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FFXIV:ARR - Auto Combat Bot

Discussion on FFXIV:ARR - Auto Combat Bot within the Final Fantasy XIV forum part of the MMORPGs category.

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Old 09/07/2013, 12:28   #16
 
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its like this, after seeing the monster and uses the pull skill, after using its pull skill, sometimes he get pushed away or the other way around. its like rather pulling the monster, he pushes away the monster or he get pushed away. also when he get stuck in an obstacle when running towards the monster. i use the normal one. my job is a lancer.
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Old 09/07/2013, 14:11   #17
 
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does this work with screen minimize?
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Old 09/07/2013, 23:45   #18
 
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Quote:
Originally Posted by hethicate View Post
its like this, after seeing the monster and uses the pull skill, after using its pull skill, sometimes he get pushed away or the other way around. its like rather pulling the monster, he pushes away the monster or he get pushed away. also when he get stuck in an obstacle when running towards the monster. i use the normal one. my job is a lancer.
Did you do all the settings? Proper screen resolution/default GUI/correct combat macros, default hotkeys, etc etc? All in my first post?

Quote:
Originally Posted by __Mikel__ View Post
does this work with screen minimize?
It does not. I should have mentioned in my first post that this bot does not use any memory reading/editing. So it has to remain your active window, but making it like this lowers chances of being banned.
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Old 09/08/2013, 04:53   #19
 
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yes. i followed the settings you require.
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Old 09/08/2013, 06:09   #20
 
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Quote:
Originally Posted by hethicate View Post
yes. i followed the settings you require.
I'm not sure what the problem is then. =/

I'll finish tinkering with this mini update/bugfix I'm working on and upload it in the morning. Hopefully it should work for you.

After that it should be stable enough for 5+ hour use for everybody.
~~~~~

Then I'm considering doing a complete re-write of this bot because my current setup is pretty sloppy.

*Update*
9/8/13 - V1.1.3 - Multiple things:
  • Globally slowed down the bot a bit. This only should be seen in targeting and such. It's not a major difference.
  • Did my best to fix the recursion error that happened after 1-2 hours of running this. Now it appears after 5+ hours, which should be enough time of fighting anyways. My gear is usually broken/close to broken by that time anyways.
  • Some people have said there is targeting issues, I think they should be fixed now. Both bots work for me and my friend.
  • Issue with the bot not closing should be better. With the global slowdown it should pickup when you hit ESC now(if not, press esc multiple times). I also have it check before it does any action that FFXIV is your active window. If it's not then it will pause, which means your desktop is safe.

~~~~~
I'm not fully happy with this bot. It feels to slow/sloppy for what I'd prefer. I also made it without doing a GUI because I didn't feel like I needed one.

Now I feel like I should have a full GUI to adjust things in with a re-written bot to make things work better. I am most likely going to be working on this over the next few days. If anybody has suggestions on things I should add into this revamped bot please let me know. Otherwise it'll basically be what it is now, with:
  • Smoother.
  • Faster.
  • Less bugs.
  • GUI to adjust hotkeys/settings
  • Ability to choose if you want to run after enemies or stand in place.
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Old 09/15/2013, 16:53   #21
 
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any plans on updating on this bot? add a buff skill hotkeys.
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Old 09/15/2013, 20:40   #22
 
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Quote:
Originally Posted by hethicate View Post
any plans on updating on this bot? add a buff skill hotkeys.
Yeah, I plan on updating this bot eventually. I've got to re-write most of it though and I've been a bit busy with other things so it'll take a bit.

The buff skill is a good idea, I'll try and add that in when I re-write it.

When I do finally re-write it I'll either post here to bump this topic or just make a whole new one.
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Old 09/21/2013, 04:24   #23
 
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Thanks for the bot, i'll try it out when i can!
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Old 09/21/2013, 17:21   #24
 
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When i run it it says that the version of the program don't work on my windows (32bit). why?
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Old 09/22/2013, 00:25   #25
 
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Quote:
Originally Posted by axl92 View Post
When i run it it says that the version of the program don't work on my windows (32bit). why?
Try this one. It has normal and Arcanist in it.

Note: This is NOT an update. I just compiled the bot differently to see if it will work on 32-bit.
Attached Files
File Type: zip Autocombat v1.1.3 - 32-bit.zip (682.8 KB, 12 views)
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Old 09/23/2013, 10:40   #26
 
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i think you should go a lot more advanced with this one, it's very nice for what it does, a few suggestions though, allow people to set up there own rotations, not just 1-4,5,6 repeat. the bot wouldn't heal ever, and when i used it on a 22 arcanist instead of using sic, it just tabbed between my pet and my enemy. Try making sic the first opening move, that way your pet will go after the mob, set a /assist macro inside it to cast skills assisting your pet. This way it will only fight what your pet is tanking
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Old 09/23/2013, 20:46   #27
 
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Quote:
Originally Posted by Ojji View Post
i think you should go a lot more advanced with this one, it's very nice for what it does, a few suggestions though, allow people to set up there own rotations, not just 1-4,5,6 repeat. the bot wouldn't heal ever, and when i used it on a 22 arcanist instead of using sic, it just tabbed between my pet and my enemy. Try making sic the first opening move, that way your pet will go after the mob, set a /assist macro inside it to cast skills assisting your pet. This way it will only fight what your pet is tanking
Thanks for the feedback. I was actually planning on starting the re-write today after work (Just a couple more hours).

I'll keep your suggestions in mind. I'll try to add in the ability to setup a rotation with the gui. =p
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Old 09/24/2013, 05:12   #28
 
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Sorry i'm a little new to this but I just downloaded your bot(34bit) and was wondering how to make the bot move around while fighting? I'm a archer class.

Thank you in advance.
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Old 09/24/2013, 07:30   #29
 
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Quote:
Originally Posted by Kristoff23 View Post
Sorry i'm a little new to this but I just downloaded your bot(34bit) and was wondering how to make the bot move around while fighting? I'm a archer class.

Thank you in advance.
It should automatically move while fighting. But honestly, you probably shouldn't bother with the bot I have posted right now.

I spent some time today re-writing parts of the bot with a full GUI.

So far it has:
-Ability to set the global cooldown(or the time given after casting a skill before using the next one)
-Toggle to walk while fighting.
-Toggle to turn screen while looking for mobs.
-Toggle to jump while walking.
-Ability to choose what key to press for your pull skill.
-Ability to choose up to 4 skills on your hotbar.
-Ability to choose if you want it to heal or not. You may also choose what key to heal with.

I've only been able to test it for a little bit. That's all it does so far, but I like it. It seems smoother/faster than my last one. A few more hours of work and an overnight test tonight and I should hopefully be able to post it sometime tomorrow.

I'm not sure what I'll be able to add in tonight, but my overall plans for things to add is still:
-Choose to sit still and rest after combat.
-Option to heal MP mid-combat.
-Option to resummon pet if it dies(if you're an Arcanist).
-Option to resummon Chocobo when it expires.
-Option to avoid other players mobs.
-Option to levelsync when needed during a fate or ignore them.
-Option to use and keep buffs active.

Any other suggestions while I'm working on this? The bot I post tomorrow will hopefully be good enough to do some basic overnight things! I'll post it tomorrow if I can to get some feedback. Check back then, please.
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Old 09/24/2013, 07:42   #30
 
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Thanks again! i'll definitely give it a test and post whatever feedback when you do have it up and running.
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