TID_TIP_QUIT                  ),  0  );
//	if( GetLanguage() == LANG_TWN )
		AddAppletFunc( AppMain_WndWebBox2  , APP_WEBBOX2                 , _T( "WebBox2" )         , _T( "QOODO.dds" )             , GETTEXT( TID_TIP_QOODO	    ), 0 );

	AddAppletFunc( AppMain_WndWorld        , APP_WORLD                   , _T( "WndWorld" )        , _T( "Icon_Applet.dds" )       , GETTEXT( TID_TIP_WORLD     ),  0  );
	AddAppletFunc( AppMain_WndDebugInfo    , APP_DEBUGINFO               , _T( "WndDebugInfo" )    , _T( "Icon_Applet.dds" )       , GETTEXT( TID_TIP_DEBUGINFO ),  0  );
	AddAppletFunc( AppMain_WndLogin        , APP_LOGIN                   , _T( "WndLogin"      )   , _T( "Icon_Login.dds"      )   , GETTEXT( TID_TIP_APPLET    ),  0  );
	AddAppletFunc( AppMain_WndSelectServer , APP_SELECT_SERVER           , _T( "WndSelectServer")  , _T( "Icon_SelectServer.dds")  , GETTEXT( TID_TIP_WORLD     ),  0  );
	AddAppletFunc( AppMain_WndCreateChar   , APP_CREATE_CHAR             , _T( "WndCreateChar" )   , _T( "Icon_CreateChar.dds" )   , GETTEXT( TID_TIP_WORLD     ),  0  );
	AddAppletFunc( AppMain_WndSelectChar   , APP_SELECT_CHAR             , _T( "WndSelectChar" )   , _T( "Icon_SelectChar.dds" )   , GETTEXT( TID_TIP_DIALOG    ),  0  );

#if __VER >= 8 //__CSC_VER8_2
	AddAppletFunc( AppMain_WndPartyQuick   , APP_PARTY_QUICK             , _T( "WndPartyQuick" )   , NULL   , GETTEXT( TID_TIP_DIALOG    ),  0  );
#endif //__CSC_VER8_2
#if __VER >= 8 //__CSC_VER8_3
	AddAppletFunc( AppMain_WndBuffStatus   , APP_BUFF_STATUS             , _T( "WndBuffStatus" )   , NULL   , GETTEXT( TID_TIP_DIALOG    ),  0  );
#endif //__CSC_VER8_3
#if __VER >= 13 // __CSC_VER13_2
	if( ::GetLanguage() == LANG_FRE )
		AddAppletFunc( AppMain_Couple   , APP_COUPLE_MAIN             , _T( "WndCoupleManager" )   , _T( "Icon_Couple.dds" )   , GETTEXT( TID_GAME_COUPLE ),  '[COLOR="Red"]X[/COLOR]' );	[COLOR="Red"]<- Couple Fenster bei Sprache Französisch[/COLOR]
	else
		AddAppletFunc( AppMain_Couple   , APP_COUPLE_MAIN             , _T( "WndCoupleManager" )   , _T( "Icon_Couple.dds" )   , GETTEXT( TID_GAME_COUPLE ),  '[COLOR="Red"]F[/COLOR]' );	[COLOR="Red"]<- Couple Fenster[/COLOR]
#endif //__CSC_VER13_2
#if __VER >= 15 // __2ND_PASSWORD_SYSTEM
	AddAppletFunc( AppMain_Wnd2ndPassword  , APP_2ND_PASSWORD_NUMBERPAD  , _T( "Wnd2ndPassword" )   , _T( "Icon_Applet.dds" )   , GETTEXT( TID_2ND_PASSWORD_WINDOW_OPEN ),  0  );
#endif // __2ND_PASSWORD_SYSTEM
#ifdef __NEW_WEB_BOX
	AddAppletFunc( AppMain_WndHelperWebBox , APP_WEBBOX2              , _T( "HelperWebBox" )       , _T( "Icon_HelperHelp.dds" ) , GETTEXT( TID_GAME_HELPER_WEB_BOX_ICON_TOOLTIP ), 0 );
#endif // __NEW_WEB_BOX
}
mfg. Vincitore
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Old 03/26/2011, 11:48   #2
 
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coole sache
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Old 03/26/2011, 11:53   #3
 
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muss man ändern mit welchen tasten man laufen kann?
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Old 03/26/2011, 12:10   #4
 
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Man muss es nicht ändern.
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Old 03/26/2011, 13:20   #5



 
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#Added to Index
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Old 05/25/2015, 20:52   #6
 
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Hat Vielleicht auch einer ne Idee wo die andern Tasten belegungen sind, die "U" Taste zbs. die will ich raus machen weil die Crasht denn Client -.-

Finde aber Irgendwie nichts, brauche schnelle Hilfe.

kann mir da einer/eine Weiter Helfen ?

MfG,
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Old 05/25/2015, 20:58   #7
 
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funcapplet.cpp
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Old 05/25/2015, 21:23   #8
 
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Hahahaha OMG, da konnte ich ja lange suchen, ich suche immer da wo es nicht sein kann

Vielen Lieben Dank Jupsi332 habs gefunden :P
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Old 05/27/2015, 10:10   #9
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#closed

Bitte nächstes Mal einen neuen Thread erstellen.
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