- Combat mode : passive model run and rgenerate hp faster than in active model,but lost your Tactical Points at the same time.
- Stamina Gauge is consumed, different programs combat Stamina Gauge, so consumes Stamina Gauge also need time to recover.
- Any skills are consumed, TP tactical points. Different skills consumption of different values TP, so you have to plan the time and frequency of use skills.
- Reactionary skills can be used by Some classes in specific event, ex. you evade the monster or block it's attack. the skills didn’t consume the Stamina Gauge but consume TP.
- You can go through different spacing and techniques to improve your skills. ex: 1.when you hit the monster from behind or from the sides, you can increase the dps just like the world of warcraft.2.when you are using a long weapon , you can hit multiple monsters at the same time in certain distance.
- The use of different profession is different skills, different weapons, the differences between the career is very obvious
- save your mp, your just regenerate mp by a longtime cooldown skill or a few Aetherytes around the“hub”.it’s not enough obvious.
-Different careers in battle of vocational skills, use the skills that could produce different effect
- Monsters have different personality, and show different characters, such as some active, some quiet, some withdrawn, some tricky







